This Week In Computer Science Papers

Week beginning 6th April 2026

Tap a tile to open details. Use the left sidebar to filter by category.

No filters applied
Showing 1–36 of 2019
GaussiAnimate: Reconstruct and Rig Animatable Categories with Level of…
2026-04-09Computer Vision and Pattern RecognitionGraphicsarxiv
Abstract
Free-form bones, that conform closely to the surface, can effectively capture non-rigid deformations, but lack a kinematic structure necessary for intuitive control. Thus, we propose a Scaffold-Skin Rigging System, termed "Skelebones", with three key steps: (1) Bones: compress temporally-consistent deformable Gaussians into free-form bones, approximating non-rigid surface deformations; (2) Skeleton: extract a Mean Curvature Skeleton from canonical Gaussians and refine it temporally, ensuring a category-agnostic, motion-adaptive, and topology-correct kinematic structure; (3) Binding: bind the skeleton and bones via non-parametric partwise motion matching (PartMM), synthesizing novel bone motions by matching, retrieving, and blending existing ones. Collectively, these three steps enable us to compress the Level of Dynamics of 4D shapes into compact skelebones that are both controllable and expressive. We validate our approach on both synthetic and real-world datasets, achieving significant improvements in reanimation performance across unseen poses-with 17.3% PSNR gains over Linear Blend Skinning (LBS) and 21.7% over Bag-of-Bones (BoB)-while maintaining excellent reconstruction fidelity, particularly for characters exhibiting complex non-rigid surface dynamics. Our Partwise Motion Matching algorithm demonstrates strong generalization to both Gaussian and mesh representations, especially under low-data regime (~1000 frames), achieving 48.4% RMSE improvement over robust LBS and outperforming GRU- and MLP-based learning methods by >20%. Code will be made publicly available for research purposes at cookmaker.cn/gaussianimate.
Open 2604.08547v1
ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Compos…
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
Human body fitting, which aligns parametric body models such as SMPL to raw 3D point clouds of clothed humans, serves as a crucial first step for downstream tasks like animation and texturing. An effective fitting method should be both locally expressive-capturing fine details such as hands and facial features-and globally robust to handle real-world challenges, including clothing dynamics, pose variations, and noisy or partial inputs. Existing approaches typically excel in only one aspect, lacking an all-in-one solution.We upgrade ETCH to ETCH-X, which leverages a tightness-aware fitting paradigm to filter out clothing dynamics ("undress"), extends expressiveness with SMPL-X, and replaces explicit sparse markers (which are highly sensitive to partial data) with implicit dense correspondences ("dense fit") for more robust and fine-grained body fitting. Our disentangled "undress" and "dense fit" modular stages enable separate and scalable training on composable data sources, including diverse simulated garments (CLOTH3D), large-scale full-body motions (AMASS), and fine-grained hand gestures (InterHand2.6M), improving outfit generalization and pose robustness of both bodies and hands. Our approach achieves robust and expressive fitting across diverse clothing, poses, and levels of input completeness, delivering a substantial performance improvement over ETCH on both: 1) seen data, such as 4D-Dress (MPJPE-All, 33.0% ) and CAPE (V2V-Hands, 35.8% ), and 2) unseen data, such as BEDLAM2.0 (MPJPE-All, 80.8% ; V2V-All, 80.5% ). Code and models will be released at https://xiaobenli00.github.io/ETCH-X/.
Open 2604.08548v1
When Numbers Speak: Aligning Textual Numerals and Visual Instances in T…
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
Text-to-video diffusion models have enabled open-ended video synthesis, but often struggle with generating the correct number of objects specified in a prompt. We introduce NUMINA , a training-free identify-then-guide framework for improved numerical alignment. NUMINA identifies prompt-layout inconsistencies by selecting discriminative self- and cross-attention heads to derive a countable latent layout. It then refines this layout conservatively and modulates cross-attention to guide regeneration. On the introduced CountBench, NUMINA improves counting accuracy by up to 7.4% on Wan2.1-1.3B, and by 4.9% and 5.5% on 5B and 14B models, respectively. Furthermore, CLIP alignment is improved while maintaining temporal consistency. These results demonstrate that structural guidance complements seed search and prompt enhancement, offering a practical path toward count-accurate text-to-video diffusion. The code is available at https://github.com/H-EmbodVis/NUMINA.
Open 2604.08546v1
Act Wisely: Cultivating Meta-Cognitive Tool Use in Agentic Multimodal M…
2026-04-09Computer Vision and Pattern RecognitionArtificial Intelligencearxiv
Abstract
The advent of agentic multimodal models has empowered systems to actively interact with external environments. However, current agents suffer from a profound meta-cognitive deficit: they struggle to arbitrate between leveraging internal knowledge and querying external utilities. Consequently, they frequently fall prey to blind tool invocation, resorting to reflexive tool execution even when queries are resolvable from the raw visual context. This pathological behavior precipitates severe latency bottlenecks and injects extraneous noise that derails sound reasoning. Existing reinforcement learning protocols attempt to mitigate this via a scalarized reward that penalizes tool usage. Yet, this coupled formulation creates an irreconcilable optimization dilemma: an aggressive penalty suppresses essential tool use, whereas a mild penalty is entirely subsumed by the variance of the accuracy reward during advantage normalization, rendering it impotent against tool overuse. To transcend this bottleneck, we propose HDPO, a framework that reframes tool efficiency from a competing scalar objective to a strictly conditional one. By eschewing reward scalarization, HDPO maintains two orthogonal optimization channels: an accuracy channel that maximizes task correctness, and an efficiency channel that enforces execution economy exclusively within accurate trajectories via conditional advantage estimation. This decoupled architecture naturally induces a cognitive curriculum-compelling the agent to first master task resolution before refining its self-reliance. Extensive evaluations demonstrate that our resulting model, Metis, reduces tool invocations by orders of magnitude while simultaneously elevating reasoning accuracy.
