Week beginning 28th September 2026

Every computer science paper posted to arXiv this week, with plain-language summaries and practical uses for each one. Includes commercial applications where relevant.

Multimodal flow enables unified continuous language and vision modeling

Multimodal Flow: Unified Flow Modeling of Language and Vision in Embedding Spaces

Abstract: We present Multimodal Flow, a fully continuous generative model of language and vision. Most unified multimodal models either model both language and quantized images as discrete tokens or combine discrete language prediction with continuous image generation. The former introduces a visual quantization bottleneck. The latter requires modality-dependent objectives and sampling procedures. Fully continuous modeling avoids these trade-offs and enables a shared generative process, but remains underexplored for multimodal pretraining. Multimodal Flow introduces a unified continuous architecture that integrates multimodal continuous representations with a shared chunk-causal flow backbone. It organizes text blocks and images as ordered continuous hyperchunks, preserving textual token order and visual spatial structure. The backbone learns a single vector field over these hyperchunks through Flow Matching. Joint attention enables cross-modal interaction, while modality-specific feed-forward networks process each modality. The model predicts multiple target chunks in parallel during training and generates hyperchunks sequentially at inference. We instantiate MF-1 and pretrain it on multimodal data. Across 0.6B, 1.2B, and 1.6B scales, continued pretraining consistently improves multimodal modeling. With only 150B pretraining tokens, MF-1 achieves an average score of 82.8 across GenEval and DPG-Bench and 75.3 across VQAv2, MMBench, and POPE, remaining competitive with unified models trained on substantially more data. Under matched data, optimization, and parameter budgets, Multimodal Flow further outperforms representative hybrid and discrete models. These results establish continuous chunk-based embedding flow modeling as a new fully continuous paradigm for unified multimodal modeling. The related code and model are publicly released at https://github.com/hustvl/Multimodal-Flow.

Wed 30 SeptComputer Vision and Pattern Recognition
The gist
Multimodal Flow is a new approach to teaching computers how to understand and generate both language and images together in one continuous process. Unlike previous models that treat language and images differently—either by turning images into separate pieces or combining different training steps—this model uses a shared method to handle both seamlessly. The authors show that this continuous approach works well even with less training data, matching or beating models that need more data and complex procedures. They also released the code and model for others to use. This offers a promising new way to improve computers' ability to handle text and images simultaneously.
Open → 2609.40362v1

Multimodal models improve clinical diagnosis with better ranking methods

Ranking-Aware Prompt Optimization for Multimodal Clinical Diagnosis

Abstract: Multimodal large language models (MLLMs) are rapidly advancing clinical diagnosis, yet their adaptation pipelines remain anchored to accuracy-based objectives. Clinical data are heavily class-imbalanced: a constant-majority predictor can score above 90% accuracy while being clinically useless. We therefore evaluate and optimize for AUROC, a threshold-free score that ranks positives above negatives and is invariant to class balance. We focus on prompt optimization in MLLMs. Reflective methods such as GEPA use a binary scores matrix with one row per evaluation instance and one column per candidate prompt; cells record per-instance correctness, so the column average is accuracy and drives candidate selection. We introduce pair-level Pareto prompt evolution (Ranking-PE), which replaces each correctness row with a pairwise-ordering row over (positive, negative) instance pairs: the cell is 1 if the candidate scores the positive higher than the paired negative. The column average then equals empirical AUROC (by the Wilcoxon-Mann-Whitney identity). We apply this swap at all three layers the prompt evolution search reads from - the scores matrix that decides Pareto dominance, the per-example feedback to the reflection LM, and final candidate selection - at no extra model calls and with no surrogate loss. Across three diseases on MIMIC, accuracy-based prompt evolution can degrade ranking; Ranking-PE reverses this, beating the accuracy-based recipe by +5.8 AUROC pp on fine-tuned Qwen3-VL-8B and +16.2 pp on MedGemma-4B. Ablations examine each design component and show that a medical-grade visual backbone - via vision-encoder-tuned SFT or medical pretraining - is a prerequisite that prompt search cannot replace - our recipe extends reflective prompt evolution from text-only data to multimodal clinical decision-making.

Wed 30 SeptMachine LearningComputation and LanguageComputer Vision and Pattern Recognition
The gist
Standard methods to teach AI models about clinical data often focus on accuracy, which can be misleading when one outcome is much more common than others. The authors show that focusing on a ranking measure called AUROC, which better handles unbalanced data, helps these AI systems make more reliable clinical decisions. They improve the way AI models choose their prompts by comparing pairs of patient cases instead of evaluating each case alone. Their approach helps the AI rank diseases more effectively across several clinical tasks with no extra computation.
Open → 2609.40361v1

Semifactual tokens improve large language model reasoning accuracy

Semifactual Credit-Augmented Policy Optimization

Abstract: Reinforcement learning with verifiable rewards (RLVR) has improved the reasoning capabilities of large language models (LLMs), yet their predictions remain sensitive to task-irrelevant prompt features. We investigate this sensitivity through semifactual prompt interventions that preserve the underlying problem and its answer. Our analysis reveals substantial variation in token-level sensitivity and shows that suppressing high-drift token candidates during decoding improves reasoning accuracy without updating model weights. These findings highlight a limitation of Group Relative Policy Optimization (GRPO), which assigns the same outcome-derived advantage to every response token and may reinforce potential spurious dependence alongside useful reasoning. Motivated by this observation, we introduce Semifactual Credit-Augmented Policy Optimization (SCAPO), a causally inspired variant of GRPO that incorporates semifactual stability into token-level credit assignment. SCAPO measures token probability drift for fixed responses under semifactual interventions and uses normalized stability scores to reduce advantages for relatively unstable tokens during early training, while granting no additional credit for stability alone. On Qwen3-4B-Base and Qwen3-1.7B-Base, SCAPO improves AIME 2024-2026 accuracy over GRPO by 5.63 and 4.17 percentage points, respectively. At both model scales, SCAPO achieves the best results on most evaluated mathematics benchmarks and all evaluated out-of-distribution benchmarks among the compared methods. These results suggest that semifactual stability provides an effective training signal for improving reasoning and generalization through finer-grained credit assignment in RLVR. The code is available at https://github.com/DtYXs/SCAPO.

Wed 30 SeptMachine LearningArtificial IntelligenceComputation and Language
The gist
Large language models sometimes make mistakes because they rely on parts of a question that don't actually matter. The authors study changes to questions that don’t affect the answer to see how model predictions shift. They develop a new training method called SCAPO that gives less credit to parts of the answer sensitive to these changes, helping models reason better. Testing their approach on math problems shows clear improvements over earlier methods.
Open → 2609.40360v1

Removing timing clues improves brain-to-text speech decoding

Removing Timing Shortcuts Improves Non-Invasive Brain-to-Text

Abstract: We find that major reported improvements in decoding words from non-invasive brain recordings are largely reproducible without any brain data. In the influential work of d'Ascoli et al. (2025), time series of brain activity from subjects perceiving continuous speech are segmented into fixed-length windows starting at each word. A neural network then generates predictions for all of the words in a sentence together. Neighbouring windows partially overlap, implicitly revealing the interval between words. Since these intervals indicate the duration of the words spoken, and different words tend to have different durations - for example, "the" is much shorter than "supercalifragilisticexpialidocious" - the neural network can improve its predictions of words without relying on the underlying brain activity. Consistent with this, the method reaches 22.0% balanced accuracy on synthetic signals containing no brain information, compared with 22.3% on real brain recordings. To prevent the network from learning this shortcut, we make a single, simple change. Instead of jointly encoding all windows in a sentence, we process each independently. As a result, the neural network achieves better performance by learning underlying word-specific information from brain recordings. This makes two existing strategies become much more effective than before. Both aggregating predictions from distinct neural responses to the same word and using a pretrained LLM as a linguistic prior now substantially improve results. On our perceived speech benchmark, this simple recipe (SimpleB2T) achieves a word error rate of 36.6% with five observations per word, approaching past invasive speech decoding performance, albeit under different conditions. The results in this work expose an important shortcut in brain-to-text decoding and show that removing it leads to a simple and considerably more effective strategy.

