Week beginning 2nd November 2026

Every computer science paper posted to arXiv this week, with plain-language summaries and practical uses for each one. Includes commercial applications where relevant.

DreamX enables cross embodiment video action learning with compact codes

DreamX: Video Diffusion Model is a Universal Latent Action Learner

Abstract: Learning a universal action representation from video requires modeling dynamics that are consistent across different executions of the same action yet invariant to changes in embodiment and appearance. Existing latent action models infer actions from visual transitions, but their representations often entangle the underlying action with irrelevant visual variations, limiting transfer across embodiments. We introduce DreamX, which repurposes a pretrained video diffusion model as a universal latent action learner. Our approach extracts compact latent actions from the video model's rich spatiotemporal features, compressing each latent video frame by $\boldsymbol{300\times}$ ($\boldsymbol{1{,}200 \rightarrow 4}$ tokens). In addition, by leveraging the video model's generative prior, these latent actions capture action-relevant dynamics disentangled from visual appearance. The resulting latent space serves as a shared action interface across embodiments (human and robot), environments, and action parameterizations. On LARY-Bench, DreamX achieves state-of-the-art performance among latent action models. Moreover, actions encoded in one setting remain effective in another: the latent space supports any-to-any video transfer and zero-shot action transfer across diverse embodiments and environments. Furthermore, this shared interface also enables policy learning in a compact latent action space, reducing the computational cost of video-diffusion-based policies.

Tue 3 NovComputer Vision and Pattern RecognitionArtificial IntelligenceRobotics
The gist
Understanding actions in videos is hard because the same action can look very different depending on who or what is doing it. The authors introduce DreamX, a way to capture the essential parts of an action in a very small set of data, ignoring irrelevant visual details. This makes it easier to transfer knowledge about actions from humans to robots or between different environments. DreamX also helps in creating efficient policies for controlling actions based on these compact representations.
Open → 2611.05377v1

Ai symbionts augment human intelligence with lifelong assistance

From Autonomous Agents to Cognitive Symbionts: Toward AI-Augmented Human Intelligence

Abstract: For a decade, progress in artificial intelligence has been measured by how much a machine can do on its own. Large foundation models now write code and run multistep tasks, and personal agents act on a person's behalf. Yet people still forget what they once knew, miss what they are not looking at, fail to find the right words, and face hard choices without the benefit of their own history, because the machine that could help stands outside the situation. As AI moves into the physical world, attention has settled on one kind of intelligent individual, the embodied robot; we argue that the era of Physical AI holds a second kind of equal importance, the person augmented by AI. Alongside artificial general intelligence, which asks how intelligent a machine can be, stands AI-augmented human intelligence (AHI), which asks how much intelligence a machine can enable in a particular person. Realizing it calls for a new kind of system, a cognitive symbiont: a lifelong, embedded, real-time, private, low-friction, and proactive companion that senses what the person senses through external devices, keeps their context across years, models their situation and their mind, takes part in their thinking at the right moment, carries out everyday tasks with their context, and keeps learning the person as both change. We give the paradigm a conceptual core, the cognitive gap between what a person could bring to a situation and what they can hold in working memory, and organize its design space as a symbiosis loop of sensing, keeping, understanding, living alongside, acting for and thinking with the person, and growing, enclosed by a personal runtime and by trust. Because a symbiont changes what a person can do in front of others, it also raises risks of a new kind, from covert assistance in examinations to pressure on everyone to adopt it, and we treat their governance as part of the paradigm.

Tue 3 NovComputation and LanguageArtificial Intelligence
The gist
People often forget information or struggle to make complex decisions because they can only keep so much in mind at once. The authors describe a vision for AI that acts as a cognitive symbiont—an always-present digital helper that understands a person’s situation, remembers their history, and helps think through problems in real time. This AI companion learns and adapts over time, working alongside a person to boost their intelligence and ability to manage everyday tasks. The authors also highlight potential risks, such as unfair reliance or misuse, and suggest governance as an integral part of these systems.
Open → 2611.05376v1

Direct Nash optimization improves language model preferences significantly

Aligning Language Models with General Preferences: An Empirical Study of Direct Nash Optimization

Abstract: Direct Nash Optimization (DNO) aligns a language model to a general preference function by approximating the Nash equilibrium of a two-player preference game. Its practical variant, DNO-Prct, iterates on-policy sampling, LLM-based rating of the samples together with a teacher's gold response, large-margin preference-pair selection and a DPO-style contrastive update. We re-implement DNO-Prct independently and study it on two open-weight instruct models, Llama 3.1 8B Instruct and Mistral 7B Instruct v0.1, with GPT-4o or a larger open-weight model of the same family as the annotator. On AlpacaEval 2.0 with GPT-4o as judge, three iterations raise the length-controlled (LC) win rate against GPT-4o from 31.7% to 45.3% for Llama and from 6.8% to 18.4% for Mistral, and the tuned 8B model scores above Llama 3.1 70B Instruct on every reported win rate. With same-family open-weight annotators, the runs retain 62% (Llama) and 82% (Mistral) of the LC gain achieved with GPT-4o as annotator, so the rating step does not require a proprietary model. In a separate ablation configuration, variants that remove the gold responses, remove the data look-back, or accept only teacher-preferred pairs score 6 to 10 LC points below the full procedure, whereas varying the number of on-policy samples per prompt (1 to 7) moves the LC win rate by at most 2.1 points, and a margin sweep (1 to 5) run in its own pipeline by at most 2.4 points. We also report the cost of the pipeline and where the practical algorithm departs from the theory it approximates. All results are single runs, and GPT-4o is both the teacher and the evaluation judge; we discuss what this implies for the reported gains.

Tue 3 NovMachine LearningArtificial IntelligenceComputation and Language
The gist
Language models often struggle to match general user preferences well. The authors study a method called Direct Nash Optimization that tries to improve models by thinking of training as a game between producing good responses and selecting preferred answers. They show this method helps medium-sized models perform better compared to larger ones, using ratings from AI evaluators like GPT-4o or similar open models. Their results suggest it is possible to improve models without relying on proprietary systems for feedback, making the approach more accessible.
Open → 2611.05373v1

Reinforcement learning enables precise robot arm motion control

PolicyIK: High-Precision Inverse Kinematics for Robot Arms with Reinforcement Learning

Abstract: Inverse kinematics (IK) converts end-effector pose commands into joint motion, and many vision-language-action (VLA) policies rely on it to act on a given arm and to transfer across embodiments. Precise IK remains laborious: redundancy and singularities complicate the inverse mapping, execution depends on hand-tuned controllers, and training data on physical robots are costly to collect. We present PolicyIK, a goal-conditioned reinforcement learning policy for high-precision IK. It updates joint-position references from pose feedback and observes its accumulated reference relative to the measured joints, so it can retain the offset that the position controller needs at rest. Two-scale pose errors with an error-dependent action gain resolve millimeter residuals while preserving large motions. Progress and dwell rewards teach it to both reach the tolerance and stay within it. In simulation, a single attempt by the trained PPO policy keeps the mean errors over the final second within 1 mm and 0.2° on 93.5% of held-out tasks, and a deployment protocol raises success to 98.9%. When trained directly on a physical arm with an off-policy RL learner, PolicyIK achieves higher reaching and holding success than all four classical IK controllers under the same time budgets. In simulated pick-and-place, PolicyIK executes the end-effector commands of the $π_{0.5}$ VLA policy with 95.7% success. These results show that reinforcement learning can provide high-precision inverse kinematics for robot arms. Code is available at https://github.com/Tinaliu0123/PolicyIK.