Open 2604.08545v1
SIM1: Physics-Aligned Simulator as Zero-Shot Data Scaler in Deformable…
2026-04-09RoboticsArtificial IntelligenceComputer Vision and Pattern Recognitionarxiv
Abstract
Robotic manipulation with deformable objects represents a data-intensive regime in embodied learning, where shape, contact, and topology co-evolve in ways that far exceed the variability of rigids. Although simulation promises relief from the cost of real-world data acquisition, prevailing sim-to-real pipelines remain rooted in rigid-body abstractions, producing mismatched geometry, fragile soft dynamics, and motion primitives poorly suited for cloth interaction. We posit that simulation fails not for being synthetic, but for being ungrounded. To address this, we introduce SIM1, a physics-aligned real-to-sim-to-real data engine that grounds simulation in the physical world. Given limited demonstrations, the system digitizes scenes into metric-consistent twins, calibrates deformable dynamics through elastic modeling, and expands behaviors via diffusion-based trajectory generation with quality filtering. This pipeline transforms sparse observations into scaled synthetic supervision with near-demonstration fidelity. Experiments show that policies trained on purely synthetic data achieve parity with real-data baselines at a 1:15 equivalence ratio, while delivering 90% zero-shot success and 50% generalization gains in real-world deployment. These results validate physics-aligned simulation as scalable supervision for deformable manipulation and a practical pathway for data-efficient policy learning.
Open 2604.08544v1
E-3DPSM: A State Machine for Event-Based Egocentric 3D Human Pose Estim…
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
Event cameras offer multiple advantages in monocular egocentric 3D human pose estimation from head-mounted devices, such as millisecond temporal resolution, high dynamic range, and negligible motion blur. Existing methods effectively leverage these properties, but suffer from low 3D estimation accuracy, insufficient in many applications (e.g., immersive VR/AR). This is due to the design not being fully tailored towards event streams (e.g., their asynchronous and continuous nature), leading to high sensitivity to self-occlusions and temporal jitter in the estimates. This paper rethinks the setting and introduces E-3DPSM, an event-driven continuous pose state machine for event-based egocentric 3D human pose estimation. E-3DPSM aligns continuous human motion with fine-grained event dynamics; it evolves latent states and predicts continuous changes in 3D joint positions associated with observed events, which are fused with direct 3D human pose predictions, leading to stable and drift-free final 3D pose reconstructions. E-3DPSM runs in real-time at 80 Hz on a single workstation and sets a new state of the art in experiments on two benchmarks, improving accuracy by up to 19% (MPJPE) and temporal stability by up to 2.7x. See our project page for the source code and trained models.
Open 2604.08543v1
Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
This paper addresses the task of large-scale 3D scene reconstruction from long video sequences. Recent feed-forward reconstruction models have shown promising results by directly regressing 3D geometry from RGB images without explicit 3D priors or geometric constraints. However, these methods often struggle to maintain reconstruction accuracy and consistency over long sequences due to limited memory capacity and the inability to effectively capture global contextual cues. In contrast, humans can naturally exploit the global understanding of the scene to inform local perception. Motivated by this, we propose a novel neural global context representation that efficiently compresses and retains long-range scene information, enabling the model to leverage extensive contextual cues for enhanced reconstruction accuracy and consistency. The context representation is realized through a set of lightweight neural sub-networks that are rapidly adapted during test time via self-supervised objectives, which substantially increases memory capacity without incurring significant computational overhead. The experiments on multiple large-scale benchmarks, including the KITTI Odometry~\cite{Geiger2012CVPR} and Oxford Spires~\cite{tao2025spires} datasets, demonstrate the effectiveness of our approach in handling ultra-large scenes, achieving leading pose accuracy and state-of-the-art 3D reconstruction accuracy while maintaining efficiency. Code is available at https://zju3dv.github.io/scal3r.
Open 2604.08542v1
Seeing but Not Thinking: Routing Distraction in Multimodal Mixture-of-E…
2026-04-09Computer Vision and Pattern RecognitionArtificial IntelligenceComputation and Languagearxiv
Abstract
Multimodal Mixture-of-Experts (MoE) models have achieved remarkable performance on vision-language tasks. However, we identify a puzzling phenomenon termed Seeing but Not Thinking: models accurately perceive image content yet fail in subsequent reasoning, while correctly solving identical problems presented as pure text. Through systematic analysis, we first verify that cross-modal semantic sharing exists in MoE architectures, ruling out semantic alignment failure as the sole explanation. We then reveal that visual experts and domain experts exhibit layer-wise separation, with image inputs inducing significant routing divergence from text inputs in middle layers where domain experts concentrate. Based on these findings, we propose the Routing Distraction hypothesis: when processing visual inputs, the routing mechanism fails to adequately activate task-relevant reasoning experts. To validate this hypothesis, we design a routing-guided intervention method that enhances domain expert activation. Experiments on three multimodal MoE models across six benchmarks demonstrate consistent improvements, with gains of up to 3.17% on complex visual reasoning tasks. Our analysis further reveals that domain expert identification locates cognitive functions rather than sample-specific solutions, enabling effective transfer across tasks with different information structures.
Open 2604.08541v1
AVGen-Bench: A Task-Driven Benchmark for Multi-Granular Evaluation of T…
2026-04-09Computer Vision and Pattern RecognitionArtificial IntelligenceComputation and Languagearxiv
Abstract
Text-to-Audio-Video (T2AV) generation is rapidly becoming a core interface for media creation, yet its evaluation remains fragmented. Existing benchmarks largely assess audio and video in isolation or rely on coarse embedding similarity, failing to capture the fine-grained joint correctness required by realistic prompts. We introduce AVGen-Bench, a task-driven benchmark for T2AV generation featuring high-quality prompts across 11 real-world categories. To support comprehensive assessment, we propose a multi-granular evaluation framework that combines lightweight specialist models with Multimodal Large Language Models (MLLMs), enabling evaluation from perceptual quality to fine-grained semantic controllability. Our evaluation reveals a pronounced gap between strong audio-visual aesthetics and weak semantic reliability, including persistent failures in text rendering, speech coherence, physical reasoning, and a universal breakdown in musical pitch control. Code and benchmark resources are available at http://aka.ms/avgenbench.