Wed 30 SeptMachine Learning
The gist
Decoding words directly from brain signals when hearing speech is very challenging. The authors found previous methods partly guessed words by noticing the time gaps between spoken words, not the brain activity itself. By processing each word’s brain data independently, this timing shortcut is removed, making the decoding rely more on real brain signals. This change notably improves the accuracy of predicting heard words, bringing non-invasive brain decoding closer to invasive methods.
Open → 2609.40359v1

Physis-lang improves physical accuracy in video prediction models

Physis-Lang: Self-Evolving Language as a Physical Representation for Video World Model

Abstract: Video world models are expected to predict how the physical world evolves, yet they often produce visually plausible videos that violate basic physical principles. Existing approaches commonly assume that natural language is insufficient to represent the physical knowledge required for reliable generation, and therefore introduce additional visual, latent, numerical, or planning-based signals. We revisit this assumption and introduce Physis-Lang, a self-evolving framework that treats physical language as a shared and optimizable representation across data curation, model training, and video generation. Physis-Lang represents physical processes through language that describes their relevant entities, causes, interactions, governing principles, temporal evolution, and effects. To improve this representation, we construct PhysCapBench, which decomposes physical processes into atomic assertions and evaluates captions using recall and precision. An agentic loop iteratively analyzes assertion-level errors and refines the instruction used to produce physical captions. Physis-Lang further converts model deficiencies into textual descriptions and uses language-guided retrieval to identify visually diverse videos that cover missing physical processes. Experiments on four widely used physical video benchmarks with Wan and Cosmos backbones demonstrate consistent improvements in physical plausibility. Notably, starting from open-source Cosmos3-Nano backbones, our Physis-Lang-enhanced models surpass the leading proprietary Veo 3.1 model.

Wed 30 SeptComputer Vision and Pattern Recognition
The gist
Video models often create videos that look real but don't follow the rules of physics. The authors show that using detailed physical descriptions in language can help these models understand how things really behave. They built a system called Physis-Lang that creates and improves these descriptions, helping models make more physically correct videos. Tests show these improvements work across different video datasets and models.
Open → 2609.40358v1

Video scene text editing benchmark measures quality and stability trade offs

ViTeX-Bench: Benchmarking High-Fidelity Video Scene Text Editing

Abstract: Recent video generation is increasingly realistic and controllable, yet video editing remains less developed, particularly for precise local edits that must preserve the original scene dynamics. Video scene text editing replaces text on scene surfaces, such as storefront signs, whiteboards, and product labels, while preserving the surrounding content, motion, and camera dynamics. Although scene text editing is well studied for images, video scene text editing that achieves high visual quality, temporal consistency, and edit locality remains underexplored. Existing resources offer limited paired real-video data, and general video-editing metrics do not directly measure whether the requested text remains correct over time. We introduce ViTeX-Bench, a benchmark suite comprising ViTeX-Dataset and a three-axis evaluation protocol. The dataset contains 387 real-world 720p videos with text-region masks and editing instructions: 230 provide reviewed, pipeline-generated paired edits for training, and 157 form a frozen evaluation split. The protocol evaluates text correctness, visual and temporal quality, and edit locality through 13 metrics, with one primary metric per axis and a Pareto comparison of their trade-offs. OCR calibration, human evaluation, and annotation-sensitivity analyses support the interpretation of these scores. Across eight baselines from four editing families, accurate text, temporal stability, and scene preservation remain difficult to achieve together. We also release ViTeX-Edit-14B, an open-source reference editor fine-tuned on the paired training split with motion-aligned glyph-video conditioning. It achieves CharAcc 0.688, the highest mean among the evaluated video-native editors, and the lowest comparable text-crop Warp among raw editor outputs. ViTeX-Bench provides a reproducible foundation for studying these trade-offs in video scene text editing.

Wed 30 SeptComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Editing text in videos, like changing words on signs or labels, is tricky because the changes must look good and stay consistent as the video moves. The authors created ViTeX-Bench, a set of videos and tests to see how well different editing methods work for this task. They measured how accurate the text changes are, how smooth the edits look over time, and how well the rest of the scene stays untouched. They also released a new open-source video text editor that performs well in some key tests. ViTeX-Bench helps people build and compare better video text editing tools.
Open → 2609.40356v1

General agents assemble 3D objects using only visual interaction

AssemblyWorld: Rethinking 3D Assembly with General-Purpose Agents

Abstract: The task of 3D assembly requires translating an understanding of parts and their relationships into precise spatial arrangements. Can pretrained general-purpose agents assemble objects through visual interaction without additional assembly-specific fine-tuning? To investigate this question, we introduce AssemblyWorld, an interactive 3D environment in which agents inspect rendered views and manipulate supplied rigid parts, guided by images or assembly manuals when available. Agents perceive part geometry through 2D views rather than direct access to mesh vertices or faces, while their resulting assemblies are evaluated geometrically. Building on this environment, we construct AssemblyWorldBench, comprising 100 assembly tasks across 80 objects spanning furniture, industrial assembly, and fracture reassembly. Evaluating eight agent systems reveals substantial differences in their capabilities. The strongest system achieves 80.9% part accuracy but 59.4% complete-assembly success. The evaluated open-source systems lag substantially behind their stronger closed-source peers in both execution reliability and assembly accuracy. Analyses of visual references, interaction trajectories, and failures show how agents revise assemblies while leaving residual positioning errors. AssemblyWorld provides a common setting for both assessing the capabilities of interactive assembly agents and characterizing the gap between approximate structure recovery and precise reconstruction.

Wed 30 SeptComputer Vision and Pattern RecognitionRobotics
The gist
Putting together 3D objects from parts usually needs special training for robots or software. This work introduces AssemblyWorld, a computer environment where general-purpose agents try to build objects just by looking at pictures and moving parts, without extra special training. The researchers tested eight different agents on lots of tasks like furniture and machine parts, finding big differences in how well they assembled everything. This helps understand what current agents can do and how far they are from perfect 3D assembly by vision alone.
Open → 2609.40353v1

Two-round Even-Mansour block cipher resists quantum attacks

On The Simplest Quantum-Secure Block Cipher

Abstract: Pseudorandom permutations are ubiquitous in theoretical and applied cryptography. PRPs that offer security even against adversaries making quantum queries are of increasing interest, and used in applications ranging from constructing pseudorandom unitaries to separating SZK from BQP. A successful framework for constructing classically-secure PRPs is the key-alternating Even-Mansour approach, which interleaves applications of public permutations with additions of round keys. The single-round construction is already classically secure in the ideal permutation model (IPM), with added rounds offering improved concrete security. However, in the quantum-query setting, the status of this framework is presently unclear. A simple quantum-query attack based on Simon's algorithm breaks the one-round cipher. For two or more rounds, security is only known against non-adaptive adversaries who must prepare all queries in advance. In this work, we show that the two-round Even-Mansour cipher is information theoretically secure in the IPM against adversaries making polynomially-many adaptive forward and inverse quantum queries to all available oracles. Our proof uses compressed permutation oracles and a specially crafted isometry relating the ideal and real experiments. We also show that this construction is minimal, in the sense that essentially any cipher constructed via a single call to a public permutation is quantumly insecure.

Wed 30 SeptCryptography and Security
The gist
Cryptographic algorithms called pseudorandom permutations are important for secure communication and data protection. The authors studied a method called the Even-Mansour cipher, which is simple but known to be breakable with quantum computing if only one round is used. They proved that using two rounds of this cipher can protect against powerful quantum attacks that adapt based on previous queries. This work shows the minimal setup needed for quantum-secure block ciphers within this framework.
Open → 2609.40350v1

VideoMSN improves video learning using image transformers

Image Classifiers are Efficient Self-Supervised Video Representation Learners

Abstract: We introduce VideoMSN, a Masked Siamese Network framework for efficient self-supervised spatio-temporal representation learning in videos. Instead of relying on heavy 3D architectures or reconstruction-based autoencoders for learning with unlabeled data, we repurpose standard image Vision Transformers by representing videos as super images which are grids composed of frames sampled from videos. From each super image, we construct two views: one with spatial patch masking and the other with temporal frame masking, ensuring no information leakage across frames. A shared Vision Transformer (ViT) encoder aligns their embeddings using a masked Siamese loss, capturing both motion and appearance cues without reconstruction. Our decoder-free formulation leverages an image foundation model towards efficient video representation learning. Starting from pretrained DINO-v3 and DeiT-v3 image encoders, VideoMSN achieves state-of-the-art performance on Kinetics-400, UCF101, and HMDB51 while requiring up to $32\times$ fewer and $160\times$ fewer video pretraining epochs compared to prior video self-supervised learning methods. Our proposed approach also shows strong performance in low-shot classification, confirming the transferability of the learned representations in a label-scarce scenario. Project Page: https://cvir.github.io/projects/videomsn.

