This Week In Computer Science Papers

Week beginning 16th March 2026

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Showing 1–36 of 1504
Unified Spatio-Temporal Token Scoring for Efficient Video VLMs
2026-03-18Computer Vision and Pattern RecognitionArtificial IntelligenceMachine Learningarxiv
Abstract
Token pruning is essential for enhancing the computational efficiency of vision-language models (VLMs), particularly for video-based tasks where temporal redundancy is prevalent. Prior approaches typically prune tokens either (1) within the vision transformer (ViT) exclusively for unimodal perception tasks such as action recognition and object segmentation, without adapting to downstream vision-language tasks; or (2) only within the LLM while leaving the ViT output intact, often requiring complex text-conditioned token selection mechanisms. In this paper, we introduce Spatio-Temporal Token Scoring (STTS), a simple and lightweight module that prunes vision tokens across both the ViT and the LLM without text conditioning or token merging, and is fully compatible with end-to-end training. By learning how to score temporally via an auxiliary loss and spatially via LLM downstream gradients, aided by our efficient packing algorithm, STTS prunes 50% of vision tokens throughout the entire architecture, resulting in a 62% improvement in efficiency during both training and inference with only a 0.7% drop in average performance across 13 short and long video QA tasks. Efficiency gains increase with more sampled frames per video. Applying test-time scaling for long-video QA further yields performance gains of 0.5-1% compared to the baseline. Overall, STTS represents a novel, simple yet effective technique for unified, architecture-wide vision token pruning.
Open 2603.18004v1
Universal Skeleton Understanding via Differentiable Rendering and MLLMs
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
Multimodal large language models (MLLMs) exhibit strong visual-language reasoning, yet remain confined to their native modalities and cannot directly process structured, non-visual data such as human skeletons. Existing methods either compress skeleton dynamics into lossy feature vectors for text alignment, or quantize motion into discrete tokens that generalize poorly across heterogeneous skeleton formats. We present SkeletonLLM, which achieves universal skeleton understanding by translating arbitrary skeleton sequences into the MLLM's native visual modality. At its core is DrAction, a differentiable, format-agnostic renderer that converts skeletal kinematics into compact image sequences. Because the pipeline is end-to-end differentiable, MLLM gradients can directly guide the rendering to produce task-informative visual tokens. To further enhance reasoning capabilities, we introduce a cooperative training strategy: Causal Reasoning Distillation transfers structured, step-by-step reasoning from a teacher model, while Discriminative Finetuning sharpens decision boundaries between confusable actions. SkeletonLLM demonstrates strong generalization on diverse tasks including recognition, captioning, reasoning, and cross-format transfer -- suggesting a viable path for applying MLLMs to non-native modalities. Code will be released upon acceptance.
Open 2603.18003v1
Loc3R-VLM: Language-based Localization and 3D Reasoning with Vision-Lan…
2026-03-18Computer Vision and Pattern RecognitionArtificial IntelligenceComputation and Languagearxiv
Abstract
Multimodal Large Language Models (MLLMs) have made impressive progress in connecting vision and language, but they still struggle with spatial understanding and viewpoint-aware reasoning. Recent efforts aim to augment the input representations with geometric cues rather than explicitly teaching models to reason in 3D space. We introduce Loc3R-VLM, a framework that equips 2D Vision-Language Models with advanced 3D understanding capabilities from monocular video input. Inspired by human spatial cognition, Loc3R-VLM relies on two joint objectives: global layout reconstruction to build a holistic representation of the scene structure, and explicit situation modeling to anchor egocentric perspective. These objectives provide direct spatial supervision that grounds both perception and language in a 3D context. To ensure geometric consistency and metric-scale alignment, we leverage lightweight camera pose priors extracted from a pre-trained 3D foundation model. Loc3R-VLM achieves state-of-the-art performance in language-based localization and outperforms existing 2D- and video-based approaches on situated and general 3D question-answering benchmarks, demonstrating that our spatial supervision framework enables strong 3D understanding. Project page: https://kevinqu7.github.io/loc3r-vlm
Open 2603.18002v1
EchoGen: Cycle-Consistent Learning for Unified Layout-Image Generation…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
In this work, we present EchoGen, a unified framework for layout-to-image generation and image grounding, capable of generating images with accurate layouts and high fidelity to text descriptions (e.g., spatial relationships), while grounding the image robustly at the same time. We believe that image grounding possesses strong text and layout understanding abilities, which can compensate for the corresponding limitations in layout-to-image generation. At the same time, images generated from layouts exhibit high diversity in content, thereby enhancing the robustness of image grounding. Jointly training both tasks within a unified model can promote performance improvements for each. However, we identify that this joint training paradigm encounters several optimization challenges and results in restricted performance. To address these issues, we propose progressive training strategies. First, the Parallel Multi-Task Pre-training (PMTP) stage equips the model with basic abilities for both tasks, leveraging shared tokens to accelerate training. Next, the Dual Joint Optimization (DJO) stage exploits task duality to sequentially integrate the two tasks, enabling unified optimization. Finally, the Cycle RL stage eliminates reliance on visual supervision by using consistency constraints as rewards, significantly enhancing the model's unified capabilities via the GRPO strategy. Extensive experiments demonstrate state-of-the-art results on both layout-to-image generation and image grounding benchmarks, and reveal clear synergistic gains from optimizing the two tasks together.