Open 2604.08540v1
OpenVLThinkerV2: A Generalist Multimodal Reasoning Model for Multi-doma…
2026-04-09Computer Vision and Pattern RecognitionArtificial IntelligenceComputation and Languagearxiv
Abstract
Group Relative Policy Optimization (GRPO) has emerged as the de facto Reinforcement Learning (RL) objective driving recent advancements in Multimodal Large Language Models. However, extending this success to open-source multimodal generalist models remains heavily constrained by two primary challenges: the extreme variance in reward topologies across diverse visual tasks, and the inherent difficulty of balancing fine-grained perception with multi-step reasoning capabilities. To address these issues, we introduce Gaussian GRPO (G$^2$RPO), a novel RL training objective that replaces standard linear scaling with non-linear distributional matching. By mathematically forcing the advantage distribution of any given task to strictly converge to a standard normal distribution, $\mathcal{N}(0,1)$, G$^2$RPO theoretically ensures inter-task gradient equity, mitigates vulnerabilities to heavy-tail outliers, and offers symmetric update for positive and negative rewards. Leveraging the enhanced training stability provided by G$^2$RPO, we introduce two task-level shaping mechanisms to seamlessly balance perception and reasoning. First, response length shaping dynamically elicits extended reasoning chains for complex queries while enforce direct outputs to bolster visual grounding. Second, entropy shaping tightly bounds the model's exploration zone, effectively preventing both entropy collapse and entropy explosion. Integrating these methodologies, we present OpenVLThinkerV2, a highly robust, general-purpose multimodal model. Extensive evaluations across 18 diverse benchmarks demonstrate its superior performance over strong open-source and leading proprietary frontier models.
Open 2604.08539v1
ParseBench: A Document Parsing Benchmark for AI Agents
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
AI agents are changing the requirements for document parsing. What matters is \emph{semantic correctness}: parsed output must preserve the structure and meaning needed for autonomous decisions, including correct table structure, precise chart data, semantically meaningful formatting, and visual grounding. Existing benchmarks do not fully capture this setting for enterprise automation, relying on narrow document distributions and text-similarity metrics that miss agent-critical failures. We introduce \textbf{ParseBench}, a benchmark of ${\sim}2{,}000$ human-verified pages from enterprise documents spanning insurance, finance, and government, organized around five capability dimensions: tables, charts, content faithfulness, semantic formatting, and visual grounding. Across 14 methods spanning vision-language models, specialized document parsers, and LlamaParse, the benchmark reveals a fragmented capability landscape: no method is consistently strong across all five dimensions. LlamaParse Agentic achieves the highest overall score at \agenticoverall\%, and the benchmark highlights the remaining capability gaps across current systems. Dataset and evaluation code are available on \href{https://huggingface.co/datasets/llamaindex/ParseBench}{HuggingFace} and \href{https://github.com/run-llama/ParseBench}{GitHub}.
Open 2604.08538v1
Meta-learning In-Context Enables Training-Free Cross Subject Brain Deco…
2026-04-09Machine Learningarxiv
Abstract
Visual decoding from brain signals is a key challenge at the intersection of computer vision and neuroscience, requiring methods that bridge neural representations and computational models of vision. A field-wide goal is to achieve generalizable, cross-subject models. A major obstacle towards this goal is the substantial variability in neural representations across individuals, which has so far required training bespoke models or fine-tuning separately for each subject. To address this challenge, we introduce a meta-optimized approach for semantic visual decoding from fMRI that generalizes to novel subjects without any fine-tuning. By simply conditioning on a small set of image-brain activation examples from the new individual, our model rapidly infers their unique neural encoding patterns to facilitate robust and efficient visual decoding. Our approach is explicitly optimized for in-context learning of the new subject's encoding model and performs decoding by hierarchical inference, inverting the encoder. First, for multiple brain regions, we estimate the per-voxel visual response encoder parameters by constructing a context over multiple stimuli and responses. Second, we construct a context consisting of encoder parameters and response values over multiple voxels to perform aggregated functional inversion. We demonstrate strong cross-subject and cross-scanner generalization across diverse visual backbones without retraining or fine-tuning. Moreover, our approach requires neither anatomical alignment nor stimulus overlap. This work is a critical step towards a generalizable foundation model for non-invasive brain decoding.
Open 2604.08537v1
RewardFlow: Generate Images by Optimizing What You Reward
2026-04-09Computer Vision and Pattern RecognitionArtificial Intelligencearxiv
Abstract
We introduce RewardFlow, an inversion-free framework that steers pretrained diffusion and flow-matching models at inference time through multi-reward Langevin dynamics. RewardFlow unifies complementary differentiable rewards for semantic alignment, perceptual fidelity, localized grounding, object consistency, and human preference, and further introduces a differentiable VQA-based reward that provides fine-grained semantic supervision through language-vision reasoning. To coordinate these heterogeneous objectives, we design a prompt-aware adaptive policy that extracts semantic primitives from the instruction, infers edit intent, and dynamically modulates reward weights and step sizes throughout sampling. Across several image editing and compositional generation benchmarks, RewardFlow delivers state-of-the-art edit fidelity and compositional alignment.