Wed 30 SeptComputer Vision and Pattern RecognitionMachine Learning
The gist
Learning useful information from videos without labels is usually slow and requires complex models. The authors created VideoMSN, which treats videos like special images made from several frames in a grid and uses existing image models to learn from them efficiently. VideoMSN cleverly hides parts of the frames or entire frames to learn both how things look and move, without needing to reconstruct the video. This method trains much faster than previous ways and works well even when only a few labels are available.
Open → 2609.40347v1

Decoded quantum interferometry breaks topological barriers in sampling

Gibbs Sampling in the Shattered Phase by Decoded Quantum Interferometry

Abstract: We apply Decoded Quantum Interferometry (DQI) to sample from the Gibbs measures of classical Ising spin Hamiltonians. We show that this Gibbs sampling problem reduces to a quantum decoding problem, and the temperature achievable by DQI is determined by the performance of decoding algorithms. We then focus on the task of Gibbs sampling for classical Ising $k$-spin glasses (or Max-$k$-XORSAT) on random Erdős-Rényi hypergraphs with average degree $D\ge k$. In a temperature range beginning asymptotically at the predicted dynamical phase transition, $β_{\rm dyn}(k,D) = \sqrt{(2\ln k)/D}\times [1+o_{k\to\infty}(1)]$, we show that shattering and disorder chaos form a topological barrier that obstructs many algorithms, including Glauber dynamics and any algorithm whose output distribution is "stable" under perturbations of the input. In contrast, we prove that this barrier can be broken both by a classical algorithm based on Prange's method, and by DQI equipped with a quantum decoder. For example, when $D=αk$ with fixed $α>1$, both Prange's algorithm and DQI can sample at any inverse temperature $β< \tanh^{-1}(1/α)$ for sufficiently large $k$, well beyond the dynamical threshold $β_{\rm dyn} \sim \sqrt{2\ln k / (αk)}$. Therefore, our results show that DQI can overcome topological barriers that obstruct stable algorithms.

Wed 30 SeptComputational ComplexityData Structures and Algorithms
The gist
Sampling from complex systems, like certain magnetic models, is hard because some barriers stop usual algorithms from working well. The authors show that a method called decoded quantum interferometry (DQI) can overcome these barriers where other stable algorithms fail. They connect the problem of sampling to a quantum decoding challenge and prove that DQI can work at lower temperatures where typical methods get stuck. This work highlights how quantum techniques can help solve problems that are difficult for classical algorithms.
Open → 2609.40345v1

Egocentric human data properties shape robot learning success

Ego4WAM: What Matters When Scaling Egocentric Human Data for Robot Learning?

Abstract: Egocentric human data provides a scalable source of experience for robot learning, but varies substantially in human-robot alignment, behavioral coverage, and available supervision. Existing work shows favorable scaling with increasing human data, but it remains unclear which data properties drive downstream robot gains and how to use such data throughout the training pipeline. We present a systematic study of egocentric human data with different alignment and supervision under a unified world-action model framework. With the model backbone fixed, we disentangle the effects of human-robot alignment, data duration and task diversity, action supervision, and data usage strategies. We find that aligned human demonstrations substantially improve out-of-distribution generalization and reduce target-task robot data requirements; data duration and task diversity affect downstream capabilities differently; and video-only supervision remains effective without action labels, providing a strong foundation for subsequent video-action training. We validate these findings through closed-loop policy evaluation on both real robots and RoboDojo. Rather than treating data duration as the sole scaling axis, Ego4WAM shows how alignment, task diversity, available supervision, and usage strategy jointly shape the value of egocentric human data for robot learning.

Wed 30 SeptRoboticsComputer Vision and Pattern Recognition
The gist
Getting robots to learn from videos recorded by people wearing cameras is promising, but not all video data is equally helpful. The authors studied how different types of video data—such as how well the demonstrated actions match a robot’s abilities, how long the videos are, and whether action labels are included—affect how well robots can learn new tasks. They found that videos closely aligned with robot actions make learning more effective and reduce the amount of extra robot data needed. Also, even videos without detailed action labels can still be useful for training robots. This research helps clarify what kind of human video data is most valuable to improve robot learning.
Open → 2609.40341v1

Evoduet improves scientific discovery by evolving search and solutions together

EvoDuet: Bilevel Co-Evolution of Web Searching and Task Solving for Scientific Discovery

Abstract: Evolutionary search with large language models (LLMs) can stall when progress requires external knowledge the model lacks. Supplying relevant documents helps, but simply adding web search tool can keep returning the same pages as solutions change. We introduce EvoDuet, a bi-level optimization method that co-evolves solutions and search queries with fixed model parameters. At each iteration, a retrieval gate lets the LLM assess its knowledge gap and choose to retrieve new documents, reuse stored ones, or proceed without them. An inner loop refines queries and ranks documents by the solution scores they are predicted to yield; an outer loop generates candidates in parallel from these documents and records the evaluated outcomes for later searches. Across 21 optimization tasks with one candidate per iteration, EvoDuet raises OpenEvolve's normalized discovery gain from 74.1% to 78.0% with GPT-5.6-Luna and from 61.3% to 82.3% with Gemini-3.8-Flash, whereas Qwen3.5-9B does not benefit. Our best runs surpass the previously reported best scores on eight tasks, including Swap Reduction on Q20 and Rosetta, and match them on three more. EvoDuet also improves with other scaffolds (e.g., Top-K, EvoX) on Sums/Diffs and Denoising, demonstrating its applicability across evolutionary search scaffolds.

Wed 30 SeptComputation and Language
The gist
Sometimes, AI models get stuck when they try to solve problems because they don’t have all the right information. The authors created EvoDuet, a method that helps the AI figure out when it needs to look up new information on the web and when it can use what it already knows. EvoDuet tries different ways of searching and solving problems at the same time, improving how it finds answers. Tests show that this approach helps find better solutions faster on a variety of scientific tasks.
Open → 2609.40340v1

Efficient algorithms improve quantum ground energy estimation on large systems

Local Relaxation Hierarchies for Quantum Ground State Energies: Convergence Guarantees and Message Passing Algorithms

Abstract: Convex relaxation hierarchies provide lower bounds to the ground state energy of quantum many-body systems that can be computed in polynomial time on a classical computer, at any fixed hierarchy level. However, scaling these methods to large systems and accurate approximations remains challenging due to the computational cost of traditional solvers and the scarcity of efficiency guarantees. In this work, we develop local relaxation hierarchies and efficient, highly parallelisable message passing algorithms for estimating the relaxed ground state energies. We show that the first level of the hierarchy---based on local consistency of pairwise reduced density matrices---is exact for commuting Hamiltonians on trees. We further establish that another hierarchy, based on consistent intervals, converges exponentially fast in the interval size to the ground state energy for weak perturbations of separable Hamiltonians on a chain, thereby providing an efficient classical algorithm for these systems. Then, we introduce two variants of message passing algorithms that run in $\mathcal{O}(n/ε^2)$ and $\mathcal{O}(n/ε)$ time for any fixed level of the local hierarchy on bounded-degree graphs, where $ε$ is the precision for the relaxed ground state energy per site. This assumes that the optimal messages have $\mathcal{O}(1)$ norm---a condition we observe in practical settings in our experiments. These algorithms are based on the subgradient method and the Nesterov-type accelerated gradient descent method applied to an entropy-smoothed objective. Finally, we benchmark the message passing algorithms across different quantum Hamiltonians, lattice geometries, and relaxation levels, validating the theoretical predictions and their potential to surpass standard convex optimisation solvers for this problem. We release the resulting library at github.com/rick1924/gse-message-passing.

Wed 30 SeptDistributed, Parallel, and Cluster Computing
The gist
Figuring out the lowest energy state of complex quantum systems helps scientists understand materials and particles, but the math is very tough. The authors created new ways to simplify these problems locally, allowing computers to calculate good estimates faster and for bigger systems. They proved their method works exactly in certain scenarios and gets better quickly in others. To do this, they designed fast algorithms that break the problem into smaller parts and share information efficiently. Their approach can handle large quantum models more effectively than older methods.
Open → 2609.40336v1

Untied embeddings improve private training of large language models

Is Weight Tying Still Beneficial for Decoder-Only LLMs in Private Settings Under DP-SGD?