Tue 3 NovRoboticsMachine Learning
The gist
Controlling robot arms to move exactly as desired is tricky because many joint positions can achieve similar hand placements, and usual methods need careful tuning or lots of data. The authors created a new method called PolicyIK that uses reinforcement learning to control the robot’s joints precisely based on feedback, even making tiny adjustments to stay accurate. This method learns from experience and works well both in simulations and with real robot arms, outperforming traditional control methods. Their approach helps robots follow commands more accurately without complicated manual setups.
Open → 2611.05372v1

Guided data collection improves robot learning efficiency and performance

GUILD: Guided Iterative Data Collection for Imitation Learning

Abstract: Imitation learning policies in robotics are trained on datasets collected through costly real-world teleoperation. Often, the data-collection process is unguided, relying on the teleoperator's intuition, resulting in data that contributes little to overall policy performance. Recent work has shown that curating such unguided datasets can substantially improve policy performance, but these approaches operate by filtering existing datasets after collection and therefore do not prevent the acquisition of uninformative data. In this work, we propose GUILD, a novel Guided Data Collection (GDC) method that actively reasons about which data should be collected to maximize downstream policy performance. We introduce an iterative framework that alternates between 1) task proposal and data collection and 2) data evaluation to close the loop. For task proposal, we leverage semantic priors from vision-language models to identify relevant environments, object configurations, and goals for data collection. However, since semantic relevance does not imply policy improvement, we perform data evaluation. By leveraging predictive data attribution we approximate how the collected trajectories influence policy performance on a target deployment setting. This signal is then used as feedback to guide subsequent data collection, closing the data collection loop. We evaluate our approach in simulation and real robot settings, demonstrating that guided data collection substantially improves sample efficiency and deployment performance compared to passive data collection strategies, multiple baselines and experienced roboticists. More information at https://robin-lab.cs.utexas.edu/guild2026/

Tue 3 NovRoboticsMachine Learning
The gist
Teaching robots to do tasks by watching humans can be slow and expensive because collecting training data is hard and sometimes random. The authors introduce GUILD, a method that smartly chooses which examples robots should learn from by predicting which new data will help their skills most. They use language-based understanding to pick interesting tasks and check how new examples actually improve robot performance, making the training process faster and better. Tests show that this guided approach outperforms ordinary random data collection and works well on real robots.
Open → 2611.05368v1

Weisfeiler-Leman equivalence transfers depend on graph operations

Transfer of Weisfeiler-Leman equivalence under graph operations

Abstract: The Weisfeiler-Leman algorithms WL(k) for $k\ge1$ form a hierarchy of increasingly powerful tests for graph isomorphism. We study how the equivalence relations they induce on graphs transfer through a graph operation $Φ$: for a given $k$, what level of WL-equivalence between graphs $H_1$ and $H_2$ guarantees WL(k)-equivalence of graphs $Φ(H_1)$ and $Φ(H_2)$? We call the least such level the transfer parameter $τ_Φ(k)$ and determine it exactly for the line graph operation $Φ= L$: $τ_L(k)=2k+1$ for $k\ge2$, while $τ_L(1)=1$. We also extend these results to the $(r,S)$-line graphs, which generalize the line graph from edges to $r$-cliques by connecting two cliques when their intersection size lies in a prescribed set $S$. For these operations we prove that $τ_{r,S}(1)=r-1$ for every $S$ and, for certain choices of $S$, that $τ_{r,S}(k)=rk+r-1$ for $k\ge r$, and we bound the transfer parameter in the remaining range. Our upper bounds on transfer parameters follow from a treewidth analysis of diagrammatic expansions of homomorphism counts into $Φ(H)$ as linear combinations of homomorphism counts into $H$. The matching lower bounds combine explicit constructions of witness graphs with the homomorphism-distinguishing closedness of graphs of bounded treewidth.

Tue 3 NovDiscrete Mathematics
The gist
Graphs can be tested for sameness using a method called Weisfeiler-Leman (WL) algorithms, which become stronger with higher levels. This paper studies how applying specific graph changes affects the ability of these tests to recognize equivalent graphs. The authors find exact relationships between the test levels needed before and after certain operations, like creating line graphs or generalizing edges to cliques. Their work combines detailed analysis and clever examples to show these connections precisely. This helps understand how graph properties behave when transformed.
Open → 2611.05366v1

Visibility-aware method improves 3D reconstruction in dense vegetation

Visibility-Aware Reference Generation for Benchmarking Visual 3D Reconstruction in Vegetation-Rich Environments

Abstract: Reliable evaluation of visual 3D reconstruction and depth estimation in vegetation-rich outdoor environments is limited by the scarcity of geometric ground-truth data and the cost of complete scanner surveys. We present a LiDARbased reference-generation pipeline for evaluating the zero-shot performance of feed-forward visual-geometry models alongside conventional structure-from-motion (SfM) methods. The pipeline reuses camera images, LiDAR scans, and reference poses from existing multi-sensor localization datasets to generate per-view depth maps and visible reference point clouds. To address visibility errors in accumulated LiDAR scans, we introduce the LargeDepth-Gap Visibility Score (LDGVS) for point-wise visibility filtering and automatic scale selection in Hidden Point Removal(HPR). Experiments on TartanAirV2 and TartanGround show that, compared with Poisson surface reconstruction, which is an approach suited to completed scan surveys, the combined HPR and LDGVS filtering retains approximately three times the point density at comparable absolute relative error. We also apply the pipeline to the BotanicGarden dataset to systematically compare depth estimation and 3D reconstruction methods. Feedforward methods produce dense depth predictions efficiently, but their 3D reconstructions can contain duplicated structures. Conventional SfM generally produces more coherent geometry, but its reconstructions remain sparse and more prone to failure in challenging vegetated scenes. The benchmark toolkit and datasets will be released.