Open 2604.08536v1
Fail2Drive: Benchmarking Closed-Loop Driving Generalization
2026-04-09RoboticsComputer Vision and Pattern Recognitionarxiv
Abstract
Generalization under distribution shift remains a central bottleneck for closed-loop autonomous driving. Although simulators like CARLA enable safe and scalable testing, existing benchmarks rarely measure true generalization: they typically reuse training scenarios at test time. Success can therefore reflect memorization rather than robust driving behavior. We introduce Fail2Drive, the first paired-route benchmark for closed-loop generalization in CARLA, with 200 routes and 17 new scenario classes spanning appearance, layout, behavioral, and robustness shifts. Each shifted route is matched with an in-distribution counterpart, isolating the effect of the shift and turning qualitative failures into quantitative diagnostics. Evaluating multiple state-of-the-art models reveals consistent degradation, with an average success-rate drop of 22.8\%. Our analysis uncovers unexpected failure modes, such as ignoring objects clearly visible in the LiDAR and failing to learn the fundamental concepts of free and occupied space. To accelerate follow-up work, Fail2Drive includes an open-source toolbox for creating new scenarios and validating solvability via a privileged expert policy. Together, these components establish a reproducible foundation for benchmarking and improving closed-loop driving generalization. We open-source all code, data, and tools at https://github.com/autonomousvision/fail2drive .
Open 2604.08535v1
ActiveGlasses: Learning Manipulation with Active Vision from Ego-centri…
2026-04-09Roboticsarxiv
Abstract
Large-scale real-world robot data collection is a prerequisite for bringing robots into everyday deployment. However, existing pipelines often rely on specialized handheld devices to bridge the embodiment gap, which not only increases operator burden and limits scalability, but also makes it difficult to capture the naturally coordinated perception-manipulation behaviors of human daily interaction. This challenge calls for a more natural system that can faithfully capture human manipulation and perception behaviors while enabling zero-shot transfer to robotic platforms. We introduce ActiveGlasses, a system for learning robot manipulation from ego-centric human demonstrations with active vision. A stereo camera mounted on smart glasses serves as the sole perception device for both data collection and policy inference: the operator wears it during bare-hand demonstrations, and the same camera is mounted on a 6-DoF perception arm during deployment to reproduce human active vision. To enable zero-transfer, we extract object trajectories from demonstrations and use an object-centric point-cloud policy to jointly predict manipulation and head movement. Across several challenging tasks involving occlusion and precise interaction, ActiveGlasses achieves zero-shot transfer with active vision, consistently outperforms strong baselines under the same hardware setup, and generalizes across two robot platforms.
Open 2604.08534v1
Self-Improving 4D Perception via Self-Distillation
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
Large-scale multi-view reconstruction models have made remarkable progress, but most existing approaches still rely on fully supervised training with ground-truth 3D/4D annotations. Such annotations are expensive and particularly scarce for dynamic scenes, limiting scalability. We propose SelfEvo, a self-improving framework that continually improves pretrained multi-view reconstruction models using unlabeled videos. SelfEvo introduces a self-distillation scheme using spatiotemporal context asymmetry, enabling self-improvement for learning-based 4D perception without external annotations. We systematically study design choices that make self-improvement effective, including loss signals, forms of asymmetry, and other training strategies. Across eight benchmarks spanning diverse datasets and domains, SelfEvo consistently improves pretrained baselines and generalizes across base models (e.g. VGGT and $π^3$), with significant gains on dynamic scenes. Overall, SelfEvo achieves up to 36.5% relative improvement in video depth estimation and 20.1% in camera estimation, without using any labeled data. Project Page: https://self-evo.github.io/.
Open 2604.08532v1
Wideband Compressed-Domain Cramér--Rao Bounds for Near-Field XL-MIMO: D…
2026-04-09Information Theoryarxiv
Abstract
Wideband orthogonal frequency-division multiplexing (OFDM) over extremely large-scale MIMO (XL-MIMO) arrays in the near-field Fresnel regime suffers from a coupled beam-squint and wavefront-curvature effect that renders single-frequency covariance models severely biased: the per-subcarrier compressed covariance diverges from the center-frequency model by 64\% at $B = 100$~MHz and by 177\% at $B = 400$~MHz. We derive the wideband compressed-domain Cramér--Rao bound (CRB) for hybrid analog--digital architectures and decompose the Fisher information gain into a dominant data-diversity term that scales as $10\log_{10}K_s$~dB and a secondary geometric-diversity term arising from frequency-dependent curvature. At 28~GHz with $M = 256$ antennas, $N_\mathrm{RF} = 16$ RF chains, and $K_s = 512$ subcarriers, wideband processing yields $+27.8$~dB of CRB improvement at $B = 400$~MHz, of which $+0.7$~dB is attributable to geometric diversity.
Open 2604.08531v1
PSI: Shared State as the Missing Layer for Coherent AI-Generated Instru…
2026-04-09Human-Computer InteractionArtificial Intelligencearxiv
Abstract
Personal AI tools can now be generated from natural-language requests, but they often remain isolated after creation. We present PSI, a shared-state architecture that turns independently generated modules into coherent instruments: persistent, connected, and chat-complementary artifacts accessible through both GUIs and a generic chat agent. By publishing current state and write-back affordances to a shared personal-context bus, modules enable cross-module reasoning and synchronized actions across interfaces. We study PSI through a three-week autobiographical deployment in a self-developed personal AI environment and show that later-generated instruments can be integrated automatically through the same contract. PSI identifies shared state as the missing systems layer that transforms AI-generated personal software from isolated apps into coherent personal computing environments.