Abstract: Differentially Private Stochastic Gradient Descent (DP-SGD) is a leading approach for privacy-preserving fine-tuning of large language models (LLMs). Many decoder-only LLMs employ weight tying between input and output embeddings, a design choice originally introduced for parameter efficiency and improved language modeling performance in the non-private setting. However, the impact of weight tying under differentially private training remains largely unexplored. In this work, we investigate the role of weight tying in the DP setting using GPT2 and DistilGPT2 as representative decoder-only architectures. Interestingly, we find that untied embeddings consistently outperform weight-tied models under DP-SGD, achieving gains of up to 4.74% points in accuracy on SST-2, QNLI, and QQP. Beyond improved utility, untying embeddings enables the use of memory-efficient ghost clipping for DP-SGD. By contrast, weight tying introduces shared-parameter interactions that complicate standard ghost norm computation and largely negate its computational advantages. As a result, untied models achieve over 60% lower memory usage while preserving the benefits of ghost clipping. Our results indicate that untied embeddings provide a more effective and scalable design for differentially private training of decoder-only LLMs and highlight the need to revisit standard LLM architectural choices in the privacy-preserving setting.

Wed 30 SeptMachine Learning
The gist
Training large language models with privacy protections is important but challenging. The authors studied how a common design choice called weight tying affects private training methods. They found that not sharing these weights led to better accuracy and much lower memory usage under privacy-preserving training. This suggests that standard model designs may need to change when privacy is required. Their work helps make private model training more efficient and effective.
Open → 2609.40335v1

Quantum memory limits increase queries needed to sort numbers

A Noise Operator Approach to Quantum Query Complexity and Time-Space Tradeoff Lower Bounds

Abstract: Time and space (memory) are two of the most important measures of cost in computation, even more so for quantum computation. In quantum computation our tools for proving unconditional tradeoffs between time and space are surprisingly limited. The first quantum time-space tradeoff lower bounds were proven for sorting by Klauck, Špalek and de Wolf. Unfortunately, their method is limited to proving output-oblivious lower bounds (i.e. the lower bounds only apply to algorithms with a non-adaptive output schedule) and other methods have yielded nothing beyond output-oblivious lower bounds for sorting.We prove the first fully general quantum time-space tradeoff lower bound for sorting. We do so by introducing a novel method based on the noise operator to add to the analysis toolkit for proving quantum query and time space tradeoff lower bounds. By combining our resulting quantum noise stability bound with quantum recording query methods, we prove an $Ω(n^{4/3} (\log \log n)/(S^{1/3} \log n))$ lower bound on the number of queries that a fully general quantum algorithm with at most $S$ qubits of memory requires to sort $n$ numbers from $[n^2]$. Applying our noise operator argument involves purely classical arguments, which makes it particularly simple to use. We also us it to prove that, for any strongly universal (pairwise independent) hash function family $H$ from $n$ bits to $m$ bits, almost all hash functions in $H$ require a quantum algorithm with at most $S$ qubits of memory to make $Ω(nm/S)$ queries to an input $x$ in order to compute $h(x)$, even with very small success probability. Previously, Mansour, Nisan, and Tiwari had shown a similar classical lower bound using their hash mixing lemma. Our noise operator method allows us to use a related but simpler property of hash functions to prove our lower bounds.

Wed 30 SeptComputational Complexity
The gist
Sorting is a common computational task that takes time and memory. This paper shows that quantum computers with limited memory need to ask more questions to sort numbers, highlighting a tradeoff between memory and time. The authors developed a new method using a 'noise operator' concept to prove these limits more broadly than previous approaches. They also applied this method to show similar limits when computing hash functions with quantum memory constraints.
Open → 2609.40334v1

Self supervised learning improves for continuous video streams

I Have a Stream: Making Self-Supervised Learning Work on Continuous Video

Abstract: Self-supervised learning draws inspiration from infant visual development, yet standard training pipelines bear little resemblance to it: images are independently sampled and globally shuffled across epochs. We study self-supervised learning from continuous video streams, where frames are consumed in temporal order using strict sliding-window batches, without global reshuffling or multi-epoch replay. To this end, we construct WT++, a 95-hour urban walking-tour video dataset for streaming pretraining. Combined with a comprehensive evaluation suite we find that contrastive and distillation-based methods struggle in this setting, while MAE is more robust but still falls short of standard i.i.d. pretraining. We find that high inter-batch similarity, caused by sliding-window consumption across consecutive batches, does not explain this gap. The main challenge is high intra-batch similarity, where frames within each batch are near-duplicates. To mitigate this, we propose StreamMAE, which preserves the core MAE reconstruction objective while adapting the input pipeline with stream-aware regularization and motion-biased crop selection. StreamMAE outperforms streaming baselines, matches i.i.d. MAE trained on the same video data, remains competitive with ImageNet-pretrained MAE, and scales positively as the pretraining stream grows from 12 to 95 hours.

Wed 30 SeptComputer Vision and Pattern Recognition
The gist
Training AI to understand video usually involves mixing up images from many videos and showing them repeatedly. The authors studied training AI on long, continuous video streams in the order they occur, more like how babies learn. They found that many existing learning methods struggle, mainly because the video frames in each training batch look very similar. They propose a method called StreamMAE that changes how the video is fed into the AI and selects video parts with movement, resulting in better learning on continuous videos.
Open → 2609.40333v1

Turbo harness optimizes task execution models for each instance

Turbo Harness: Instance-Adaptive Harness Optimization

Abstract: Automating the search for effective harnesses is an important step toward enabling agents to recursively self-improve. Existing harness optimizations typically produce a single global harness that is applied uniformly across task instances. However, a harness that works well on average may not be optimal for every instance. We introduce Turbo Harness, a framework that can adapt a globally optimized harness to each instance by reusing information generated during the original optimization process. Specifically, Turbo Harness recycles artifacts produced during a completed global harness optimization run, and summarizes them into a structured playbook. We train a harness editor to leverage this prior optimization experience to generate instance-specific patches to the global harness. At inference time, the editor uses the instance and the playbook to construct a tailored harness in which the execution model operates. Through numerical experiments, we show that Turbo Harness consistently outperforms existing harness optimization baselines across seven benchmarks spanning interactive agent tasks, software engineering, and long-horizon terminal tasks.

Wed 30 SeptArtificial Intelligence
The gist
Finding a single best setup to solve many different tasks can be hard because what works well on average might not be best for every situation. The authors introduce Turbo Harness, a way to start with a good general setup and then tweak it for each specific task using lessons learned from earlier attempts. Turbo Harness creates a guide to these lessons and uses it to fix the general setup so it fits each new task better. Tests show this method does better than older approaches across various tasks that involve interacting with systems and long-term problem solving.
Open → 2609.40330v1

Multimodal agents struggle to find errors in 3D virtual worlds

WorldAuditBench: Interactive 3D World Auditing with Multimodal Agents

Abstract: As interactive 3D worlds are increasingly used to study intelligent behavior, it becomes important to develop efficient pipelines for identifying anomalies in these simulated environments, such as floating objects, traversable walls, or objects inconsistent with the surrounding scene. Multimodal AI systems, including vision-language models (VLMs) and vision-language-action models (VLAs), have shown potential for automating this task. However, 3D world auditing is complex, requiring the close coupling of two distinct capabilities: action, to navigate the 3D world and search for anomalies systematically and efficiently; and visual reasoning, to understand the environment and identify anomalies from multimodal observations. It remains largely unexplored whether multimodal agents can effectively couple these two capabilities, using visual reasoning to identify potential anomalies while taking actions to validate them. In this paper, we introduce WorldAuditBench, a benchmark for 3D world auditing comprising 213 anomaly tasks across 13 environments built with Unreal Engine 5 and Three.js, spanning five anomaly families. We evaluate five frontier models under a fixed exploration budget using two auditing paradigms: VLA-based exploration followed by VLM-based anomaly identification, and an end-to-end VLM agent in which visual reasoning directly guides action selection. Across the evaluated models and two paradigms, success rates range from 6.6% to 42.3%, substantially below human performance (83.4%). Through the task of world auditing, WorldAuditBench provides a testbed for studying how multimodal agents couple action and visual reasoning in interactive 3D environments, while highlighting current limitations in their ability to gather and interpret evidence during exploration.