Tue 3 NovComputer Vision and Pattern RecognitionRobotics
The gist
Evaluating 3D models of environments with lots of plants is hard because it’s expensive to scan everything perfectly. The authors created a new way to use existing camera images and LiDAR scans to generate accurate reference depth maps that take visibility into account. Their method keeps more detailed points than some other approaches, making it easier to compare depth and 3D reconstruction methods. They found that fast feedforward techniques create dense but sometimes messy 3D models, while traditional methods give clearer but sparser results. The authors plan to share their tools and data to help others test similar methods.
Open → 2611.05361v1

Fair item division improves with extra agents and limited goods

Almost-MMS allocations with small agent redundancy

Abstract: For a fixed $ε\ge 0$, let $ρ_{ε, n}$ be the maximum value of $ρ_n$ such that, in every allocation instance with $m$ indivisible goods and $(1 + ε)n$ agents, there is a subset of $n$ agents with the following property. The allocation instance restricted to only this subset of $n$ agents has an allocation that gives each agent at least $ρ_n$-fraction of her $n$-maximin share (MMS). When $ε> 0$ we refer to $εn$ as the {\em agent redundancy}. The case $ε= 0$ is the standard setting without agent redundancy, and we use $ρ_{0,n}$ and $ρ_n$ interchangeably. For allocation instances with additive valuations, % agents, it is known that $\frac{7}{9} \le ρ_n < 1-Ω(\frac{1}{\log^2 n})$ for every $n \ge 2$ (with stronger lower bounds for small $n$). It is an open question whether $ρ_n$ tends to~1 as $n$ grows. We show that with agent redundancy, the answer to this question is positive. That is, for every $ε> 0$, $ρ_{ε, n}$ tends to~1 as $n$ grows. A straightforward corollary of this result is that for every $c > 0$, if the number of items satisfies $m \le (2 - c)n$, then the answer is positive also for $ρ_n$ (with no agent redundancy). Adapting our techniques to a related setting, we also improve a recent result of Ezra and Garbuz, and show that without agent redundancy, there always exists an allocation that gives $n - O(\log^2 n)$ agents their full MMS.

Tue 3 NovComputer Science and Game Theory
The gist
Dividing items fairly among people who value them differently is tricky, especially when items can't be split. The authors study a fairness measure called the maximin share (MMS), which tries to guarantee each person a fair fraction of what they could secure if dividing items themselves. They find that adding extra people (agent redundancy) helps ensure almost everyone gets close to their fair share. They also show that when there aren’t too many items compared to people, good fairness without extra agents is possible. This improves understanding of fair division in settings where resources and participants vary.
Open → 2611.05360v1

Lightweight 3D Gaussian splatting compression improves video codec efficiency

GSCV++: Lightweight 3D Gaussian Splatting Sequence Compression via Standard Video Codecs

Abstract: This paper presents GSCV++, a lightweight pipeline for 3D {G}aussian {S}platting (GS) sequences {C}ompression with standard {V}ideo codecs. To meet the requirements of low-complexity and hardware compatibility from the industry, GSCV++ jointly improves preprocessing, 3D-to-2D mapping, and practical video compression configuration of GS compression. First, for preprocessing, energy-adaptive inter-frame spherical harmonic (SH) alternative current (AC) dimensionality reduction (EA-SHDR) is proposed to produces a compact and stable temporal SH AC feature space. It can reduce the data volume of following mapping and practical compression, as well as less complexity while eliminating redundant information. Second, for 3D-to-2D mapping, prior-based Inter-MiniPLAS (P-MiniPLAS) is designed to generate smooth 2D feature maps through prior-based weighting factor inference and small scale remapping. Compared with vanilla Parallel Linear Assignment Sorting (PLAS) and Morton scan, P-MiniPLAS ensures the generated 2D maps are more suitable for the video codec while maintaining a low level of computational complexity. Third, for practical compression, content-aware generalized compression (CA-GC) is developed to use a non-uniform bit-depth split for coordinate map generation, and a coding unit size selection is introduced for efficient compression complexity control, which fully exploits the performance of video codecs without involving normative changes. Experiments demonstrate that GSCV++ reports over 20\% in intra- and 60\% in inter-prediction rate-distortion gains compared with state-of-the-art (SOTA) methods. GSCV++ also achieves faster 2D map generation, encoding, and decoding than other SOTA methods using the same type of video codecs. Ablation studies verify the effectiveness and robustness of the proposed modules and provide insights for subsequent research.

Tue 3 NovComputer Vision and Pattern Recognition
The gist
Compressing 3D Gaussian splatting sequences, which represent 3D scenes as many small blurry blobs, is challenging due to their size and complexity. The authors developed GSCV++, a pipeline that reduces data size and speeds up processing by carefully transforming 3D data into 2D maps optimized for video compression. Their method uses adaptive techniques to remove redundant details, arranges data to match video codecs better, and adjusts compression settings to balance quality and speed. Experiments show GSCV++ compresses better and faster than previous methods while preserving visual quality.
Open → 2611.05359v1

Language models maintain safer behaviors after correction training

Suppressing Misaligned Behaviors in Language Models, Durably

Abstract: Undesired model behaviors can emerge or re-emerge at any stage of training. Once observed, how effectively can we suppress them? To study this question, we first construct two model organisms--language models deliberately trained to exhibit a specific misalignment--that differ in what triggers the behavior. The narrow-trigger organism misbehaves only when the prompt contains a specific cue: it cheats on multiple-choice questions by following a planted hint that points to a wrong answer, and behaves normally otherwise. The broad-trigger organism has no such cue: after fine-tuning on insecure code, it gives harmful responses across a wide range of open-ended prompts. We then formalize post-hoc behavioral suppression and evaluate methods along three criteria: immediate suppression of the target behavior, durability under further training, and preservation of general capability. We compare standard methods--SFT, GRPO, and gradient-ascent unlearning--along these dimensions. Building on prior work on alignment shallowness, we hypothesize that more durable suppression requires the ability to recover from a wider range of misalignment states. We introduce Prefix-Expanded Adversarial Reinforcement Learning (PEARL), a GRPO variant that augments rollouts with continuations from intermediate states sampled along cached organism trajectories. Across both organism settings and two model families (Qwen3-4B, GPT-OSS-20B), PEARL achieves strong immediate suppression while preserving task accuracy, and remains durable under further fine-tuning on either the organism's data or unrelated data. It obtains the greatest benefit when the undesirable behavior is broad and cannot be addressed through targeted SFT. Together, our framework and method offer a step toward more durable post-hoc removal of undesired behaviors.