Open 2604.08529v1
A-SLIP: Acoustic Sensing for Continuous In-hand Slip Estimation
2026-04-09Roboticsarxiv
Abstract
Reliable in-hand manipulation requires accurate real-time estimation of slip between a gripper and a grasped object. Existing tactile sensing approaches based on vision, capacitance, or force-torque measurements face fundamental trade-offs in form factor, durability, and their ability to jointly estimate slip direction and magnitude. We present A-SLIP, a multi-channel acoustic sensing system integrated into a parallel-jaw gripper for estimating continuous slip in the grasp plane. The A-SLIP sensor consists of piezoelectric microphones positioned behind a textured silicone contact pad to capture structured contact-induced vibrations. The A-SLIP model processes synchronized multi-channel audio as log-mel spectrograms using a lightweight convolutional network, jointly predicting the presence, direction, and magnitude of slip. Across experiments with robot- and externally induced slip conditions, the fine-tuned four-microphone configuration achieves a mean absolute directional error of 14.1 degrees, outperforms baselines by up to 12 percent in detection accuracy, and reduces directional error by 32 percent. Compared with single-microphone configurations, the multi-channel design reduces directional error by 64 percent and magnitude error by 68 percent, underscoring the importance of spatial acoustic sensing in resolving slip direction ambiguity. We further evaluate A-SLIP in closed-loop reactive control and find that it enables reliable, low-cost, real-time estimation of in-hand slip. Project videos and additional details are available at https://a-slip.github.io.
Open 2604.08528v1
Demystifying OPD: Length Inflation and Stabilization Strategies for Lar…
2026-04-09Computation and LanguageMachine Learningarxiv
Abstract
On-policy distillation (OPD) trains student models under their own induced distribution while leveraging supervision from stronger teachers. We identify a failure mode of OPD: as training progresses, on-policy rollouts can undergo abrupt length inflation, causing truncated trajectories to dominate the training data. This truncation collapse coincides with abrupt repetition saturation and induces biased gradient signals, leading to severe training instability and sharp degradation in validation performance. We attribute this problem to the interaction between student-induced data collection and the distillation objective, which implicitly favors long and repetitive rollouts. To address this issue, we propose StableOPD, a stabilized OPD framework that combines a reference-based divergence constraint with rollout mixture distillation. These together mitigate repetition-induced length inflation and further stabilize OPD training. Across multiple math reasoning datasets, our approach prevents truncation collapse, stabilizes training dynamics, and improves performance by 7.2% on average.
Open 2604.08527v1
Ads in AI Chatbots? An Analysis of How Large Language Models Navigate C…
2026-04-09Artificial IntelligenceComputation and LanguageComputers and Societyarxiv
Abstract
Today's large language models (LLMs) are trained to align with user preferences through methods such as reinforcement learning. Yet models are beginning to be deployed not merely to satisfy users, but also to generate revenue for the companies that created them through advertisements. This creates the potential for LLMs to face conflicts of interest, where the most beneficial response to a user may not be aligned with the company's incentives. For instance, a sponsored product may be more expensive but otherwise equal to another; in this case, what does (and should) the LLM recommend to the user? In this paper, we provide a framework for categorizing the ways in which conflicting incentives might lead LLMs to change the way they interact with users, inspired by literature from linguistics and advertising regulation. We then present a suite of evaluations to examine how current models handle these tradeoffs. We find that a majority of LLMs forsake user welfare for company incentives in a multitude of conflict of interest situations, including recommending a sponsored product almost twice as expensive (Grok 4.1 Fast, 83%), surfacing sponsored options to disrupt the purchasing process (GPT 5.1, 94%), and concealing prices in unfavorable comparisons (Qwen 3 Next, 24%). Behaviors also vary strongly with levels of reasoning and users' inferred socio-economic status. Our results highlight some of the hidden risks to users that can emerge when companies begin to subtly incentivize advertisements in chatbots.
Open 2604.08525v1
FIT: A Large-Scale Dataset for Fit-Aware Virtual Try-On
2026-04-09Computer Vision and Pattern RecognitionGraphicsarxiv
Abstract
Given a person and a garment image, virtual try-on (VTO) aims to synthesize a realistic image of the person wearing the garment, while preserving their original pose and identity. Although recent VTO methods excel at visualizing garment appearance, they largely overlook a crucial aspect of the try-on experience: the accuracy of garment fit -- for example, depicting how an extra-large shirt looks on an extra-small person. A key obstacle is the absence of datasets that provide precise garment and body size information, particularly for "ill-fit" cases, where garments are significantly too large or too small. Consequently, current VTO methods default to generating well-fitted results regardless of the garment or person size. In this paper, we take the first steps towards solving this open problem. We introduce FIT (Fit-Inclusive Try-on), a large-scale VTO dataset comprising over 1.13M try-on image triplets accompanied by precise body and garment measurements. We overcome the challenges of data collection via a scalable synthetic strategy: (1) We programmatically generate 3D garments using GarmentCode and drape them via physics simulation to capture realistic garment fit. (2) We employ a novel re-texturing framework to transform synthetic renderings into photorealistic images while strictly preserving geometry. (3) We introduce person identity preservation into our re-texturing model to generate paired person images (same person, different garments) for supervised training. Finally, we leverage our FIT dataset to train a baseline fit-aware virtual try-on model. Our data and results set the new state-of-the-art for fit-aware virtual try-on, as well as offer a robust benchmark for future research. We will make all data and code publicly available on our project page: https://johannakarras.github.io/FIT.
Open 2604.08526v1
What Drives Representation Steering? A Mechanistic Case Study on Steeri…
2026-04-09Machine LearningArtificial IntelligenceComputation and Languagearxiv
Abstract
Applying steering vectors to large language models (LLMs) is an efficient and effective model alignment technique, but we lack an interpretable explanation for how it works-- specifically, what internal mechanisms steering vectors affect and how this results in different model outputs. To investigate the causal mechanisms underlying the effectiveness of steering vectors, we conduct a comprehensive case study on refusal. We propose a multi-token activation patching framework and discover that different steering methodologies leverage functionally interchangeable circuits when applied at the same layer. These circuits reveal that steering vectors primarily interact with the attention mechanism through the OV circuit while largely ignoring the QK circuit-- freezing all attention scores during steering drops performance by only 8.75% across two model families. A mathematical decomposition of the steered OV circuit further reveals semantically interpretable concepts, even in cases where the steering vector itself does not. Leveraging the activation patching results, we show that steering vectors can be sparsified by up to 90-99% while retaining most performance, and that different steering methodologies agree on a subset of important dimensions.