Wed 30 SeptArtificial Intelligence
The gist
Checking for mistakes like floating objects or wrong walls in 3D virtual worlds is difficult and important. The authors created WorldAuditBench, a test with many tasks to see how well AI systems can find these errors by looking and moving around. They tested current AI models and found that even the best ones perform much worse than humans at this task. This shows that AI still has a hard time combining seeing and acting smartly in 3D spaces to audit them properly.
Open → 2609.40325v1

Cogentic orchestrates multiple agents to discover new mathematical proofs

Cogentic: Multi-Agent Orchestration for Automated Proof Discovery

Abstract: We present Cogentic, a multi-agent harness for automated proof discovery on open research problems. While frontier language models can generate strong mathematical ideas in a single shot, single-shot generation is often insufficient for open problems that require exploring multiple competing conjectures, overcoming subtle technical obstructions, and retaining intermediate progress over a long horizon. Cogentic addresses these challenges through an iterative prove--verify loop in which an orchestrator allocates a population of independent provers across distinct proof directions, subjects their output to adversarial verification by several specialized components, and promotes confirmed intermediate results into a persistent verified ledger that later rounds build on. The harness is designed to be able to solve research-level math and theoretical computer science problems. Using Gemini as the base model, Cogentic produced novel results on five open problems across online learning, auction theory, and mechanism design. Each result was independently verified by domain experts and is developed in full in companion papers. We list these results, and new ones as they are verified, at https://sites.google.com/view/cogentic .

Wed 30 SeptArtificial IntelligenceComputer Science and Game Theory
The gist
Mathematical problems often need many ideas and long reasoning steps that simple AI tries only once can’t handle. The authors created Cogentic, a system that uses many AI agents working together to try different proof ideas, check each other’s work, and keep track of important progress. This back-and-forth process helps tackle really hard math and computer science problems. Using this system, the authors found new solutions to five open problems in fields like online learning and auction design, verified by experts.
Open → 2609.40324v1

Quantum catalysts enable efficient work extraction from complex systems

Computational Work Extraction: The Complexity of Catalysts

Abstract: We prove maximal separations: $n$-qubit systems can have $Θ(n)$ ergotropy, while every efficient process extracts negligible work, even for Hamiltonians consisting of single-qubit terms. We establish an unconditional existential separation and give an explicit construction in the random oracle model. Assuming the existence of quantum-secure pseudorandom functions, this separation extends to the plain model. This work uncovers an important connection between ergotropy and the complexity of catalytic computation---computation where auxiliary qubits must be finally restored to their initial state. Relative to a random oracle, we establish relational and decision problems that: (i) can be solved efficiently with $λ$ catalysts; but (ii) cannot be solved by any algorithm with $cλ$ catalysts, for any $c<1$. We show this by proving query lower bounds for quantum-space bounded algorithms. As a consequence, for computational ergotropy, catalysts prove to be surprisingly powerful---there is a family of Hamiltonians and states for which catalysts enable efficient extraction of the full $Θ(n)$ ergotropy, while every efficient non-catalytic process extracts negligible work. Furthermore, catalysts also allow us to introduce and instantiate the notion of pseudoergotropy---analogous to pseudorandomness. On the other hand, we show catalysts do not change (information-theoretic) ergotropy. Finally, our work also sheds light on the classical aspect of the problem. First, most of our constructions rely on classical states and Hamiltonians and therefore imply analogous results for classical ergotropy. Second, we show that certain proof of quantumness protocols can be used to generically separate classical and quantum catalytic ergotropy.

Wed 30 SeptComputational Complexity
The gist
This paper studies how much useful energy, called ergotropy, can be taken out of quantum systems. It shows that while there is a lot of energy theoretically available, if you use simple and efficient methods, you can get almost no work out. However, if you allow the use of special helper qubits called catalysts that must return to their original state, you can efficiently extract the full energy. The authors connect this ability to solve certain computational problems and define a new concept called pseudoergotropy, similar to pseudorandomness in computing. They also prove these results hold both for quantum and classical systems.
Open → 2609.40323v1

MatLoom creates compact layered programs for detailed material design

MatLoom: Layered Text-to-Material Generation in a Compact Program Space

Abstract: Material generation should produce not only an appearance, but also the rules that construct it. We introduce MatLoom, a compact, layer-oriented language for text-to-material generation with pretrained language models. Each program composes alpha-masked layers whose shared spatial expressions define coverage and physically based rendering (PBR) channels, making dependencies between patterns, color, and relief explicit. A standalone interpreter evaluates the program into material maps, while the source retains named fields and layer parameters for subsequent authoring. Without task-specific fine-tuning, our pipeline uses parser-guided repair and preview-based critique to revise material designs, then searches noise seeds while keeping each candidate's remaining source fixed. On a curated benchmark of 141 prompts evaluated with six backbones, our best-performing configuration achieves higher mean scores than three diffusion baselines on all four flat-layout prompt-alignment metrics. Its initial programs already exceed all three baselines on mean BLIPScore, before critique or seed search. Retained programs have a median length of 21 lines when pooled across backbones. In a blind four-way comparison involving 30 participants and 20 prompts, our renders receive 59.2% of choices, compared with 19.3% for the most-preferred baseline. Compact executable programs thus offer a way to generate prompt-aligned materials while retaining their construction as part of the asset.

Wed 30 SeptComputer Vision and Pattern RecognitionArtificial IntelligenceComputation and Language
The gist
Creating digital materials for 3D surfaces is tricky because you want not just a picture, but the rules behind how it looks and feels. The authors present MatLoom, a way to turn text descriptions into short, layered programs that define how materials look and interact with light. These programs can be run to produce material maps and can be easily edited later. Without needing special training, MatLoom can improve its designs by checking and fixing errors and tweaking inputs. Tests show MatLoom’s results better match text prompts than leading diffusion methods and users prefer its outputs.
Open → 2609.40322v1

Quantum algorithm solves subset sums over F3 fields faster

Exponential quantum speedup for $\mathbb{F}_3^n$-Subset-Sum? Or, rigorous classical algorithms for Binary-Error LWE

Abstract: We study vector subset sum over $\mathbb{F}_3^n$: given $m$ random vectors from $\mathbb{F}_3^n$, find a nonempty subset that sums to zero; the smaller $m$, the more difficult it is to find such a subset. Chen, Liu, and Zhandry (EUROCRYPT'22) introduced an efficient quantum algorithm that solves this problem when $m\approx n^2/2$, where a naive classical algorithm would require exponential time. Subsequently, Kothari, O'Donnell, and Wu (STOC'2026) gave an efficient classical algorithm that only requires $m \approx n^2/3$ vectors, thus removing the hope for an exponential quantum advantage in this parameter regime. Using the framework of Chen, Liu, and Zhandry, we give quantum algorithms that require much fewer input vectors, renewing the possibility of an exponential quantum speedup: for any fixed $ε>0$, our quantum algorithm solves $\mathbb{F}_3$-subset sum in polynomial time with $m=ε\cdot n^2$ vectors. More generally, we establish a full sample--time tradeoff that interpolates between exponential and polynomial runtime. The main ingredient is a deterministic classical algorithm for the binary-error Learning-with-Errors problem, which is of independent cryptographic interest. For this, we rigorously establish a sample--time tradeoff that was predicted by earlier algebraic heuristics. For vector subset sums over larger fields, we also significantly improve classical algorithms in Kothari, O'Donnell, and Wu (STOC'2026).

Wed 30 SeptCryptography and SecurityData Structures and Algorithms
The gist
The problem involves finding certain groups of vectors from a collection that add up to zero in a specific mathematical setting called F3 vectors. Previously, classical methods needed a lot of these vectors to solve the problem efficiently, but quantum computers showed promise for faster solutions with fewer vectors. The authors showed new quantum methods that can solve the problem with even fewer vectors, renewing hopes for quantum speedups. They also improved classical algorithms for related complex problems, which has implications in cryptography.
Open → 2609.40321v1

Atomizer IO enables flexible processing beyond image grids

Atomizer-IO: Beyond Pixels, Patches and Grids

Abstract: Most vision architectures assume that observations lie on a regular grid, an effective abstraction for natural images but a restrictive one for sensing data whose channels, temporal sampling, spatial resolution, and geometry can vary. Generic set-based architectures remove the grid, but also remove useful spatial inductive biases. We introduce Atomizer-IO, an architecture that places observations first and derives structure from their physical relationships. Building on top of an atomic representation of the data, each observation is described by its measurement and acquisition metadata, while local cross-attention maps observations to anchor points that can be arbitrarily placed. We evaluate this design by progressively relaxing the grid assumption, from varying input raster configurations and incomplete channel sets to flexible output density and, ultimately, inputs without a raster grid. Atomizer-IO is competitive with flexible EO-specific architectures on most tasks, while offering post-training control over inference cost and competitive compute--performance trade-offs. The same formulation extends without architectural redesign to unordered 3D point clouds, showing that the atomic interface generalizes beyond regular raster inputs. These results suggest that pixels, patches, and grids do not need to define the interface of a sensing architecture.