Tue 3 NovComputation and LanguageArtificial IntelligenceMachine Learning
The gist
Sometimes language models act in ways that are not wanted, like giving wrong answers when prompted a certain way or generating harmful content broadly. The authors created two models designed to misbehave differently and tested how well existing and new methods can suppress these behaviors after the fact. They introduced a new technique called PEARL, which helps the model stay corrected even after more training, especially when the unwanted behavior is widespread. This work helps make corrections in language models last longer without hurting their ability to do normal tasks.
Open → 2611.05358v1

Quantum query algorithms improve graph collision problem efficiency

Breaking the quantum barriers for Graph Collision

Abstract: In the graph collision problem, the task is to decide whether a known graph on $n$ vertices contains an edge with both endpoints marked, given query access to the input bits specifying the marked vertices. We first refute the conjectured $Ω(n^{2/3})$ query lower bound with a bounded error quantum algorithm using $\widetilde O(n^{92/139})$ queries. We then refine this approach to obtain a $\widetilde O(n^{11/17})$ query algorithm. We also obtain a $\widetilde O((nq)^{11/17})$ query bound for all (partial) Boolean output functions with positive certificate complexity at most 2 and alphabet size $q$, contrasting a known $Ω(n^{2/3})$ lower bound for such problems with large alphabet sizes. We complement these algorithms with an $Ω(\sqrt{n\log n})$ quantum query lower bound for graph collision, exceeding the $O(\sqrt n)$ certificate complexity barrier for the positive adversary method.

Tue 3 NovComputational ComplexityData Structures and Algorithms
The gist
The graph collision problem asks if a graph has an edge connecting two marked points, which is important in computer science. The authors found better quantum algorithms that use fewer queries to solve this problem than previously thought possible. They also discovered tighter limits on how efficient any quantum algorithm can be for this task. Their work improves understanding of quantum computing's potential for solving search problems in graphs.
Open → 2611.05356v1

Born-measured transformer shows exact word evidence on light and qubits

Reading Why: Born-Measured Attention with Exact Word Evidence on Light and Qubits

Abstract: When a language model answers, we can usually only estimate why. We build a transformer in which every step is a Born measurement - attention $|\langle q|k\rangle|^4$ normalised over each row, a measured product in place of the feed-forward nonlinearity, and a Born readout. With its denominators held at their values for the input, each class probability is a polynomial in the word amplitudes, so its integrated-gradient evidence is computed by a finite quadrature with no quadrature error: the words' contributions sum to the class probability above its no-information share, to $10^{-11}$ or better. On e-SNLI natural language inference, with about 98k parameters outside the embedding, the model reaches $76.98 \pm 0.17$% test accuracy, level with a softmax transformer of the same size ($76.62 \pm 0.36$%). Deleting the word its evidence ranks first changes the answer in 45% of test pairs, out of the 53% any single deletion can change, against 32% for the softmax model explained the same way and 40% by its attention x gradient. Attention can look more like the words annotators highlighted, yet accounts for the answer less well: deleting the word it ranks first changes the Born Transformer's answer in 32% of pairs. The same weights compile exactly to optoelectronic optics and to qubits, and a coherent attention layer becomes one circuit equal to the model (852 CNOTs on 23 qubits). On IBM's ibm_kingston, reading only the attention overlaps by Hadamard tests, the device gave the model's answers on two short test pairs and kept or changed them under deletion as the model does; the evidence itself did not yet survive the device, and we work out the shots and calibration that measuring it on hardware would need.

Tue 3 NovComputation and LanguageMachine Learning
The gist
Understanding why a language model makes a certain decision is often uncertain. The authors build a special transformer where every step uses quantum-inspired Born measurements, allowing them to exactly calculate how much each word contributes to the model's answer. This new model performs about as well as a normal transformer on a language test, but it can more precisely show which words influenced the decision. The same math can be run on optical devices or quantum computers, with some early tests run on a real quantum machine.
Open → 2611.05355v1

OpenBrain release rates whole brain MRI parcellation confidence

OpenBrain: An Auditable Generated-Label Release for Whole-Brain MRI Parcellation

Abstract: Automatic tools can now generate whole-brain MRI parcellations at cohort scale, but generated-label releases often provide little evidence about which cases are reliable enough to reuse. We introduce OpenBrain, a confidence-aware release of 35,838 provenance-verified OpenNeuro T1w cases from 607 source datasets. OpenBrain is organized as an auditable case-record release rather than a directory of standalone segmentation files: each record links a primary parcellation, two committee parcellations, source/license provenance, raw QC-7 measurements, percentile risks, a combined risk score R, and a confidence tier. QC-7 is a reference-free reliability panel over label geometry, image-label consistency, and committee disagreement, so users can filter, weight, audit, or re-threshold generated labels without rerunning inference. We evaluate this released evidence under a frozen protocol. Across external cohorts, lower QC-7 risk corresponds to higher generated-label quality; in fixed-budget training, lower-risk selections improve paired macro Dice over random selection by +3.2 to +3.7 percentage points. OpenBrain also exposes raw axes, committee outputs, provenance, and datasheet documentation, so confidence claims remain inspectable after download. It does not turn generated labels into manual annotations or clinical-grade segmentations. Its contribution is a large open generated-parcellation substrate, a reusable case-level risk-evidence layer, and an external validation protocol for release-time QC. Dataset: https://huggingface.co/datasets/lanqz7766/OpenBrain. Code: https://github.com/lanqz7766/openbrain.

Tue 3 NovComputer Vision and Pattern Recognition
The gist
Whole-brain MRI images can be automatically divided into regions, but it's hard to know how reliable these automatic labels are. The authors created OpenBrain, a large release of over 35,000 brain images with detailed confidence scores and quality checks for each case. This lets users pick or trust brain segmentations based on clear evidence without redoing the labeling. Tests show that focusing on more reliable cases improves accuracy in training brain analysis models. OpenBrain also provides full data records so users can verify and understand confidence levels after downloading.
Open → 2611.05348v1

User identity affects how disclaimers reduce political bias in AI

Whose Guardrail? User Identity Shapes the Effectiveness of Model Disclaimers in Mitigating LLM Political Persuasion

Abstract: Politically biased AI can shift users' opinions, yet it remains unclear whether model disclaimers protect against such persuasion. We report a preregistered experiment (N=1,586) examining how disclaimer design and user characteristics shape susceptibility to politically biased AI. We varied whether disclaimers identified political bias versus potential inaccuracies and whether they included an explanation. Participants completed two decision-making tasks with an LLM biased against their political views, with outcomes assessed immediately and one week later. Disclaimers identifying political bias and including an explanation reduced persuasion, but effects varied across contexts and did not persist. Individual differences were more consistent predictors: Republicans were more persuaded and reported higher trust than Democrats across tasks. Similarly, participants who used AI more frequently were also more persuaded, whereas those with greater self-reported AI knowledge were less persuaded. These findings suggest that generic disclaimers are not enough: effective safeguards must account for user heterogeneity and context.