Open 2603.18001v1
AgentFactory: A Self-Evolving Framework Through Executable Subagent Acc…
2026-03-18Artificial Intelligencearxiv
Abstract
Building LLM-based agents has become increasingly important. Recent works on LLM-based agent self-evolution primarily record successful experiences as textual prompts or reflections, which cannot reliably guarantee efficient task re-execution in complex scenarios. We propose AgentFactory, a new self-evolution paradigm that preserves successful task solutions as executable subagent code rather than textual experience. Crucially, these subagents are continuously refined based on execution feedback, becoming increasingly robust and efficient as more tasks are encountered. Saved subagents are pure Python code with standardized documentation, enabling portability across any Python-capable system. We demonstrate that AgentFactory enables continuous capability accumulation: its library of executable subagents grows and improves over time, progressively reducing the effort required for similar tasks without manual intervention. Our implementation is open-sourced at https://github.com/zzatpku/AgentFactory, and our demonstration video is available at https://youtu.be/iKSsuAXJHW0.
Open 2603.18000v1
The Unreasonable Effectiveness of Text Embedding Interpolation for Cont…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
We present a training-free framework for continuous and controllable image editing at test time for text-conditioned generative models. In contrast to prior approaches that rely on additional training or manual user intervention, we find that a simple steering in the text-embedding space is sufficient to produce smooth edit control. Given a target concept (e.g., enhancing photorealism or changing facial expression), we use a large language model to automatically construct a small set of debiased contrastive prompt pairs, from which we compute a steering vector in the generator's text-encoder space. We then add this vector directly to the input prompt representation to control generation along the desired semantic axis. To obtain a continuous control, we propose an elastic range search procedure that automatically identifies an effective interval of steering magnitudes, avoiding both under-steering (no-edit) and over-steering (changing other attributes). Adding the scaled versions of the same vector within this interval yields smooth and continuous edits. Since our method modifies only textual representations, it naturally generalizes across text-conditioned modalities, including image and video generation. To quantify the steering continuity, we introduce a new evaluation metric that measures the uniformity of semantic change across edit strengths. We compare the continuous editing behavior across methods and find that, despite its simplicity and lightweight design, our approach is comparable to training-based alternatives, outperforming other training-free methods.
Open 2603.17998v1
LoST: Level of Semantics Tokenization for 3D Shapes
2026-03-18Computer Vision and Pattern RecognitionGraphicsMachine Learningarxiv
Abstract
Tokenization is a fundamental technique in the generative modeling of various modalities. In particular, it plays a critical role in autoregressive (AR) models, which have recently emerged as a compelling option for 3D generation. However, optimal tokenization of 3D shapes remains an open question. State-of-the-art (SOTA) methods primarily rely on geometric level-of-detail (LoD) hierarchies, originally designed for rendering and compression. These spatial hierarchies are often token-inefficient and lack semantic coherence for AR modeling. We propose Level-of-Semantics Tokenization (LoST), which orders tokens by semantic salience, such that early prefixes decode into complete, plausible shapes that possess principal semantics, while subsequent tokens refine instance-specific geometric and semantic details. To train LoST, we introduce Relational Inter-Distance Alignment (RIDA), a novel 3D semantic alignment loss that aligns the relational structure of the 3D shape latent space with that of the semantic DINO feature space. Experiments show that LoST achieves SOTA reconstruction, surpassing previous LoD-based 3D shape tokenizers by large margins on both geometric and semantic reconstruction metrics. Moreover, LoST achieves efficient, high-quality AR 3D generation and enables downstream tasks like semantic retrieval, while using only 0.1%-10% of the tokens needed by prior AR models.
Open 2603.17995v1
GMT: Goal-Conditioned Multimodal Transformer for 6-DOF Object Trajector…
2026-03-18Computer Vision and Pattern RecognitionRoboticsarxiv
Abstract
Synthesizing controllable 6-DOF object manipulation trajectories in 3D environments is essential for enabling robots to interact with complex scenes, yet remains challenging due to the need for accurate spatial reasoning, physical feasibility, and multimodal scene understanding. Existing approaches often rely on 2D or partial 3D representations, limiting their ability to capture full scene geometry and constraining trajectory precision. We present GMT, a multimodal transformer framework that generates realistic and goal-directed object trajectories by jointly leveraging 3D bounding box geometry, point cloud context, semantic object categories, and target end poses. The model represents trajectories as continuous 6-DOF pose sequences and employs a tailored conditioning strategy that fuses geometric, semantic, contextual, and goaloriented information. Extensive experiments on synthetic and real-world benchmarks demonstrate that GMT outperforms state-of-the-art human motion and human-object interaction baselines, such as CHOIS and GIMO, achieving substantial gains in spatial accuracy and orientation control. Our method establishes a new benchmark for learningbased manipulation planning and shows strong generalization to diverse objects and cluttered 3D environments. Project page: https://huajian- zeng.github. io/projects/gmt/.
Open 2603.17993v1
A Single-Fiber Optical Frequency Domain Reflectometry (OFDR)-Based Shap…
2026-03-18Roboticsarxiv
Abstract
This paper introduces a novel shape-sensing approach for Concentric Tube Steerable Drilling Robots (CT-SDRs) based on Optical Frequency Domain Reflectometry (OFDR). Unlike traditional FBG-based methods, OFDR enables continuous strain measurement along the entire fiber length with enhanced spatial resolution. In the proposed method, a Shape Sensing Assembly (SSA) is first fabricated by integrating a single OFDR fiber with a flat NiTi wire. The calibrated SSA is then routed through and housed within the internal channel of a flexible drilling instrument, which is guided by the pre-shaped NiTi tube of the CT-SDR. In this configuration, the drilling instrument serves as a protective sheath for the SSA during drilling, eliminating the need for integration or adhesion to the instrument surface that is typical of conventional optical sensor approaches. The performance of the proposed SSA, integrated within the cannulated CT-SDR, was thoroughly evaluated under free-bending conditions and during drilling along multiple J-shaped trajectories in synthetic Sawbones phantoms. Results demonstrate accurate and reliable shape-sensing capability, confirming the feasibility and robustness of this integration strategy.