Open 2604.08524v1
ClawBench: Can AI Agents Complete Everyday Online Tasks?
2026-04-09Computation and LanguageArtificial Intelligencearxiv
Abstract
AI agents may be able to automate your inbox, but can they automate other routine aspects of your life? Everyday online tasks offer a realistic yet unsolved testbed for evaluating the next generation of AI agents. To this end, we introduce ClawBench, an evaluation framework of 153 simple tasks that people need to accomplish regularly in their lives and work, spanning 144 live platforms across 15 categories, from completing purchases and booking appointments to submitting job applications. These tasks require demanding capabilities beyond existing benchmarks, such as obtaining relevant information from user-provided documents, navigating multi-step workflows across diverse platforms, and write-heavy operations like filling in many detailed forms correctly. Unlike existing benchmarks that evaluate agents in offline sandboxes with static pages, ClawBench operates on production websites, preserving the full complexity, dynamic nature, and challenges of real-world web interaction. A lightweight interception layer captures and blocks only the final submission request, ensuring safe evaluation without real-world side effects. Our evaluations of 7 frontier models show that both proprietary and open-source models can complete only a small portion of these tasks. For example, Claude Sonnet 4.6 achieves only 33.3%. Progress on ClawBench brings us closer to AI agents that can function as reliable general-purpose assistants.
Open 2604.08523v1
UniversalVTG: A Universal and Lightweight Foundation Model for Video Te…
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
Video temporal grounding (VTG) is typically tackled with dataset-specific models that transfer poorly across domains and query styles. Recent efforts to overcome this limitation have adapted large multimodal language models (MLLMs) to VTG, but their high compute cost and limited video context still hinder long-video grounding. We instead scale unified supervision while keeping the model lightweight. We present UniversalVTG, a single VTG model trained with large-scale cross-dataset pretraining. An offline Query Unifier canonicalizes heterogeneous query formats into a shared declarative space, reducing linguistic mismatch and preventing the negative transfer observed under naïve joint training. Combined with an efficient grounding head, UniversalVTG scales to long, untrimmed videos. Across diverse benchmarks-GoalStep-StepGrounding, Ego4D-NLQ, TACoS, Charades-STA, and ActivityNet-Captions-one UniversalVTG checkpoint achieves state-of-the-art performance versus dedicated VTG models. Moreover, despite being $>100\times$ smaller than recent MLLM-based approaches, UniversalVTG matches or exceeds their accuracy on multiple benchmarks, offering a practical alternative to parameter-heavy MLLMs.
Open 2604.08522v1
Cram Less to Fit More: Training Data Pruning Improves Memorization of F…
2026-04-09Computation and Languagearxiv
Abstract
Large language models (LLMs) can struggle to memorize factual knowledge in their parameters, often leading to hallucinations and poor performance on knowledge-intensive tasks. In this paper, we formalize fact memorization from an information-theoretic perspective and study how training data distributions affect fact accuracy. We show that fact accuracy is suboptimal (below the capacity limit) whenever the amount of information contained in the training data facts exceeds model capacity. This is further exacerbated when the fact frequency distribution is skewed (e.g. a power law). We propose data selection schemes based on the training loss alone that aim to limit the number of facts in the training data and flatten their frequency distribution. On semi-synthetic datasets containing high-entropy facts, our selection method effectively boosts fact accuracy to the capacity limit. When pretraining language models from scratch on an annotated Wikipedia corpus, our selection method enables a GPT2-Small model (110m parameters) to memorize 1.3X more entity facts compared to standard training, matching the performance of a 10X larger model (1.3B parameters) pretrained on the full dataset.
Open 2604.08519v1
Learning vs. Optimizing Bidders in Budgeted Auctions
2026-04-09Computer Science and Game Theoryarxiv
Abstract
The study of repeated interactions between a learner and a utility-maximizing optimizer has yielded deep insights into the manipulability of learning algorithms. However, existing literature primarily focuses on independent, unlinked rounds, largely ignoring the ubiquitous practical reality of budget constraints. In this paper, we study this interaction in repeated second-price auctions in a Bayesian setting between a learning agent and a strategic agent, both subject to strict budget constraints, showing that such cross-round constraints fundamentally alter the strategic landscape. First, we generalize the classic Stackelberg equilibrium to the Budgeted Stackelberg Equilibrium. We prove that an optimizer's optimal strategy in a budgeted setting requires time-multiplexing; for a $k$-dimensional budget constraint, the optimal strategy strictly decomposes into up to $k+1$ distinct phases, with each phase employing a possibly unique mixed strategy (the case of $k=0$ recovers the classic Stackelberg equilibrium where the optimizer repeatedly uses a single mixed strategy). Second, we address the intriguing question of non-manipulability. We prove that when the learner employs a standard Proportional controller (the "P" of the PID-controller) to pace their bids, the optimizer's utility is upper bounded by their objective value in the Budgeted Stackelberg Equilibrium baseline. By bounding the dynamics of the PID controller via a novel analysis, our results establish that this widely used control-theoretic heuristic is actually strategically robust.