Tue 3 NovHuman-Computer Interaction
The gist
Political bias in AI can influence people's opinions, but warnings about this bias don't always protect users. The authors ran a large experiment showing that disclaimers explaining political bias can help reduce persuasion, but only temporarily and differently depending on the task. People’s political views and how much they use or know about AI also change how much they are influenced. This means simple warnings on AI aren’t enough; we need approaches that consider who the user is and the situation.
Open → 2611.05347v1

Equivalence of training generative and discriminative models in complexity

Agnostic Learning by Imitating

Abstract: Given a class of machine learning models and sample access to a data distribution with binary labels, which computational task is harder: training a discriminative model that distinguishes positive and negative labels as well as the best member of the class, or training a generative model whose outputs are indistinguishable from real data by all members of the class? We prove that these two fundamental tasks in computational learning theory are not just closely related, but actually equivalent to each other in complexity. One direction of this equivalence was previously known. Indeed, the powerful regularity lemma in complexity theory gives an efficient oracle reduction from the indistinguishability task (a.k.a. multiaccuracy) to the distinguishing task (a.k.a. agnostic learning) in the style of boosting algorithms. Our main contribution is an efficient oracle reduction in the other direction. Taking this idea further, we show that a multiaccuracy oracle is a remarkably powerful primitive, achieving not just agnostic learning but also a wide range of seemingly more demanding learning objectives via similarly efficient and direct constructions. Our results crucially use the power of making adaptive queries to the oracle, and stand in stark contrast to prior work, which showed that post-processing a single multiaccurate predictor is insufficient for even weak forms of learning. On a technical level, we draw a connection between our (offline) problem and a version of no-regret learning in the online setting, which allows us to use follow-the-leader type algorithms to modify the label distribution and aggregate the predictions of the multiaccuracy oracle.

Tue 3 NovMachine LearningComputational ComplexityData Structures and Algorithms
The gist
This paper studies two common tasks in machine learning: teaching a system to tell apart positive and negative examples, and teaching a system to create examples that look real. The authors show that these two tasks are essentially equally hard in terms of computational effort. They build on previous work that linked these tasks in one direction and complete the link in the other direction. Their findings also show that having a tool that can tell when a model is accurate in many ways is very powerful for different learning goals, especially when used with interactive queries.
Open → 2611.05346v1

Speculative decoding improves long-horizon agent reasoning accuracy

Adversarial Speculative Reasoning Improves Long Horizon Agents

Abstract: Speculative decoding has been treated purely as a systems optimization that speeds up large language model decoding without changing the model behavior. Under this view, the growing effort to train better draft models has been focused solely on acceptance rate. We argue that this view does not hold true for long-horizon agent reasoning. Measuring frontier open-weight models on complex agentic tasks with different speculative decoding approaches, we found that numerical noise grows within verification windows, and the draft acceptance results of the thinking process can change the output distribution of the model after 30 steps, thus noticeably influencing the reasoning accuracy of long-horizon agents in random directions. In this work, we improve the reasoning capability of target models by controlling such noise. While we cannot change the overall token distribution verified by the target model, we can encode critical reasoning with highest precision by training the draft model to be rejected. We identify these points in agent traces and train the draft model to favor adversarial preference. At inference the trained draft and the target part ways precisely at these decision points, verification restarts, so that critical thinking tokens are sampled from the target model and encoded under its least noisy conditions. This approach makes critical reasoning better indexed and more durable over a long horizon. On complex agentic coding benchmarks, our approach raises end-to-end success rate with no change to the target model or its output distribution. Our results recast the speculative decoding mechanism from a pure accelerator into an active allocator for context precision that improves the accuracy of long-horizon agents by training 0.06% to 0.28% of hosted parameters.

Tue 3 NovArtificial Intelligence
The gist
Long tasks handled by AI agents can become less accurate over time due to small errors growing during the process. The authors show that these errors, or noise, affect how well the AI reasons after many steps. They improved the AI's thinking by training a helper model to identify tricky moments that might cause errors and reject its own earlier guesses there. This lets the main AI take extra care at critical points, keeping its reasoning clearer and more reliable over long tasks without changing the main model.
Open → 2611.05345v1

Transformer models use memory circuits to learn from prompts

A Circuit for In-Context Learning

Abstract: In-context learning (ICL) lets a pretrained language model perform a task specified by demonstrations in its prompt, with no parameter updates. With arbitrary labels the model must acquire a mapping it cannot have memorized, so the learning happens within a single forward pass. Prior work found candidate parts but not how they compose. We give the composition for few-shot sentence classification with arbitrary labels in three 3-4B-parameter transformers. The model implements a key-value memory over label-token positions: each label token's residual stream encodes the label's identity, and middle-layer attention heads write into it the class of the preceding demonstration as its key. At the query, upper-layer heads match the query's class against the stored keys and copy out the matching labels. An early-layer signal encoding whether any label has repeated gates this readout; in its absence the readers attend to the start of the prompt and no label is favored. A separate set of heads suppresses the most recently seen label. Each step is established causally by activation patching, head ablations against random-head baselines, and steering with the model's own signals. A softmax model of the readout with two constants per head, fit on one prompt distribution, predicts another. The computation is conserved across the three models, the named heads alone reproduce the behaviour, and a transformer trained from scratch grows the same parts. The circuit transfers to semantic concepts and to labels with meaning, and the same parts, with a causal gate, appear from 0.6B to 8B in one family and survive instruction tuning. ICL in this setting is a gated associative lookup built from a few identifiable component types, traced causally from demonstrations to prediction.

Tue 3 NovComputation and LanguageMachine Learning
The gist
Some language models can learn to do new tasks just by seeing examples in their prompt, without changing their internal settings. This paper explains how certain parts inside these models work together to remember labels and match new sentences to the right category in just one pass. The authors studied several models and found a small circuit inside them that acts like a memory, storing information from examples and using it to decide what label fits best. This discovery helps us understand how such models learn on the fly from the examples they see.
Open → 2611.05344v1

Weight-space programming audits and fixes small clinical AI networks

Weight-space programming for auditing clinical decision networks

Abstract: Machine learning models in radiotherapy are commissioned by testing them on cases with known answers, which may not reveal a shortcut that the test cases share with the training data. Frontier language models have recently been reported to read and write the raw weights of small neural networks, an ability called weight-space programming. The purpose of this study was to determine whether such a model, given only a clinical protocol and a network's weights, can audit and repair the network. Networks with 433 to 4,801 parameters were trained to screen head-and-neck planning requests against four rules. Flaws were planted through the training data: confounds that hid each rule, a 3 Gy shift in the cord threshold, and a hidden trigger. Claude Opus 5.5 audited each network blind, without tools, data or code execution, and every claim and repair was tested on about 420,000 requests. The language model named the broken rule in 16 of 18 flawed networks (95% CI 67% to 97%), including all 15 with a confound or a threshold shift. It repaired each of the 16 by changing a median of 3 parameters. Fine-tuning on protocol-labeled requests also repaired every network, but changed nearly every parameter. Each confound and shift it found was visible in single units, and a simple statistic chosen for each flaw type found the same flaws. It cleared 2 of 5 healthy networks without being forced and found 1 of 3 triggers. Testing against the protocol detected every flaw, and black-box testing found the confounds and the shift faster. The results indicate that, in small networks, weight-space programming can locate and repair flaws that silence an input or shift a threshold, but cannot yet certify that a network is correct.