Open 2603.17990v1
Versatile Editing of Video Content, Actions, and Dynamics without Train…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
Controlled video generation has seen drastic improvements in recent years. However, editing actions and dynamic events, or inserting contents that should affect the behaviors of other objects in real-world videos, remains a major challenge. Existing trained models struggle with complex edits, likely due to the difficulty of collecting relevant training data. Similarly, existing training-free methods are inherently restricted to structure- and motion-preserving edits and do not support modification of motion or interactions. Here, we introduce DynaEdit, a training-free editing method that unlocks versatile video editing capabilities with pretrained text-to-video flow models. Our method relies on the recently introduced inversion-free approach, which does not intervene in the model internals, and is thus model-agnostic. We show that naively attempting to adapt this approach to general unconstrained editing results in severe low-frequency misalignment and high-frequency jitter. We explain the sources for these phenomena and introduce novel mechanisms for overcoming them. Through extensive experiments, we show that DynaEdit achieves state-of-the-art results on complex text-based video editing tasks, including modifying actions, inserting objects that interact with the scene, and introducing global effects.
Open 2603.17989v1
Feeling the Space: Egomotion-Aware Video Representation for Efficient a…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
Recent Multimodal Large Language Models (MLLMs) have shown high potential for spatial reasoning within 3D scenes. However, they typically rely on computationally expensive 3D representations like point clouds or reconstructed Bird's-Eye View (BEV) maps, or lack physical grounding to resolve ambiguities in scale and size. This paper significantly enhances MLLMs with egomotion modality data, captured by Inertial Measurement Units (IMUs) concurrently with the video. In particular, we propose a novel framework, called Motion-MLLM, introducing two key components: (1) a cascaded motion-visual keyframe filtering module that leverages both IMU data and visual features to efficiently select a sparse yet representative set of keyframes, and (2) an asymmetric cross-modal fusion module where motion tokens serve as intermediaries that channel egomotion cues and cross-frame visual context into the visual representation. By grounding visual content in physical egomotion trajectories, Motion-MLLM can reason about absolute scale and spatial relationships across the scene. Our extensive evaluation shows that Motion-MLLM makes significant improvements in various tasks related to 3D scene understanding and spatial reasoning. Compared to state-of-the-art (SOTA) methods based on video frames and explicit 3D data, Motion-MLLM exhibits similar or even higher accuracy with significantly less overhead (i.e., 1.40$\times$ and 1.63$\times$ higher cost-effectiveness, respectively).
Open 2603.17980v1
AdaRadar: Rate Adaptive Spectral Compression for Radar-based Perception
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
Radar is a critical perception modality in autonomous driving systems due to its all-weather characteristics and ability to measure range and Doppler velocity. However, the sheer volume of high-dimensional raw radar data saturates the communication link to the computing engine (e.g., an NPU), which is often a low-bandwidth interface with data rate provisioned only for a few low-resolution range-Doppler frames. A generalized codec for utilizing high-dimensional radar data is notably absent, while existing image-domain approaches are unsuitable, as they typically operate at fixed compression ratios and fail to adapt to varying or adversarial conditions. In light of this, we propose radar data compression with adaptive feedback. It dynamically adjusts the compression ratio by performing gradient descent from the proxy gradient of detection confidence with respect to the compression rate. We employ a zeroth-order gradient approximation as it enables gradient computation even with non-differentiable core operations--pruning and quantization. This also avoids transmitting the gradient tensors over the band-limited link, which, if estimated, would be as large as the original radar data. In addition, we have found that radar feature maps are heavily concentrated on a few frequency components. Thus, we apply the discrete cosine transform to the radar data cubes and selectively prune out the coefficients effectively. We preserve the dynamic range of each radar patch through scaled quantization. Combining those techniques, our proposed online adaptive compression scheme achieves over 100x feature size reduction at minimal performance drop (~1%p). We validate our results on the RADIal, CARRADA, and Radatron datasets.
Open 2603.17979v1
AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussi…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
We present AHOY, a method for reconstructing complete, animatable 3D Gaussian avatars from in-the-wild monocular video despite heavy occlusion. Existing methods assume unoccluded input-a fully visible subject, often in a canonical pose-excluding the vast majority of real-world footage where people are routinely occluded by furniture, objects, or other people. Reconstructing from such footage poses fundamental challenges: large body regions may never be observed, and multi-view supervision per pose is unavailable. We address these challenges with four contributions: (i) a hallucination-as-supervision pipeline that uses identity-finetuned diffusion models to generate dense supervision for previously unobserved body regions; (ii) a two-stage canonical-to-pose-dependent architecture that bootstraps from sparse observations to full pose-dependent Gaussian maps; (iii) a map-pose/LBS-pose decoupling that absorbs multi-view inconsistencies from the generated data; (iv) a head/body split supervision strategy that preserves facial identity. We evaluate on YouTube videos and on multi-view capture data with significant occlusion and demonstrate state-of-the-art reconstruction quality. We also demonstrate that the resulting avatars are robust enough to be animated with novel poses and composited into 3DGS scenes captured using cell-phone video. Our project page is available at https://miraymen.github.io/ahoy/
Open 2603.17975v1
Toward Scalable Automated Repository-Level Datasets for Software Vulner…
2026-03-18Software EngineeringArtificial Intelligencearxiv
Abstract
Software vulnerabilities continue to grow in volume and remain difficult to detect in practice. Although learning-based vulnerability detection has progressed, existing benchmarks are largely function-centric and fail to capture realistic, executable, interprocedural settings. Recent repo-level security benchmarks demonstrate the importance of realistic environments, but their manual curation limits scale. This doctoral research proposes an automated benchmark generator that injects realistic vulnerabilities into real-world repositories and synthesizes reproducible proof-of-vulnerability (PoV) exploits, enabling precisely labeled datasets for training and evaluating repo-level vulnerability detection agents. We further investigate an adversarial co-evolution loop between injection and detection agents to improve robustness under realistic constraints.