Open 2604.08517v1
MolmoWeb: Open Visual Web Agent and Open Data for the Open Web
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
Web agents--autonomous systems that navigate and execute tasks on the web on behalf of users--have the potential to transform how people interact with the digital world. However, the most capable web agents today rely on proprietary models with undisclosed training data and recipes, limiting scientific understanding, reproducibility, and community-driven progress. We believe agents for the open web should be built in the open. To this end, we introduce (1) MolmoWebMix, a large and diverse mixture of browser task demonstrations and web-GUI perception data and (2) MolmoWeb, a family of fully open multimodal web agents. Specifically, MolmoWebMix combines over 100K synthetic task trajectories from multiple complementary generation pipelines with 30K+ human demonstrations, atomic web-skill trajectories, and GUI perception data, including referring expression grounding and screenshot question answering. MolmoWeb agents operate as instruction-conditioned visual-language action policies: given a task instruction and a webpage screenshot, they predict the next browser action, requiring no access to HTML, accessibility trees, or specialized APIs. Available in 4B and 8B size, on browser-use benchmarks like WebVoyager, Online-Mind2Web, and DeepShop, MolmoWeb agents achieve state-of-the-art results outperforming similar scale open-weight-only models such as Fara-7B, UI-Tars-1.5-7B, and Holo1-7B. MolmoWeb-8B also surpasses set-of-marks (SoM) agents built on much larger closed frontier models like GPT-4o. We further demonstrate consistent gains through test-time scaling via parallel rollouts with best-of-N selection, achieving 94.7% and 60.5% pass@4 (compared to 78.2% and 35.3% pass@1) on WebVoyager and Online-Mind2Web respectively. We will release model checkpoints, training data, code, and a unified evaluation harness to enable reproducibility and accelerate open research on web agents.
Open 2604.08516v1
"Because we are no longer ashamed of our disabilities, we are proud": A…
2026-04-09Human-Computer Interactionarxiv
Abstract
Our study investigates the relationship between accessibility symbols and emerging technologies in supporting disability disclosure. We conducted twenty three remote design creation sessions with semi structured interviews to examine participants awareness of existing symbols, how they use symbols across online and offline contexts, and barriers to adoption and interpretation. Through participant sketching and future oriented storyboard probes, participants proposed ways to integrate symbols into wearable devices, mobile interfaces, and portable tools, emphasizing customizable and context sensitive disclosure. Our findings suggest symbols are most effective when paired with technologies that provide user control over visibility and optional pathways for explanation, helping reduce misinterpretation while supporting agency in disclosure moments. By reimagining symbol based assistance as part of a broader disclosure system where meaning depends on the symbol, its carrier, and context, this work informs more inclusive accessibility supports across diverse settings.
Open 2604.08514v1
When Fine-Tuning Changes the Evidence: Architecture-Dependent Semantic…
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
Transfer learning followed by fine-tuning is widely adopted in medical image classification due to consistent gains in diagnostic performance. However, in multi-class settings with overlapping visual features, improvements in accuracy do not guarantee stability of the visual evidence used to support predictions. We define semantic drift as systematic changes in the attribution structure supporting a model's predictions between transfer learning and full fine-tuning, reflecting potential shifts in underlying visual reasoning despite stable classification performance. Using a five-class chest X-ray task, we evaluate DenseNet201, ResNet50V2, and InceptionV3 under a two-stage training protocol and quantify drift with reference-free metrics capturing spatial localization and structural consistency of attribution maps. Across architectures, coarse anatomical localization remains stable, while overlap IoU reveals pronounced architecture-dependent reorganization of evidential structure. Beyond single-method analysis, stability rankings can reverse across LayerCAM and GradCAM++ under converged predictive performance, establishing explanation stability as an interaction between architecture, optimization phase, and attribution objective.
Open 2604.08513v1
What do Language Models Learn and When? The Implicit Curriculum Hypothe…
2026-04-09Computation and Languagearxiv
Abstract
Large language models (LLMs) can perform remarkably complex tasks, yet the fine-grained details of how these capabilities emerge during pretraining remain poorly understood. Scaling laws on validation loss tell us how much a model improves with additional compute, but not what skills it acquires in which order. To remedy this, we propose the Implicit Curriculum Hypothesis: pretraining follows a compositional and predictable curriculum across models and data mixtures. We test this by designing a suite of simple, composable tasks spanning retrieval, morphological transformations, coreference, logical reasoning, and mathematics. Using these tasks, we track emergence points across four model families spanning sizes from 410M-13B parameters. We find that emergence orderings of when models reach fixed accuracy thresholds are strikingly consistent ($ρ= .81$ across 45 model pairs), and that composite tasks most often emerge after their component tasks. Furthermore, we find that this structure is encoded in model representations: tasks with similar function vector representations also tend to follow similar trajectories in training. By using the space of representations derived from our task set, we can effectively predict the training trajectories of simple held-out compositional tasks throughout the course of pretraining ($R^2 = .68$-$.84$ across models) without previously evaluating them. Together, these results suggest that pretraining is more structured than loss curves reveal: skills emerge in a compositional order that is consistent across models and readable from their internals.
Open 2604.08510v1
Visually-grounded Humanoid Agents
2026-04-09Computer Vision and Pattern RecognitionRoboticsarxiv
Abstract
Digital human generation has been studied for decades and supports a wide range of real-world applications. However, most existing systems are passively animated, relying on privileged state or scripted control, which limits scalability to novel environments. We instead ask: how can digital humans actively behave using only visual observations and specified goals in novel scenes? Achieving this would enable populating any 3D environments with digital humans at scale that exhibit spontaneous, natural, goal-directed behaviors. To this end, we introduce Visually-grounded Humanoid Agents, a coupled two-layer (world-agent) paradigm that replicates humans at multiple levels: they look, perceive, reason, and behave like real people in real-world 3D scenes. The World Layer reconstructs semantically rich 3D Gaussian scenes from real-world videos via an occlusion-aware pipeline and accommodates animatable Gaussian-based human avatars. The Agent Layer transforms these avatars into autonomous humanoid agents, equipping them with first-person RGB-D perception and enabling them to perform accurate, embodied planning with spatial awareness and iterative reasoning, which is then executed at the low level as full-body actions to drive their behaviors in the scene. We further introduce a benchmark to evaluate humanoid-scene interaction in diverse reconstructed environments. Experiments show our agents achieve robust autonomous behavior, yielding higher task success rates and fewer collisions than ablations and state-of-the-art planning methods. This work enables active digital human population and advances human-centric embodied AI. Data, code, and models will be open-sourced.