Wed 30 SeptComputer Vision and Pattern Recognition
The gist
Most vision systems assume data comes in neat grids like pixels in a photo, which works well for pictures but not for many other types of sensor data that vary in shape or timing. The authors propose Atomizer-IO, a system that treats each data point as an individual unit with its own information and relates them through spatial connections rather than fixed grids. This approach works well even when input data changes formats or comes from unordered 3D point clouds, showing flexibility in handling various sensing setups. It performs comparably with specialized systems designed for specific earth observation tasks and allows control over computing resources during use.
Open → 2609.40320v1

Local automorphisms speed up quantum code syndrome measurement scheduling

Local Automorphism-Aware Syndrome Compilation for General Quantum LDPC Codes

Abstract: Low-depth syndrome extraction for Calderbank-Shor-Steane (CSS) quantum low-density parity-check codes can be formulated as a proper ordered edge-coloring problem subject to quantum parity constraints. A proper edge-coloring of the CSS Tanner graph ensures that each data or ancilla qubit participates in at most one two-qubit gate per layer, but does not guarantee a valid interleaving of the X- and Z-check measurements as for every overlapping X/Z check pair, the number of shared data qubits on which the X interaction precedes the Z interaction must be even. The minimum number of colors in a proper ordered edge-coloring satisfying the quantum parity constraints equals the minimum two-qubit depth when each stabilizer check is measured with a single ancilla. We introduce local automorphism-aware syndrome compilation (LocalASC), which reduces the constraint system to edge-orbit variables under a subgroup of the Tanner graph automorphisms and lifts each feasible orbit assignment to the full graph. Although the $6$-layer degree lower bound is unattainable for the published weight-$6$ IBM bivariate bicycle codes, we show that this is not universal among two-block CSS codes. Among code instances for which the maximum check weight equals the maximum Tanner graph degree, LocalASC finds depth-optimal syndrome-extraction schedules for several two-block CSS codes with odd component weights, including instances with unequal odd weights. We also obtain lower-bound-saturating syndrome-extraction schedules for several quantum Tanner codes satisfying the same degree condition. To obtain the subgroups used by LocalASC without computing the full automorphism group of the Tanner graph, we construct translation subgroups for two-block group-algebra CSS codes over abelian groups. For quantum Tanner codes, we give conditions under which square-complex symmetries extend to Tanner graph automorphisms.

Wed 30 SeptInformation Theory
The gist
Measuring errors in quantum computers quickly and correctly is important for keeping them working well. The authors figured out a way to schedule these measurements more efficiently by using symmetrical patterns in the quantum code graphs. Their method, called LocalASC, reduces complexity and finds the shortest measurement sequences for certain quantum error-correcting codes. This helps improve how quantum codes are implemented in practice.
Open → 2609.40319v1

Generate realistic listener reactions for natural video conversations

GLARE: Generating Listening Heads with Appropriate Reactions

Abstract: While talking head generation has advanced rapidly, generating natural listener behavior in dyadic conversations, which know when to react, how to react, and with what type of response, remains underexplored. Existing dyadic datasets lack fine-grained listener reaction annotations, and prevailing evaluation metrics inherited from talking-head and video generation measure visual realism rather than whether a listener reacted appropriately. We address these gaps along three aspects. First, we curate a listening-head-specific dataset built from RealTalk and Seamless Interaction, comprising approximately 147 hours of paired speaker-listener videos with 64,557 event-level reaction annotations across six categories: nodding, head shaking, smiling, laughing, frowning, and surprised. Second, we introduce an audio-driven baseline built on a flow-matching transformer, namely GLARE, with prosody conditioning derived from Qwen2-Audio and a temporal reaction loss that explicitly supervises frame-wise reactions. Third, we propose a reaction-oriented evaluation protocol that jointly measures reaction occurrence (R-F1), temporal alignment (R-tIoU), asymmetric temporal deviation (R-ATD), and reaction-region visual quality (R-FID), giving a more behaviorally grounded assessment than visual-quality-only metrics. Experiment results show consistent gains over prior listening-head methods in both visual fidelity and reaction-level metrics, suggesting that reaction-aware data, modeling, and evaluation are critical for natural listening behavior.

Wed 30 SeptComputer Vision and Pattern Recognition
The gist
People talking to each other often react with head nods, smiles, or surprised looks, but making computer-generated videos that show these real reactions is hard. The authors created a big new dataset of videos showing listeners’ reactions and labeled exactly when and how they react. They built a system called GLARE that listens to speech sounds and generates matching facial reactions, like nodding or laughing, at the right times. They also made new ways to check if these reactions happen naturally and look right. Their results show it's important to teach computers when and how to react, not just to make faces that look real.
Open → 2609.40317v1

Looped mixture of experts improve transformer scaling efficiency

Scaling Laws for Looped Mixture of Experts

Abstract: Looped transformers and Mixture-of-Experts (MoE) offer complementary routes to efficient scaling: recurrence increases computational depth at fixed parameters, while MoE sparsity expands total capacity at fixed active compute. Yet existing scaling laws model recurrence or sparsity in isolation. In this work, we introduce Loop Scaling Laws, the first scaling law to jointly model recurrence and sparsity alongside model size and data. At its core is a bounded, sparsity-conditional recurrence mapping that characterizes the effective-parameter gain from looping and how sparsity raises this gain. The laws predict the held-out loss of looped models more accurately than prior alternatives, and recover the standard dense and MoE scaling laws as special cases. Beyond prediction, the fitted laws provide a principled foundation for designing looped MoE models under compute and memory constraints. Downstream evaluations further demonstrate the complementary benefits of the two axes: sparsity delivers ~3x active-parameter efficiency, recurrence yields ~2x total-parameter efficiency on reasoning, and joint scaling further advances the performance frontier. As a practical extension, we show these gains hold at trillion-token scale: at matched training compute, a looped MoE with law-derived recurrence matches a ~2x larger non-looped MoE on the reasoning benchmarks, while enabling test-time scaling through recurrence.

Wed 30 SeptMachine LearningArtificial IntelligenceComputation and Language
The gist
Transformers are a type of AI model that learn from lots of data but can be expensive to run. This paper studies two ways to make them more efficient: looping (repeating computations) and mixture of experts (using different parts of the model for different tasks). The authors created mathematical scaling laws that combine these two ideas, allowing better predictions of model performance with limited compute and memory. Their results show that combining looping and sparsity leads to improved reasoning ability and more efficient use of resources compared to using either method alone.
Open → 2609.40316v1

Quantum LDPC codes achieve capacity with fast list decoding

Explicit Capacity-Achieving Quantum LDPC Codes List Decodable in Near-linear Time

Abstract: In classical coding theory, the quest for explicit codes achieving list decoding capacity has been an important driving force. While random codes are easily shown to achieve capacity, an explicit construction was only discovered decades later in the seminal work [Guruswami and Rudra, STOC 2006]. In quantum coding theory, it is highly desirable that a code family be LDPC. While good quantum codes were known for decades, obtaining the additional LDPC property was elusive. In fact, only very recently that good quantum LDPC codes were discovered in a breakthrough work [Panteleev and Kalachev, STOC 2022]. In this context, a natural question is to ask for an explicit family of quantum codes achieving list decoding capacity while also possessing the important LDPC property. In this work, we provide (to the best of our knowledge) the first explicit constructions of quantum LDPC codes achieving list decoding capacity, namely, with a list decoding radius approaching the quantum Singleton bound with constant list sizes. Furthermore, we provide near-linear time (in the block-length) list decoding algorithms approaching capacity. Our explicit code construction are based on expander graphs via the quantum analogue of Alon-Edmonds-Luby (AEL) amplification [Bergamaschi, Golowich and Gunn, STOC 2024], and this enables the important LDPC property. Our efficient list decoding algorithms are obtained by generalizing the classical expander-based weak-regularity list decoding algorithms [Srivastava and Tulsiani, FOCS 2025] [Jeronimo and Singh, 2025] to suitable instantiations of quantum AEL.