Open 2603.17974v1
TDAD: Test-Driven Agentic Development - Reducing Code Regressions in AI…
2026-03-18Software EngineeringArtificial Intelligencearxiv
Abstract
AI coding agents can resolve real-world software issues, yet they frequently introduce regressions, breaking tests that previously passed. Current benchmarks focus almost exclusively on resolution rate, leaving regression behavior under-studied. This paper presents TDAD (Test-Driven Agentic Development), an open-source tool and benchmark methodology that combines abstract-syntax-tree (AST) based code-test graph construction with weighted impact analysis to surface the tests most likely affected by a proposed change. Evaluated on SWE-bench Verified with two local models (Qwen3-Coder 30B on 100 instances and Qwen3.5-35B-A3B on 25 instances), TDAD's GraphRAG workflow reduced test-level regressions by 70% (6.08% to 1.82%) and improved resolution from 24% to 32% when deployed as an agent skill. A surprising finding is that TDD prompting alone increased regressions (9.94%), revealing that smaller models benefit more from contextual information (which tests to verify) than from procedural instructions (how to do TDD). An autonomous auto-improvement loop raised resolution from 12% to 60% on a 10-instance subset with 0% regression. These findings suggest that for AI agent tool design, surfacing contextual information outperforms prescribing procedural workflows. All code, data, and logs are publicly available at https://github.com/pepealonso95/TDAD.
Open 2603.17973v1
Beyond Muon: MUD (MomentUm Decorrelation) for Faster Transformer Traini…
2026-03-18Machine Learningarxiv
Abstract
Orthogonalized-momentum optimizers such as Muon improve transformer training by approximately whitening/orthogonalizing matrix-valued momentum updates via a short polar-decomposition iteration. However, polar-factor approximations typically require multiple large matrix multiplications, and the resulting overhead can be substantial and hardware-dependent. We introduce MUD (MomentUm Decorrelation), a complementary whitening approach that replaces Muon's polar update with a triangular (Cholesky-like) whitening surrogate inspired by classical Gram--Schmidt and Gauss-Seidel ideas. We show that row-orthonormal matrices are fixed points of the MUD map, relate the inner step to symmetric Gauss-Seidel preconditioning of the Gram matrix, and prove quadratic local convergence near the fixed point. In terms of time-to-perplexity, MUD yields consistent 10-50\% wall-clock improvements over tuned AdamW and Muon in time-to-perplexity, typically converging slightly slower per step than Muon but with substantially lower optimizer overhead -- relative to Muon, MUD improves peak tokens/s by roughly $1.3-2.6\times$ across most settings and up to nearly $3\times$ on GPT-2 large on an A100. We also demonstrate training a ESM-2 150M protein language model, where MUD matches Muon-level validation perplexity in significantly less wall-clock time.
Open 2603.17970v1
Specification-Aware Distribution Shaping for Robotics Foundation Models
2026-03-18RoboticsArtificial Intelligencearxiv
Abstract
Robotics foundation models have demonstrated strong capabilities in executing natural language instructions across diverse tasks and environments. However, they remain largely data-driven and lack formal guarantees on safety and satisfaction of time-dependent specifications during deployment. In practice, robots often need to comply with operational constraints involving rich spatio-temporal requirements such as time-bounded goal visits, sequential objectives, and persistent safety conditions. In this work, we propose a specification-aware action distribution optimization framework that enforces a broad class of Signal Temporal Logic (STL) constraints during execution of a pretrained robotics foundation model without modifying its parameters. At each decision step, the method computes a minimally modified action distribution that satisfies a hard STL feasibility constraint by reasoning over the remaining horizon using forward dynamics propagation. We validate the proposed framework in simulation using a state-of-the-art robotics foundation model across multiple environments and complex specifications.
Open 2603.17969v1
Robust-ComBat: Mitigating Outlier Effects in Diffusion MRI Data Harmoni…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
Harmonization methods such as ComBat and its variants are widely used to mitigate diffusion MRI (dMRI) site-specific biases. However, ComBat assumes that subject distributions exhibit a Gaussian profile. In practice, patients with neurological disorders often present diffusion metrics that deviate markedly from those of healthy controls, introducing pathological outliers that distort site-effect estimation. This problem is particularly challenging in clinical practice as most patients undergoing brain imaging have an underlying and yet undiagnosed condition, making it difficult to exclude them from harmonization cohorts, as their scans were precisely prescribed to establish a diagnosis. In this paper, we show that harmonizing data to a normative reference population with ComBat while including pathological cases induces significant distortions. Across 7 neurological conditions, we evaluated 10 outlier rejection methods with 4 ComBat variants over a wide range of scenarios, revealing that many filtering strategies fail in the presence of pathology. In contrast, a simple MLP provides robust outlier compensation enabling reliable harmonization while preserving disease-related signal. Experiments on both control and real multi-site cohorts, comprising up to 80% of subjects with neurological disorders, demonstrate that Robust-ComBat consistently outperforms conventional statistical baselines with lower harmonization error across all ComBat variants.
Open 2603.17968v1
LaDe: Unified Multi-Layered Graphic Media Generation and Decomposition
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
Media design layer generation enables the creation of fully editable, layered design documents such as posters, flyers, and logos using only natural language prompts. Existing methods either restrict outputs to a fixed number of layers or require each layer to contain only spatially continuous regions, causing the layer count to scale linearly with design complexity. We propose LaDe (Layered Media Design), a latent diffusion framework that generates a flexible number of semantically meaningful layers. LaDe combines three components: an LLM-based prompt expander that transforms a short user intent into structured per-layer descriptions that guide the generation, a Latent Diffusion Transformer with a 4D RoPE positional encoding mechanism that jointly generates the full media design and its constituent RGBA layers, and an RGBA VAE that decodes each layer with full alpha-channel support. By conditioning on layer samples during training, our unified framework supports three tasks: text-to-image generation, text-to-layers media design generation, and media design decomposition. We compare LaDe to Qwen-Image-Layered on text-to-layers and image-to-layers tasks on the Crello test set. LaDe outperforms Qwen-Image-Layered in text-to-layers generation by improving text-to-layer alignment, as validated by two VLM-as-a-judge evaluators (GPT-4o mini and Qwen3-VL).