Open 2604.08509v1
Sumo: Dynamic and Generalizable Whole-Body Loco-Manipulation
2026-04-09Roboticsarxiv
Abstract
This paper presents a sim-to-real approach that enables legged robots to dynamically manipulate large and heavy objects with whole-body dexterity. Our key insight is that by performing test-time steering of a pre-trained whole-body control policy with a sample-based planner, we can enable these robots to solve a variety of dynamic loco-manipulation tasks. Interestingly, we find our method generalizes to a diverse set of objects and tasks with no additional tuning or training, and can be further enhanced by flexibly adjusting the cost function at test time. We demonstrate the capabilities of our approach through a variety of challenging loco-manipulation tasks on a Spot quadruped robot in the real world, including uprighting a tire heavier than the robot's nominal lifting capacity and dragging a crowd-control barrier larger and taller than the robot itself. Additionally, we show that the same approach can be generalized to humanoid loco-manipulation tasks, such as opening a door and pushing a table, in simulation. Project code and videos are available at \href{https://sumo.rai-inst.com/}{https://sumo.rai-inst.com/}.
Open 2604.08508v1
Differentially Private Language Generation and Identification in the Li…
2026-04-09Artificial IntelligenceComputation and LanguageData Structures and Algorithmsarxiv
Abstract
We initiate the study of language generation in the limit, a model recently introduced by Kleinberg and Mullainathan [KM24], under the constraint of differential privacy. We consider the continual release model, where a generator must eventually output a stream of valid strings while protecting the privacy of the entire input sequence. Our first main result is that for countable collections of languages, privacy comes at no qualitative cost: we provide an $\varepsilon$-differentially-private algorithm that generates in the limit from any countable collection. This stands in contrast to many learning settings where privacy renders learnability impossible. However, privacy does impose a quantitative cost: there are finite collections of size $k$ for which uniform private generation requires $Ω(k/\varepsilon)$ samples, whereas just one sample suffices non-privately. We then turn to the harder problem of language identification in the limit. Here, we show that privacy creates fundamental barriers. We prove that no $\varepsilon$-DP algorithm can identify a collection containing two languages with an infinite intersection and a finite set difference, a condition far stronger than the classical non-private characterization of identification. Next, we turn to the stochastic setting where the sample strings are sampled i.i.d. from a distribution (instead of being generated by an adversary). Here, we show that private identification is possible if and only if the collection is identifiable in the adversarial model. Together, our results establish new dimensions along which generation and identification differ and, for identification, a separation between adversarial and stochastic settings induced by privacy constraints.
Open 2604.08504v1
Phantom: Physics-Infused Video Generation via Joint Modeling of Visual…
2026-04-09Computer Vision and Pattern Recognitionarxiv
Abstract
Recent advances in generative video modeling, driven by large-scale datasets and powerful architectures, have yielded remarkable visual realism. However, emerging evidence suggests that simply scaling data and model size does not endow these systems with an understanding of the underlying physical laws that govern real-world dynamics. Existing approaches often fail to capture or enforce such physical consistency, resulting in unrealistic motion and dynamics. In his work, we investigate whether integrating the inference of latent physical properties directly into the video generation process can equip models with the ability to produce physically plausible videos. To this end, we propose Phantom, a Physics-Infused Video Generation model that jointly models the visual content and latent physical dynamics. Conditioned on observed video frames and inferred physical states, Phantom jointly predicts latent physical dynamics and generates future video frames. Phantom leverages a physics-aware video representation that serves as an abstract yet informaive embedding of the underlying physics, facilitating the joint prediction of physical dynamics alongside video content without requiring an explicit specification of a complex set of physical dynamics and properties. By integrating the inference of physical-aware video representation directly into the video generation process, Phantom produces video sequences that are both visually realistic and physically consistent. Quantitative and qualitative results on both standard video generation and physics-aware benchmarks demonstrate that Phantom not only outperforms existing methods in terms of adherence to physical dynamics but also delivers competitive perceptual fidelity.
Open 2604.08503v1
Quantifying Explanation Consistency: The C-Score Metric for CAM-Based E…
2026-04-09Computer Vision and Pattern RecognitionArtificial Intelligencearxiv
Abstract
Class Activation Mapping (CAM) methods are widely used to generate visual explanations for deep learning classifiers in medical imaging. However, existing evaluation frameworks assess whether explanations are correct, measured by localisation fidelity against radiologist annotations, rather than whether they are consistent: whether the model applies the same spatial reasoning strategy across different patients with the same pathology. We propose the C-Score (Consistency Score), a confidence-weighted, annotation-free metric that quantifies intra-class explanation reproducibility via intensity-emphasised pairwise soft IoU across correctly classified instances. We evaluate six CAM techniques: GradCAM, GradCAM++, LayerCAM, EigenCAM, ScoreCAM, and MS GradCAM++ across three CNN architectures (DenseNet201, InceptionV3, ResNet50V2) over thirty training epochs on the Kermany chest X-ray dataset, covering transfer learning and fine-tuning phases. We identify three distinct mechanisms of AUC-consistency dissociation, invisible to standard classification metrics: threshold-mediated gold list collapse, technique-specific attribution collapse at peak AUC, and class-level consistency masking in global aggregation. C-Score provides an early warning signal of impending model instability. ScoreCAM deterioration on ResNet50V2 is detectable one full checkpoint before catastrophic AUC collapse and yields architecture-specific clinical deployment recommendations grounded in explanation quality rather than predictive ranking alone.
Open 2604.08502v1