Wed 30 SeptInformation Theory
The gist
Quantum computers need error-correcting codes to protect information, but these codes must be both good and efficient. The authors describe a new family of quantum codes that are explicit, have low-density parity checks (making them simpler to work with), and achieve the theoretical best error tolerance. They also provide algorithms that can quickly decode these codes even when many errors occur. Their approach builds on recent advances in using special graphs and amplifying properties from classical codes to quantum ones.
Open → 2609.40313v1

Lossy compression reveals attacks in federated learning updates

Compression Footprints as Security Signals for Model-Poisoning Defense in Federated Learning

Abstract: Lossy compression is widely used in Federated Learning (FL) but is generally treated as an error source, while conventional poisoning defenses inspect update geometry. In this work, we instead treat the compressor's response as a security signal: the input-dependent distortion and payload behavior induced by lossy compression can expose differences between honest and attack-generated updates. We introduce the concept of a \emph{compression footprint}: the low-dimensional collection of reconstruction, directional, sparsity, and payload statistics induced by a lossy compressor. We characterize sufficient conditions under which compression footprints separate honest and malicious updates, and operationalize our findings in the CRAFT (\emph{Compression-guided Robust Aggregation via Footprint Trust}) server-side robust aggregation method. Crucially, under a strict honest-majority assumption, CRAFT uses server-verifiable footprints, requires no client-side metadata nor knowledge of the number of malicious clients, and adds no communication beyond the compressed FL pipeline. Moreover, while CRAFT assumes a strict honest majority, it does not require the number of malicious clients to be known in advance. We observe that error-bounded lossy compressor (EBLC) footprints provide stronger separation than Top-K footprints and that footprint trust suppresses malicious influence. We evaluate CRAFT under IID client data with 36\% malicious participation across six standard model-poisoning attacks, three datasets, and six robust aggregation baselines, finding that CRAFT consistently achieves the best accuracy in 7 out of 18 settings and within 1.7 percentage points of the best in the others. Our results show that lossy compression can serve as both a communication mechanism and a security signal for robust aggregation in FL.

Wed 30 SeptMachine Learning
The gist
Federated learning allows many devices to train a shared model without sharing raw data, but bad actors can poison the training by sending harmful updates. Normally, defenses look at the shape of these updates, but the authors found that how updates get changed by compression can signal if they are honest or malicious. They call this pattern a compression footprint and use it to build a new defense called CRAFT. CRAFT improves accuracy against attacks without needing extra information from devices or extra communication.
Open → 2609.40312v1

Quantum methods analyze planted clique detection limitations and potential

Planted Cliques and Quantum Symmetry-Adapted Measurements

Abstract: The planted clique problem is a promising candidate for quantum advantage with a wide computational-statistical gap and substantial evidence for classical hardness. We study two quantum encodings of classical samples, a natural binary phase state encoding and symmetry-adapted measurements, and determine if they preserve enough information for planted-clique detection, as well as discuss their potential towards algorithmic efficiency. For the binary phase state encoding, we show that constant-advantage detection requires $Ω(n^{1+2\varepsilon}\ln^2 n)$ copies, even under arbitrary joint measurements. Measurements on $\tilde{O}(n^2)$ copies suffice statistically above the logarithmic clique threshold. The symmetry-adapted measurements on the full graph register arise naturally from the Schur transform. We show that the outcome distribution of weak Schur sampling depends on the sampled graph only through its edge count and fails to distinguish the distributions; whereas retaining the representation label and Specht register after discarding multiplicity preserves distance $1-o(1)$. Near-perfect distinguishability survives even if the label is also discarded. We calculate the retained states, providing concrete targets for efficient measurement. Finally, we show that one supplied coherent quantum sample enables an efficient quantum distinguisher, which yields a conditional computational separation from one classical sample under quantum planted-clique hardness. Our results are structural and information-theoretic; efficient detection from one classical graph in the conjectured hard regime remains open.

Wed 30 SeptComputational Complexity
The gist
The planted clique problem involves finding a special group of connected points inside a larger network, which is hard for classical computers. The authors examine two quantum ways to encode and measure this information to see if quantum methods can detect the group more efficiently. They find that some quantum approaches still need many copies of the network to detect the clique, while others show more promise in preserving information useful for detection. They also show that having one special quantum copy can help distinguish certain cases efficiently, but it remains unknown if this can be done from just one classical network sample.
Open → 2609.40310v1

Dynamic harness improves robot coordination and self-correction during tasks

DynaHarness: A Dynamic Physical Harness for Self-Evolving Robot Agents

Abstract: Pretrained robot policies provide useful action priors, but long-horizon manipulation still requires coordination between semantic reasoning and physical execution. Semantic reasoning operates at a coarser timescale than physical interaction, while episode-level failures provide limited guidance on which system component should be revised. We propose DynaHarness, a dynamic physical harness that couples semantic reasoning with physical governance through a shared execution contract and turns failure evidence into validated capability revisions. To be more specific, the slow brain proposes capabilities and symbolic arguments, while the fast brain grounds and monitors commands, refuses unresolved actions, substitutes capabilities, and requests replans when needed. The physical execution contract bounds each accepted command and records execution evidence across analytic skills, recovery skills, and the frozen VLA. Failure attribution localizes faults in these records and directs targeted revisions of reusable capabilities or execution mechanisms. Paired regression checks govern admission or rejection, closing the self-evolution loop. On LIBERO-Pro, DynaHarness achieves 75.2% on 800 newly sampled initial states, compared with 17.5% for the frozen policy. With the same capability library, full dynamic execution reaches 74.0% versus 63.9% under nominal one-step replanning. This demonstrates the value of DynaHarness as a dynamic physical harness that governs how existing capabilities are grounded, monitored, and coordinated during execution. Our project page is at https://denghaoyuan123.github.io/Dynaharness_page/.

Wed 30 SeptRoboticsArtificial IntelligenceMachine Learning
The gist
Robots often struggle with long tasks because their thinking and doing happen at different speeds, and when they fail, it’s hard to know what went wrong. The authors present DynaHarness, a system that lets a robot’s slow 'brain' plan and a fast 'brain' monitor actions closely, catching problems early. It uses a contract to track what commands are allowed and learns from failures to fix its skills. This approach helped their robot reach much higher success in tests than a fixed policy.
Open → 2609.40306v1

Looped transformer improves text to image generation with fewer resources

Looped Diffusion Transformer

Abstract: Improving text-to-image models has traditionally relied on increasing model size or the number of denoising steps. In this work, we explore an alternative way to scale computation by repeatedly running shared Transformer blocks within each denoising step, effectively increasing computational depth while keeping the parameter count fixed. This looped computation enables iterative refinement of internal representations without explicit reasoning tokens. However, naive looping fails to consistently improve image quality. We trace this problem to weak supervision across intermediate loops and unregulated attention updates that progressively erode local information. To overcome these challenges, we propose Looped Diffusion Transformer (Looped-DiT), which combines deep supervision across intermediate loops with self-modulating attention to stabilize looped feature updates. Under matched-parameter and matched-compute settings, Looped-DiT consistently outperforms non-looped baselines. Notably, a 260M-parameter looped model can surpass a model 6.5x larger across multiple text-to-image benchmarks while requiring 4.9x lower inference compute. Beyond this performance gain, we find that looped computation can offer a more effective form of iterative computation for diffusion models, with increasing loop depth yielding larger gains than adding more denoising steps under a fixed inference budget. Furthermore, deeper loops can progressively correct mistakes made in earlier loops, exhibiting behaviors suggestive of latent reasoning. Together, these results show that looped computation offers a promising way to scale visual generation models.

Wed 30 SeptComputer Vision and Pattern RecognitionMachine Learning
The gist
Generating images from text usually requires bigger models or more processing steps. The authors show a way to reuse parts of a model multiple times during generation to improve image quality without increasing model size. They solve problems from naive reuse by adding extra learning signals and a special attention method to keep important details. Their method produces better images than bigger models while using less computing power and enables correcting earlier mistakes through repeated processing.
Open → 2609.40305v1

Strong agents need minimal harnesses for autonomous machine learning engineering

How Much of a Harness Does a Strong Agent Need for Autonomous ML Engineering?