Open 2603.17965v1
ConGA: Guidelines for Contextual Gender Annotation. A Framework for Ann…
2026-03-18Computation and Languagearxiv
Abstract
Handling gender across languages remains a persistent challenge for Machine Translation (MT) and Large Language Models (LLMs), especially when translating from gender-neutral languages into morphologically gendered ones, such as English to Italian. English largely omits grammatical gender, while Italian requires explicit agreement across multiple grammatical categories. This asymmetry often leads MT systems to default to masculine forms, reinforcing bias and reducing translation accuracy. To address this issue, we present the Contextual Gender Annotation (ConGA) framework, a linguistically grounded set of guidelines for word-level gender annotation. The scheme distinguishes between semantic gender in English through three tags, Masculine (M), Feminine (F), and Ambiguous (A), and grammatical gender realisation in Italian (Masculine (M), Feminine (F)), combined with entity-level identifiers for cross-sentence tracking. We apply ConGA to the gENder-IT dataset, creating a gold-standard resource for evaluating gender bias in translation. Our results reveal systematic masculine overuse and inconsistent feminine realisation, highlighting persistent limitations of current MT systems. By combining fine-grained linguistic annotation with quantitative evaluation, this work offers both a methodology and a benchmark for building more gender-aware and multilingual NLP systems.
Open 2603.17962v1
Augmenting Scholarly Reading with Cross-Media Annotations
2026-03-18Human-Computer Interactionarxiv
Abstract
Scholarly reading often involves engaging with various supplementary materials beyond PDFs to support understanding. In practice, scholars frequently incorporate such external materials into their reading workflow through annotation. However, most existing PDF annotation tools support only a limited range of media types for embedding annotations in PDF documents. This paper investigates cross-media annotation as a design space for augmenting academic reading. We present a design exploration of a cross-media annotation tool that allows scholars to easily link PDF content with other documents and materials such as audio, video or web pages. The proposed design has the potential to enrich reading practices and enable scholars to guide and support other researchers' reading experiences.
Open 2603.17957v1
Gender Disambiguation in Machine Translation: Diagnostic Evaluation in…
2026-03-18Computation and Languagearxiv
Abstract
While Large Language Models achieve state-of-the-art results across a wide range of NLP tasks, they remain prone to systematic biases. Among these, gender bias is particularly salient in MT, due to systematic differences across languages in whether and how gender is marked. As a result, translation often requires disambiguating implicit source signals into explicit gender-marked forms. In this context, standard benchmarks may capture broad disparities but fail to reflect the full complexity of gender bias in modern MT. In this paper, we extend recent frameworks on bias evaluation by: (i) introducing a novel measure coined "Prior Bias", capturing a model's default gender assumptions, and (ii) applying the framework to decoder-only MT models. Our results show that, despite their scale and state-of-the-art status, decoder-only models do not generally outperform encoder-decoder architectures on gender-specific metrics; however, post-training (e.g., instruction tuning) not only improves contextual awareness but also reduces the masculine Prior Bias.
Open 2603.17952v1
VideoAtlas: Navigating Long-Form Video in Logarithmic Compute
2026-03-18Computer Vision and Pattern RecognitionArtificial Intelligencearxiv
Abstract
Extending language models to video introduces two challenges: representation, where existing methods rely on lossy approximations, and long-context, where caption- or agent-based pipelines collapse video into text and lose visual fidelity. To overcome this, we introduce \textbf{VideoAtlas}, a task-agnostic environment to represent video as a hierarchical grid that is simultaneously lossless, navigable, scalable, caption- and preprocessing-free. An overview of the video is available at a glance, and any region can be recursively zoomed into, with the same visual representation used uniformly for the video, intermediate investigations, and the agent's memory, eliminating lossy text conversion end-to-end. This hierarchical structure ensures access depth grows only logarithmically with video length. For long-context, Recursive Language Models (RLMs) recently offered a powerful solution for long text, but extending them to visual domain requires a structured environment to recurse into, which \textbf{VideoAtlas} provides. \textbf{VideoAtlas} as a Markov Decision Process unlocks Video-RLM: a parallel Master-Worker architecture where a Master coordinates global exploration while Workers concurrently drill into assigned regions to accumulate lossless visual evidence. We demonstrate three key findings: (1)~logarithmic compute growth with video duration, further amplified by a 30-60\% multimodal cache hit rate arising from the grid's structural reuse. (2)~environment budgeting, where bounding the maximum exploration depth provides a principled compute-accuracy hyperparameter. (3)~emergent adaptive compute allocation that scales with question granularity. When scaling from 1-hour to 10-hour benchmarks, Video-RLM remains the most duration-robust method with minimal accuracy degradation, demonstrating that structured environment navigation is a viable and scalable paradigm for video understanding.