Tue 3 NovArtificial Intelligence
The gist
Machine learning models used in medical treatment sometimes have hidden mistakes that regular tests don’t find. The authors explored whether a language model can read and adjust the actual network settings to spot and fix these flaws. They trained small networks with intentional errors and found that the language model could identify most problems and repair them by tweaking a few settings. However, it still cannot guarantee that a network is completely correct.
Open → 2611.05341v1

Benchmark tests language models on medical physics calculations and errors

MedPhysBench: A Benchmark for Evaluating Language Models on Medical Physics Calculations and Error Detection

Abstract: Medical physicists turn a prescription into a delivered dose and check one another's calculations, because one error in a beam calibration or a monitor-unit (MU) calculation can affect every patient treated with it. MedPhysBench has ten seeded generators of calculation items in radiation therapy, diagnostic imaging, nuclear medicine and radiation protection, up to clinical tasks such as a TG-51 calibration worksheet. Reference answers come from code implementing the governing protocols, and a grader converts units and applies tolerance bands. From the same inputs, separate checking items test error detection, showing a colleague's worksheet or only the colleague's result, half correct and half with one planted error. On a held-out test split of 1,200 items (half for two models), 12 models scored 33.3 to 100.0% on calculation. Of the nine answers graded incorrect for the four best (99.3-100.0%), five contained model errors and four followed NCRP Report 151 on points our items misstate or leave open. Below them, most models did worst on level-3 clinical tasks, and Claude Sonnet 5.5 omitted the inverse-square correction in 19 of 20 isocentric MU items. Five models detected at least 96.7% of mostly large planted errors with at most 4% false alarms; for four of the other seven, checking only the result raised false alarms significantly. In an exploratory targeted test with 20 public cases of an omitted inverse-square correction, the three best models tested caught it in every worksheet, and three weaker models accepted 16 to 18 of 20 planted worksheets, one of them while applying the correction in most of its own calculations. Claude Opus 5.5 accepted 6 of 20 wrong results, although it applied the correction in all 20 of its own. We report the effect of two problems in our shielding items, found after the runs, and release the code, per-item outcomes and targeted-test responses.

Tue 3 NovArtificial IntelligenceComputation and Language
The gist
Medical physicists carefully check calculations that control radiation treatment to avoid mistakes that could harm patients. The authors created MedPhysBench, a set of realistic medical physics problems and error checks to see how well language models handle these critical calculations. They tested 12 language models on tasks like radiation dose calculations and error detection, finding mixed results with some models nearly perfect and others missing key corrections. The benchmark helps reveal strengths and weaknesses of AI in this precise, safety-critical area.
Open → 2611.05340v1

Quantum error codes with strong local recovery and larger distances

Plotkin-optimal pure quantum LRCs with large minimum distances from NMDS codes

Abstract: Quantum locally recoverable codes (qLRCs) are a class of quantum error-correcting codes that can recover an erased qudit by accessing only a few other qudits. This paper develops a general framework for constructing optimal pure qLRCs that attain the Plotkin-like bound, referred to as Plotkin-optimal pure qLRCs, from Hermitian dual-containing near maximum-distance separable (NMDS) codes. Focusing on a special class of NMDS codes called extended subcodes of generalized Reed-Solomon (ESGRS) codes, we determine their localities by analyzing certain subset sum problems over finite fields. By further exploiting the algebraic structures of ESGRS codes and related codes, we construct four families of Plotkin-optimal pure qLRCs with large lengths and more flexible minimum distances than existing constructions. These constructions provide strong global error-correction capability while retaining local recovery. To the best of our knowledge, they give the first families of qLRCs attaining the pure Plotkin-like bound. In addition, by using the resulting locality property, we resolve in the negative a related problem on ESGRS codes supporting combinatorial designs.

Tue 3 NovInformation Theory
The gist
Quantum computers need special codes to fix errors so that information isn't lost or corrupted. This paper creates new types of quantum error-correcting codes that let you fix mistakes locally by looking at just a few parts, while still being very good at fixing big errors overall. The authors build these codes using advanced mathematical objects called NMDS and ESGRS codes and solve tricky problems to figure out how these codes behave. Their codes reach a theoretical limit called the Plotkin bound, which means they're as good as possible in certain ways. These new codes offer better options for protecting quantum information with both local and strong overall protections.
Open → 2611.05335v1

Adaptive method speeds up convex optimization without line search

A simple adaptive accelerated optimistic dual averaging method for unconstrained convex optimization in $p$-norm geometry

Abstract: Efficient preconditioning plays an important role in large-scale first-order optimization. In this paper, we propose an adaptive accelerated optimistic dual averaging ($\text{A}^2$ODA) method for unconstrained convex optimization that adopts low-cost preconditioning based on $p$-norm geometry for $p\in[2,\infty]$. The method is line-search-free and employs a new stepsize selection technique based on an aggregated affine lower model. Its update structure is simple and unified across $p\in[2,\infty]$, with the case $p>2$ requiring no more elaborate updates than the Euclidean case $p=2$. Under a generalized local smoothness condition, we derive a convergence bound that separates the effects of constant and gap-dependent curvature, with the latter potentially yielding faster-decaying terms. In the special case of local smoothness, this bound recovers a nearly optimal convergence rate.

Tue 3 NovArtificial IntelligenceMachine Learning
The gist
Solving large math problems efficiently is often done step-by-step, but choosing the right step sizes can be tricky. The authors introduce a new method that adapts the step sizes automatically and works well for a wide range of problem types based on different geometric settings. This method does not need trial-and-error line searches, making it simpler and faster. It also comes with theoretical guarantees that show it performs nearly as well as the best possible approaches in many cases.
Open → 2611.05334v1

Context-aware forecasting improves time-series predictions with manager-worker design

CATF: A Manager-Worker Framework for Context-Aware Time-Series Forecasting

Abstract: We study context-aware time-series forecasting, in which a single target variable is predicted from its own history and a set of contextual variables, such as weather and calendar information. As the context becomes more diverse, a single model struggles to capture all of its regimes, while ensemble learning and Mixture-of-Experts approaches rely on manual data partitioning or soft routing, which increases the inference cost and hinders interpretability. We propose CATF, a Context-Aware Time-Series Forecasting framework built on a Manager-Worker architecture: a Transformer-based Manager routes each input to a single Worker based on the context, using hard routing during both training and inference. The Workers thus specialize without manual data partitioning, and any single-model forecaster can serve as a Worker. On five context-rich datasets, four horizons, and two normalization schemes, CATF improves over its standalone counterpart in 162 of 200 comparisons, the best CATF-enhanced model outperforms the best standalone baseline in 19 of 20 settings, and it outperforms the zero-shot Time-MoE foundation model in 15 of 20 settings. A case study on bike-sharing data shows that the Manager routes inputs by the calendar and that each Worker specializes in a different weekly pattern.