Abstract: Recent autonomous machine learning engineering (MLE) agents have made significant progress on public leaderboards. Often motivated by progress stagnation over long-horizon cycles and limited Large Language Model (LLM) primitives, modern MLE agents are deployed on top of increasingly elaborate machinery: multi-agent orchestrators, dedicated retrieval subagents, and more. While such harnesses expand, the use of more primitive but improved coding agents - where LLMs have direct access to the execution environment through read, write, and bash primitives - has received little attention in the field. In this paper we find that, under an equal time budget and the same frontier LLM backbone, open-source state-of-the-art harnesses provide no advantages over a single session of a minimal-harness coding agent baseline, pointing to the backbone as the primary driver for performance. Via a series of large-scale systematic ablation studies, we argue that the machinery layers become redundant in the coding agent setting. We conclude that the effort spent elaborating hand-crafted harnesses around strong models yields poor returns for current MLE benchmarks.

Wed 30 SeptArtificial Intelligence
The gist
Strong AI models called large language models (LLMs) can write code and manage machine learning tasks. Usually, people add extra layers or helpers around these models to improve their work, but this paper shows that these additions don't actually help much if the AI model itself is strong and has direct access to the computing environment. The authors found that a simple setup using a single coding agent performs about as well as complex systems with multiple helpers. So, the most important factor is the strength of the base AI model, and complex extra tools don’t add much value right now.
Open → 2609.40303v1

Classical algorithm solves sparse semidefinite programs faster than before

Solving Sparse SDPs in Sublinear Time: A Classical Algorithm Inspired by the Quantum OR Lemma

Abstract: We give the first sublinear-time classical solvers for sparse semidefinite programs in the bounded-radius regime, without low-rank assumptions or Frobenius norm dependence on the constraint matrices. For constant precision and bounded primal and dual radii, prior quantum algorithms of Brandão et al. (2019) and van Apeldoorn and Gilyén (2019) achieved $\widetilde{O}(\sqrt{n}+\sqrt{m})$ dependence on matrix dimension $n$ and constraint number $m$. Compared with the $\widetilde{O}(mn)$ runtime of existing classical methods, this suggests a quartic quantum speedup when $m \approx n$. Beyond a usual Grover speedup, this separation relies on the Quantum OR lemma, whose sample-reuse mechanism decouples the cost of Gibbs-state preparation from constraint search. We show that this reuse mechanism is classically realizable for sparse SDPs. Our main technical contribution is a classical procedure for simultaneously estimating many expectation values with respect to a sparse Hamiltonian's Gibbs state. This combines randomized Lánczos filtering with an efficient sampling-based estimator. We also introduce a stochastic online-learning framework for SDP solving, substantially improving accuracy-dependence over standard oracle-based MMWU approaches. Let $s$ denote the the input matrix sparsity and $γ:=Rr/\varepsilon$ capture dependence on the primal $(R)$ and dual $(r)$ radii as well as target accuracy $(\varepsilon)$. When $γ^2\leq\min\{m,n/s\}$, our solver runs in time $\widetilde{O}\left(nsγ^{4.5}+msγ^2\right)$. For $γ=O(1)$, this is $\widetilde{O}\left((n+m)s\right)$ and sublinear in the $O(mns)$ input size. Similar to the quantum algorithms, this matches known lower bounds with respect to $m$ and $n$, up to logarithmic factors. This implies that, with respect to dimensions $m$ and $n$, there is no super-quadratic quantum advantage for generic sparse SDP solving.

Wed 30 SeptData Structures and Algorithms
The gist
Solving certain mathematical problems called sparse semidefinite programs (SDPs) usually takes a long time, especially as the problem sizes grow. Previously, only quantum algorithms could solve these problems significantly faster, but the authors have developed a new classical method that matches much of that speedup. Their approach uses a clever way to estimate many related values all at once, inspired by quantum techniques but done with classical computation. This means some advanced problems can now be tackled faster on regular computers without needing quantum hardware.
Open → 2609.40302v1

Quantum oracles show limits of classical access in cryptography

Need for Coherent Access in Constructing Quantum Cryptography

Abstract: We construct quantum oracles relative to which quantum-secure one-way functions (OWFs) exist but pseudorandom states (PRSs) with superlogarithmic output length do not. At first glance, this appears to contradict the known black-box constructions of PRS generators from quantum-secure OWFs. The distinction lies in the access model to the oracles; our oracle separation uses \emph{classical-accessible} random oracles that can be accessed only classically even by quantum algorithms. In fact, our impossibility of PRSs applies to \emph{any} classically accessible classical oracle in place of the random oracle, while keeping the other oracle component unchanged, showing the need for coherent access in constructing PRSs. We further show that logarithmic output length pseudorandom function-like states (PRFSs) exist relative to our oracles, giving an oracle separation between classically accessible logarithmic length PRFSs and superlogarithmic length PRSs. This shows that fully black-box PRS length extension from logarithmic to superlogarithmic output length must use coherent access to the underlying short PRS.

Wed 30 SeptCryptography and Security
The gist
This paper examines how quantum computers can access special black-box tools called oracles differently. The authors show that if quantum programs can only interact with these oracles in a 'classical' way—without using quantum superposition—the creation of certain secure quantum states called pseudorandom states is impossible. However, some simpler forms of these states still exist under these restrictions. This reveals that quantum programs need a more 'coherent' or quantum way of accessing oracles to build strong quantum cryptographic tools.
Open → 2609.40301v1

Hybrid index speeds searching with medium alphabets in string data

Mixing FM-indexes and CSAs: backward search over an order-1 rank encoding

Abstract: FM-indexes and compressed suffix arrays (CSAs) are often treated as interchangeable, but they behave differently as the alphabet grows. An FM-index step costs about one cache miss per level of a wavelet tree, so it gets slower with the alphabet size. A CSA step is a binary search whose range shrinks as characters get rarer. We describe a simple hybrid. Each character of the text is replaced by the rank of its frequency among the characters that follow the previous character. We backward-search on this encoding, which is over a small, skewed alphabet, and recover the one piece of information the encoding loses (the first character of the pattern) with a single CSA-like step on an array we call $\PsiE$. Counting is exact, and locating works with standard suffix-array sampling. A prototype on synthetic repetitive data shows that the hybrid is the fastest of the indexes we tried at intermediate alphabet sizes with 1\% noise, but even its compact version is 1.7 to 3.9 times larger than a compressed run-length CSA or FM-index of the original text, because the encoding and $\PsiE$ together have more runs than the original Burrows--Wheeler transform. Whether that changes on real data, such as parses and minimizer digests, is the main open question.

Wed 30 SeptData Structures and Algorithms
The gist
Searching text data quickly can be tricky when the set of possible characters is large. The authors create a new hybrid indexing method that changes how text is encoded to make searches more efficient when alphabets are neither very small nor very large. Their approach mixes two existing indexing ideas to get the best of both, speeding up searches on certain types of data with some noise. However, the new method uses more space than some other compressed indexes, and it's unclear if it will be smaller on real-world data.
Open → 2609.40299v1

Gpu boosts robot exploration by cutting redundant scanning time

GPU-Accelerated Path-Dependent Marginal Information Gain for Autonomous Exploration

Abstract: Autonomous exploration demands that robots continuously evaluate candidate viewpoints based on their expected information gain and execution cost. Sampling-based planners estimate this gain by volumetric raycasting and, due to its computational cost, evaluate candidates under an assumption of mutual independence, ignoring the overlap between viewpoints along the same path. This work presents a GPU-accelerated method for computing path-dependent marginal information gain, where instead of storing and merging the observed unknown voxels along each candidate path, previous observations are represented using depth buffers. Candidate rays are projected into the depth buffers of their ancestors to identify observation overlap and exclude regions expected to be observed. The planning tree is evaluated in depth order to maintain the dependency between viewpoints and their optimized yaws, while candidate nodes and rays at each level are processed in parallel on the GPU. The proposed method stays within 5-10% of the exact marginal gain computed using voxel hash maps, with speed-ups of up to 118x on a desktop GPU and 28x on an NVIDIA Jetson Orin NX. The method was integrated into two sampling-based exploration planners and evaluated in three simulation environments, where marginal gain reduced the time to 95% coverage in five of the six evaluated planner-environment combinations. Real-world experiments also showed a 30% reduction in the time to 95% coverage, as well as earlier exploration termination times.

Wed 30 SeptRobotics
The gist
When robots explore unknown areas, they try to pick spots to look around that will give them the most new information. Usually, they assume each new spot is independent, ignoring overlaps with what they've already seen, which can slow things down. The authors present a new method that uses a graphics processor (GPU) to quickly figure out the real extra information each new viewing spot adds along a path, avoiding repeated work. This makes robot exploration faster and more efficient in both tests on computers and real environments.
Open → 2609.40297v1