Open 2603.17948v1
Unified Policy Value Decomposition for Rapid Adaptation
2026-03-18Machine Learningarxiv
Abstract
Rapid adaptation in complex control systems remains a central challenge in reinforcement learning. We introduce a framework in which policy and value functions share a low-dimensional coefficient vector - a goal embedding - that captures task identity and enables immediate adaptation to novel tasks without retraining representations. During pretraining, we jointly learn structured value bases and compatible policy bases through a bilinear actor-critic decomposition. The critic factorizes as Q = sum_k G_k(g) y_k(s,a), where G_k(g) is a goal-conditioned coefficient vector and y_k(s,a) are learned value basis functions. This multiplicative gating - where a context signal scales a set of state-dependent bases - is reminiscent of gain modulation observed in Layer 5 pyramidal neurons, where top-down inputs modulate the gain of sensory-driven responses without altering their tuning. Building on Successor Features, we extend the decomposition to the actor, which composes a set of primitive policies weighted by the same coefficients G_k(g). At test time the bases are frozen and G_k(g) is estimated zero-shot via a single forward pass, enabling immediate adaptation to novel tasks without any gradient update. We train a Soft Actor-Critic agent on the MuJoCo Ant environment under a multi-directional locomotion objective, requiring the agent to walk in eight directions specified as continuous goal vectors. The bilinear structure allows each policy head to specialize to a subset of directions, while the shared coefficient layer generalizes across them, accommodating novel directions by interpolating in goal embedding space. Our results suggest that shared low-dimensional goal embeddings offer a general mechanism for rapid, structured adaptation in high-dimensional control, and highlight a potentially biologically plausible principle for efficient transfer in complex reinforcement learning systems.
Open 2603.17947v1
CARE: Covariance-Aware and Rank-Enhanced Decomposition for Enabling Mul…
2026-03-18Machine LearningArtificial Intelligencearxiv
Abstract
Converting pretrained attention modules such as grouped-query attention (GQA) into multi-head latent attention (MLA) can improve expressivity without increasing KV-cache cost, making it attractive for efficient inference. However, many practical conversion baselines rely on weight-only low-rank approximations (e.g., SVD-style initializations) and uniform rank allocation. They focus on minimizing the difference between weight matrices rather than on how those weights affect input activations, ignore the covariance structure of activations, and enforce uniform rank across layers, causing activation drift and degraded attention fidelity. To address these issues, we propose CARE, a Covariance-Aware, Rank-Enhanced MLA conversion pipeline under a fixed KV width. CARE introduces three key steps: (i) activation-preserving factorization, which aligns the approximation with the actual input activations rather than just the weights; (ii) adjusted-rank allocation, which spreads a fixed KV budget across layers by giving more capacity to layers that need it most; and (iii) KV-parity mapping, which reparameterizes the converted K and V to fit the MLA format while keeping the KV-cache size unchanged. Our method outperforms a uniform-rank SVD baseline on Qwen3-4B/30B-A3B-Instruct-2507 and Llama-3.1-8B/70B-Instruct, reducing one-shot perplexity by up to 215x and improving mean accuracy by up to 1.70x at matched KV budgets. With a brief post-SVD healing fine-tune, we fully recover the original model's accuracy.
Open 2603.17946v1
ShapleyLaw: A Game-Theoretic Approach to Multilingual Scaling Laws
2026-03-18Computation and Languagearxiv
Abstract
In multilingual pretraining, the test loss of a pretrained model is heavily influenced by the proportion of each language in the pretraining data, namely the \textit{language mixture ratios}. Multilingual scaling laws can predict the test loss under different language mixture ratios and can therefore be used to estimate the optimal ratios. However, the current approaches to multilingual scaling laws do not measure the \textit{cross-lingual transfer} effect, resulting in suboptimal mixture ratios. In this paper, we consider multilingual pretraining as a cooperative game in which each language acts as a player that jointly contributes to pretraining, gaining the resulting reduction in test loss as the payoff. Consequently, from the perspective of cooperative game theory, we quantify the cross-lingual transfer from each language by its contribution in the game, and propose a game-theoretic multilingual scaling law called \textit{ShapleyLaw}. Our experiments show that ShapleyLaw outperforms baseline methods in model performance prediction and language mixture optimization.
Open 2603.17945v1
TransText: Transparency Aware Image-to-Video Typography Animation
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
We introduce the first method, to the best of our knowledge, for adapting image-to-video models to layer-aware text (glyph) animation, a capability critical for practical dynamic visual design. Existing approaches predominantly handle the transparency-encoding (alpha channel) as an extra latent dimension appended to the RGB space, necessitating the reconstruction of the underlying RGB-centric variational autoencoder (VAE). However, given the scarcity of high-quality transparent glyph data, retraining the VAE is computationally expensive and may erode the robust semantic priors learned from massive RGB corpora, potentially leading to latent pattern mixing. To mitigate these limitations, we propose TransText, a framework based on a novel Alpha-as-RGB paradigm to jointly model appearance and transparency without modifying the pre-trained generative manifold. TransText embeds the alpha channel as an RGB-compatible visual signal through latent spatial concatenation, explicitly ensuring strict cross-modal (RGB-and-Alpha) consistency while preventing feature entanglement. Our experiments demonstrate that TransText significantly outperforms baselines, generating coherent, high-fidelity transparent animations with diverse, fine-grained effects.
Open 2603.17944v1
Efficient Training-Free Multi-Token Prediction via Embedding-Space Prob…
2026-03-18Computation and Languagearxiv
Abstract
Large language models (LLMs) exhibit latent multi-token prediction (MTP) capabilities despite being trained solely for next-token generation. We propose a simple, training-free MTP approach that probes an LLM using on-the-fly mask tokens drawn from its embedding space, enabling parallel prediction of future tokens without modifying model weights or relying on auxiliary draft models. Our method constructs a speculative token tree by sampling top-K candidates from mask-token logits and applies a lightweight pruning strategy to retain high-probability continuations. During decoding, candidate predictions are verified in parallel, resulting in lossless generation while substantially reducing the number of model calls and improving token throughput. Across benchmarks, our probing-based MTP consistently outperforms existing training-free baselines, increasing acceptance length by approximately 12\% on LLaMA3 and 8--12\% on Qwen3, and achieving throughput gains of up to 15--19\%. Finally, we provide theoretical insights and empirical evidence showing that decoder layers naturally align mask-token representations with next-token states, enabling accurate multi-step prediction without retraining or auxiliary models.