Tue 3 NovMachine Learning
The gist
Forecasting future data points, like bike usage or weather conditions, can get tricky when many factors influence the outcome simultaneously. The authors created a new method named CATF that uses a 'manager' to decide which specialized 'worker' model should handle each prediction based on context like weather or calendar info. This way, each worker focuses on a specific pattern without needing manual splits, making predictions more accurate and easier to understand. Tests on various datasets showed CATF often beats other forecasting models, especially for complex data with changing conditions.
Open → 2611.05325v1

Coding agent reduces cost and time of robot teleoperation data collection

PyRUA-DataFarm: LLM Agent as a Cost-Efficient Teleoperator for Real-Ready Robot Data

Abstract: Teleoperation remains the default way to collect robot demonstrations, but every episode costs robot and operator time, and every new task starts from scratch. We ask whether a coding agent can take over the teleoperator's job. In our DataFarm, the agent receives a data request and one calibration episode of the robot in the target scene and rebuilds the task in simulation: it writes the scene, an expert controller, and a success judge. The simulator supplies exact actions, and a video model conditioned on real images renders each rollout as photographic video, generating all camera views together consistently. The output is real-ready data: synchronized camera views labelled with the robot's actions, on which a policy can be trained directly and deployed on the real robot. Independent judges certify the expert and every rendered episode before admission. On five real-robot tasks, policies trained only on farm data match policies trained on as many teleoperated episodes (93 vs. 84 successes in 100 trials), and under an unseen tablecloth and coloured light they keep 87 successes where the teleoperation-trained policies fall to 46. Adapting a task is fully automatic and costs \$21 of API usage on average, paid once per task, plus \$5 for a render contract; every further episode costs \$0.80 on average for simulation, rendering, and review, with no robot or operator. One hour of three-view data for a task costs \$107 on average, these costs included, slightly below a quote of \$117 for teleoperation in China and below \$290 in labour alone in North America.

Tue 3 NovRoboticsArtificial Intelligence
The gist
Collecting robot demonstration data usually needs a human operator controlling the robot, which is costly and slow. The authors developed a system where an AI coding agent replicates the task in simulation using just one real calibration episode. This system generates realistic robot data with multiple camera views and action labels, allowing training of robot policies without using the real robot repeatedly. The result saves money and time, matching or exceeding human-controlled training performance, even in changed environments.
Open → 2611.05320v1

Llm recommendation improves accuracy with training-free dual-profile communication

HARP: Training-Free Dual-Profile Agentic Communication for LLM-Based Recommendation

Abstract: In LLM-based recommendation, memory acts as a user-level agent in a memory-augmented backbone. Yet users and items remain asymmetric: only the user is given a structured profile; it enters a bandwidth-limited reranker prompt; and it is frozen after warmup. We recast LLM-based recommendation as an agentic-communication process in four stages: BUILD a self-description, TRANSMIT it along the collaborative graph, UNDERSTAND the other side, and SYNC it from the next interaction. This formulation reveals three unresolved communication challenges: the item side never produces a comparable self-description (one-sided BUILD); profile-level signals enter only the bandwidth-limited reranker prompt rather than retrieval, where they would not compete for context tokens (prompt-trapped UNDERSTAND); and the user's description is frozen after warmup with no principled update rule (absent SYNC). We instantiate the missing stages as HARP (Homophily-aware Agentic Recommendation via dual Profiles), a training-free, three-operator addition to a frozen LLM backbone: a rule-extracted symmetric item profile (zero extra LLM calls), a channel-decomposable profile-level homophily H(phi_u, phi_i) consumed at retrieval time rather than inside the reranker prompt, and a single-pass reflective update realising in-context profile evolution without any gradient step. On four public benchmarks (Yelp, Books, MovieTV, Goodreads), HARP lifts Hit@1 over the strongest published baseline by 6.9%-24.0%, with family-wise Holm-corrected p < 1e-9 on every dataset. Ablations and a per-case attribution study show that the operators contribute complementary gains, with the retrieval-side gate as the main source; we also report the trade-off introduced by the reflective pass. We formulate agentic communication and provide a training-free instantiation. Code is available at https://github.com/Jove-Zhen/HARP.

Tue 3 NovInformation RetrievalArtificial Intelligence
The gist
Recommendation systems often try to guess what users like but usually only use detailed profiles for users, not items. The authors look at recommendation as a two-way chat where both users and items have descriptions that are shared and updated over time. They create HARP, a new method that adds item profiles and updates user profiles without retraining the model, improving recommendation accuracy on multiple public datasets. This approach helps recommendation systems understand both sides better and adapt without extra training.
Open → 2611.05319v1

Mislabeled issues reduce accuracy of bug finding tools in software

Noisy Issues, Noisy Results: Mislabeling in Information Retrieval-based Bug Localization

Abstract: Information Retrieval-based Bug Localization (IRBL) leverages bug reports to identify faulty source files. Evaluations of IRBL approaches primarily rely on labeled issues from issue tracking systems. However, prior research has shown that issue labels are frequently incorrect in open-source projects, threatening the validity of IRBL evaluations. Existing studies have primarily examined traditional IRBL techniques on small datasets, overlooking modern approaches and the partial overlap between noisy and cleaned datasets. In this paper, we conduct a large-scale empirical study to investigate the prevalence and impact of mislabeled issues in IRBL benchmarks. We analyze five benchmark datasets comprising over 55,000 issue reports and find that, on average, 34.82% of issues are mislabeled. We further evaluate six IRBL techniques, spanning traditional, deep learning-based, and large language model-based approaches using the widely adopted Ye et al. benchmark and statistical methods that account for dataset overlap. Our results show that removing mislabeled issues from evaluation datasets significantly reduces measured performance across all six techniques, with Mean Reciprocal Rank decreasing by 4.68%-21.74%. Although mislabeling does not change the relative ranking of techniques, it affects the magnitude of their performance differences. These findings highlight the importance of reliable evaluation data for ensuring valid and meaningful comparisons of IRBL techniques.