Open 2603.17942v1
Interpretable Traffic Responsibility from Dashcam Video via Legal Multi…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
The widespread adoption of dashcams has made video evidence in traffic accidents increasingly abundant, yet transforming "what happened in the video" into "who is responsible under which legal provisions" still relies heavily on human experts. Existing ego-view traffic accident studies mainly focus on perception and semantic understanding, while LLM-based legal methods are mostly built on textual case descriptions and rarely incorporate video evidence, leaving a clear gap between the two. We first propose C-TRAIL, a multimodal legal dataset that, under the Chinese traffic regulation system, explicitly aligns dashcam videos and textual descriptions with a closed set of responsibility modes and their corresponding Chinese traffic statutes. On this basis, we introduce a two-stage framework: (1) a traffic accident understanding module that generates textual video descriptions; and (2) a legal multi-agent framework that outputs responsibility modes, statute sets, and complete judgment reports. Experimental results on C-TRAIL and MM-AU show that our method outperforms general and legal LLMs, as well as existing agent-based approaches, while providing a transparent and interpretable legal reasoning process.
Open 2603.17930v1
RoboForge: Physically Optimized Text-guided Whole-Body Locomotion for H…
2026-03-18Roboticsarxiv
Abstract
While generative models have become effective at producing human-like motions from text, transferring these motions to humanoid robots for physical execution remains challenging. Existing pipelines are often limited by retargeting, where kinematic quality is undermined by physical infeasibility, contact-transition errors, and the high cost of real-world dynamical data. We present a unified latent-driven framework that bridges natural language and whole-body humanoid locomotion through a retarget-free, physics-optimized pipeline. Rather than treating generation and control as separate stages, our key insight is to couple them bidirectionally under physical constraints.We introduce a Physical Plausibility Optimization (PP-Opt) module as the coupling interface. In the forward direction, PP-Opt refines a teacher-student distillation policy with a plausibility-centric reward to suppress artifacts such as floating, skating, and penetration. In the backward direction, it converts reward-optimized simulation rollouts into high-quality explicit motion data, which is used to fine-tune the motion generator toward a more physically plausible latent distribution. This bidirectional design forms a self-improving cycle: the generator learns a physically grounded latent space, while the controller learns to execute latent-conditioned behaviors with dynamical integrity.Extensive experiments on the Unitree G1 humanoid show that our bidirectional optimization improves tracking accuracy and success rates. Across IsaacLab and MuJoCo, the implicit latent-driven pipeline consistently outperforms conventional explicit retargeting baselines in both precision and stability. By coupling diffusion-based motion generation with physical plausibility optimization, our framework provides a practical path toward deployable text-guided humanoid intelligence.
Open 2603.17927v1
A practical artificial intelligence framework for legal age estimation…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
Legal age estimation plays a critical role in forensic and medico-legal contexts, where decisions must be supported by accurate, robust, and reproducible methods with explicit uncertainty quantification. While prior artificial intelligence (AI)-based approaches have primarily focused on hand radiographs or dental imaging, clavicle computed tomography (CT) scans remain underexplored despite their documented effectiveness for legal age estimation. In this work, we present an interpretable, multi-stage pipeline for legal age estimation from clavicle CT scans. The proposed framework combines (i) a feature-based connected-component method for automatic clavicle detection that requires minimal manual annotation, (ii) an Integrated Gradients-guided slice selection strategy used to construct the input data for a multi-slice convolutional neural network that estimates legal age, and (iii) conformal prediction intervals to support uncertainty-aware decisions in accordance with established international protocols. The pipeline is evaluated on 1,158 full-body post-mortem CT scans from a public forensic dataset (the New Mexico Decedent Image Database). The final model achieves state-of-the-art performance with a mean absolute error (MAE) of 1.55 $\pm$ 0.16 years on a held-out test set, outperforming both human experts (MAE of approximately 1.90 years) and previous methods (MAEs above 1.75 years in our same dataset). Furthermore, conformal prediction enables configurable coverage levels aligned with forensic requirements. Attribution maps indicate that the model focuses on anatomically relevant regions of the medial clavicular epiphysis. The proposed method, which is currently being added as part of the Skeleton-ID software (https://skeleton-id.com/skeleton-id/), is intended as a decision-support component within multi-factorial forensic workflows.
Open 2603.17926v1
Multi-Armed Sequential Hypothesis Testing by Betting
2026-03-18Machine Learningarxiv
Abstract
We consider a variant of sequential testing by betting where, at each time step, the statistician is presented with multiple data sources (arms) and obtains data by choosing one of the arms. We consider the composite global null hypothesis $\mathscr{P}$ that all arms are null in a certain sense (e.g. all dosages of a treatment are ineffective) and we are interested in rejecting $\mathscr{P}$ in favor of a composite alternative $\mathscr{Q}$ where at least one arm is non-null (e.g. there exists an effective treatment dosage). We posit an optimality desideratum that we describe informally as follows: even if several arms are non-null, we seek $e$-processes and sequential tests whose performance are as strong as the ones that have oracle knowledge about which arm generates the most evidence against $\mathscr{P}$. Formally, we generalize notions of log-optimality and expected rejection time optimality to more than one arm, obtaining matching lower and upper bounds for both. A key technical device in this optimality analysis is a modified upper-confidence-bound-like algorithm for unobservable but sufficiently "estimable" rewards. In the design of this algorithm, we derive nonasymptotic concentration inequalities for optimal wealth growth rates in the sense of Kelly [1956]. These may be of independent interest.
Open 2603.17925v1
CodeGreen: Towards Improving Precision and Portability in Software Ener…
2026-03-18Software Engineeringarxiv
Abstract
Accurate software energy measurement is critical for optimizing energy, yet existing profilers force a trade-off between measurement accuracy and overhead due to tight coupling with supported specific hardware or languages. We present CodeGreen, a modular energy measurement platform that decouples instrumentation from measurement via an asynchronous producer-consumer architecture. We implement a Native Energy Measurement Backend (NEMB) that polls hardware sensors (Intel RAPL, NVIDIA NVML, AMD ROCm) independently, while lightweight timestamp markers enable tunable granularity. CodeGreen leverages Tree-sitter AST queries for automated instrumentation across Python, C++, C, and Java, with straightforward extension to any Tree-sitter-supported grammar, enabling developers to target specific scopes (loops, methods, classes) without manual intervention. Validation against "Computer Language Benchmarks Game" demonstrates $R^2 = 0.9934$ correlation with RAPL ground truth and $R^2 = 0.9997$ energy-workload linearity. By bridging fine-grained measurement precision with cross-platform portability, CodeGreen enables practical algorithmic energy optimization across heterogeneous environments. Source code, video demonstration, and documentation for the tool are publicly available at: https://smart-dal.github.io/codegreen/.
Open 2603.17924v1
SegFly: A 2D-3D-2D Paradigm for Aerial RGB-Thermal Semantic Segmentatio…
2026-03-18Computer Vision and Pattern Recognitionarxiv
Abstract
Semantic segmentation for uncrewed aerial vehicles (UAVs) is fundamental for aerial scene understanding, yet existing RGB and RGB-T datasets remain limited in scale, diversity, and annotation efficiency due to the high cost of manual labeling and the difficulties of accurate RGB-T alignment on off-the-shelf UAVs. To address these challenges, we propose a scalable geometry-driven 2D-3D-2D paradigm that leverages multi-view redundancy in high-overlap aerial imagery to automatically propagate labels from a small subset of manually annotated RGB images to both RGB and thermal modalities within a unified framework. By lifting less than 3% of RGB images into a semantic 3D point cloud and reprojecting it into all views, our approach enables dense pseudo ground-truth generation across large image collections, automatically producing 97% of RGB labels and 100% of thermal labels while achieving 91% and 88% annotation accuracy without any 2D manual refinement. We further extend this 2D-3D-2D paradigm to cross-modal image registration, using 3D geometry as an intermediate alignment space to obtain fully automatic, strong pixel-level RGB-T alignment with 87% registration accuracy and no hardware-level synchronization. Applying our framework to existing geo-referenced aerial imagery, we construct SegFly, a large-scale benchmark with over 20,000 high-resolution RGB images and more than 15,000 geometrically aligned RGB-T pairs spanning diverse urban, industrial, and rural environments across multiple altitudes and seasons. On SegFly, we establish the Firefly baseline for RGB and thermal semantic segmentation and show that both conventional architectures and vision foundation models benefit substantially from SegFly supervision, highlighting the potential of geometry-driven 2D-3D-2D pipelines for scalable multi-modal scene understanding. Data and Code available at https://github.com/markus-42/SegFly.
Open 2603.17920v1
Training Diffusion Language Models for Black-Box Optimization
2026-03-18Computational Engineering, Finance, and Sciencearxiv
Abstract
We study offline black-box optimization (BBO), aiming to discover improved designs from an offline dataset of designs and labels, a problem common in robotics, DNA, and materials science with limited labeled samples. While recent work applies autoregressive LLMs to BBO by formatting tasks as natural-language prompts, their left-to-right design generation struggles to capture the strong bidirectional dependencies inherent in design problems. To address this, we propose adapting diffusion LLMs to offline BBO to leverage their bidirectional modeling capabilities. However, a domain gap exists between the natural text pre-training of diffusion LLMs and the heterogeneous signals in BBO (prompts, designs, and labels). To bridge this gap, we construct a unified prompt-response corpus and introduce delimiter tokens to explicitly mark field boundaries for domain adaptation. We further propose a two-stage post-training framework to align the diffusion LLM generation with high-label designs. The first stage performs supervised fine-tuning on the unified dataset via masked-response prediction, and the second stage adopts reinforcement learning with rewards defined by label improvements. Our method achieves state-of-the-art results on Design-Bench small-data settings.
Open 2603.17919v1
Only relative ranks matter in weight-clustered large language models
2026-03-18Machine LearningComputation and Languagearxiv
Abstract
Large language models (LLMs) contain billions of parameters, yet many exact values are not essential. We show that what matters most is the relative rank of weights-whether one connection is stronger or weaker than another-rather than precise magnitudes. To reduce the number of unique weight values, we apply weight clustering to pretrained models, replacing every weight matrix with K shared values from K-means. For Llama 3.1-8B-Instruct and SmolLM2-135M, reducing each matrix to only 16-64 distinct values preserves strong accuracy without retraining, providing a simple, training-free method to compress LLMs on disk. Optionally fine-tuning only the cluster means (centroids) recovers 30-40 percent of the remaining accuracy gap at minimal cost. We then systematically randomize cluster means while keeping assignments fixed. Scrambling the relative ranks of the clusters degrades quality sharply-perplexity can increase by orders of magnitude-even when global statistics such as mean and variance are preserved. In contrast, rank-preserving randomizations cause almost no loss at mid and late layers. On the other hand, when many layers are perturbed simultaneously, progressive layer-by-layer replacement reveals that scale drift-not rank distortion-is the dominant collapse mechanism; however, an affine correction w' = aw + b with a > 0 (which preserves both rank order and overall weight distribution) can substantially delay this drift. This rank-based perspective offers a new lens on model compression and robustness.
Open 2603.17917v1