Tue 3 NovSoftware Engineering
The gist
Bug-finding tools use bug reports to guess where bugs are in software code. This paper shows that many bug reports have incorrect labels, which affects how well these tools seem to work. The authors studied a large number of bug reports and found about one-third were mislabeled. When these wrong labels were removed, the bug-finding tools performed worse than expected. The paper highlights that to fairly compare bug-finding tools, the bug report data needs to be accurate.
Open → 2611.05314v1

Multi view skill learning boosts dynamic agent self evolution

MDSKILL: Learning to Internalize Skill Memory through Multi-View Distillation for Efficient Dynamic Agent Self-Evolution

Abstract: Skill memories encode past experiences as textual prompts to improve reinforcement learning (RL) for self-evolving agents. Complementing RL, On-Policy Self-Distillation (OPSD) provides dense, fine-grained supervision to internalize knowledge from skill-guided trajectories and accelerate policy learning. However, self-generated memories often contain noisy supervision and functionally entangled, redundant, or conflicting knowledge, making direct distillation difficult. Under limited training budgets, these issues can hinder knowledge internalization and even degrade performance. To address this problem, we propose MDSKILL, a multi-view distillation approach for skill memory internalization. MDSKILL organizes skill memories into three complementary functional views (state grounding, action planning, and execution control) and selects high-quality skills using dynamic metrics to construct view-specific and integrated reasoning branches. OPSD then transfers and consolidates complementary experiential knowledge across these branches into a shared policy, enabling efficient skill internalization and continuous agent self-evolution. We evaluate MDSKILL on three agent benchmarks against RL, skill-augmented, and self-distillation baselines that do not rely on stronger external teacher models. Without additional computational overhead, MDSKILL improves upon SOTA performance by up to 7.1% and 8.1% on ALFWorld and WebShop. Extensive ablations and evolution analyses further validate its effectiveness in knowledge internalization and policy improvement. The code is available at https://anonymous.4open.science/r/MDSKILL-CF53.

Tue 3 NovComputation and Language
The gist
Improving how agents learn to do tasks better by remembering past skills can be tricky because the memories might be noisy or confusing. The authors propose a new way, called MDSKILL, that looks at these memories from three different perspectives to separate useful information from noise. This helps the agent learn more efficiently and improve over time without extra computing power. Tests show this method works better than existing ones in several agent environments.
Open → 2611.05313v1

Roundtrip shortest path approximation advances speed and accuracy in directed graphs

Roundtrip All-Pairs Shortest Paths in Directed Graphs

Abstract: We study approximation algorithms for All-Pairs Shortest Paths (APSP) in directed graphs under the roundtrip metric. In directed graphs, even finite-factor approximation of ordinary one-way distances must distinguish reachable from unreachable vertex pairs, and therefore computes transitive closure, a problem equivalent to Boolean matrix multiplication (BMM) under standard reductions. The roundtrip distance, defined as $\text{dist}_G(u \leftrightarrows v) = \text{dist}_G(u \to v) + \text{dist}_G(v \to u)$, offers a natural and robust relaxation. It measures the cost of traveling from $u$ to $v$ and back, satisfies the triangle inequality, and is inherently symmetric. While this metric has become central to the study of directed roundtrip spanners and compact routing, the fundamental problem of all-pairs roundtrip distance approximation has remained largely unexplored. In this work, we present a comprehensive study of roundtrip APSP and distance oracles, presenting several new lower and upper bounds. On the algorithmic side, our main result is a combinatorial algorithm that computes a stretch-$3$ approximation to all-pairs roundtrip distances in $\widetilde{O}(n^2 + \min\{m\sqrt{n},\, m^{1/3}n^{5/3}\})$ time. For edge weights in $[1,W]$, we also obtain a $(3+\varepsilon)$-approximation in $\widetilde O((n^{2.037}+nm^{2/3})\log(nW)/\varepsilon)$ time and a $(4+\varepsilon)$-approximation in $\widetilde O(n^{2.032}\log(nW)/\varepsilon)$ time using fast matrix multiplication. On the hardness side, we show that any stretch below $3$ would imply a breakthrough for BMM. We also obtain additional tradeoffs between stretch and running time.

Tue 3 NovData Structures and Algorithms
The gist
Finding the shortest roundtrip paths between all points in a directed network is challenging because some points can't be reached from others. The authors study a special metric called roundtrip distance, measuring the cost to go from one point to another and back, which is more manageable. They present new algorithms that can quickly estimate these roundtrip distances within a factor of 3, and show that improving on this factor is very hard. Their results offer both faster methods and limits on how well these distances can be approximated.
Open → 2611.05311v1

Compact neural network predicts gravitational wave signal strengths quickly

$Φ$asmaNet: A Staged Spectral Token-Refinement Architecture for Fast Gravitational-Wave Signal-to-Noise Ratio Prediction

Abstract: Quantifying selection effects in gravitational-wave population studies requires millions of costly signal-to-noise ratio (SNR) calculations. We present $Φ$asmaNet, a compact neural architecture for structured tabular regression, with staged spectral refinement as an explicit architectural prior. Learned input tokens are refined through ordered attention-based $Φ$-Stages, each augmented by a $Φ$-Refractor subspace-mixing module, then revisited through gated top-down $Φ$-Feedback. Applied to the 11-dimensional parameters of precessing, higher-mode binary black hole signals (IMRPhenomXPHM), it predicts phase-averaged optimal SNR for a single detector at fixed Advanced LIGO design sensitivity. With approximately 732k parameters, it outperforms MLP, 1D-ResNet and Transformer-encoder baselines under matched training across $10^5$--$10^6$ samples. At $10^6$ samples, it achieves $100-\mathrm{MAPE}=98.73\%$ on the held-out test set, $99.29\%$ after rank-preserving monotonic (PCHIP) calibration, and $99.39\%$ ($R^2=0.9998$) in the detection-relevant regime $ρ>8$, with stable accuracy across independent dataset realizations. On a single GPU, it sustains approximately $1.2\times10^5$ SNR evaluations per second and processes a $10^6$-injection catalogue end-to-end in approximately 8.3 s, about two orders of magnitude faster than conventional waveform-and-inner-product calculations on a 16-core CPU. Exact distance rescaling through $ρ\propto1/d_L$ supports repeated catalogue-wide detectability evaluations. The fully documented pipeline is intended as a reproducible benchmark, while results on public tabular datasets indicate competitiveness beyond gravitational-wave applications. Although demonstrated for a fixed single-detector configuration, the construction supports extensions to detector networks and epoch-specific sensitivities. (Abridged)

Tue 3 NovMachine Learning
The gist
Calculating how strong gravitational wave signals are is usually very slow and costly. The authors designed a new, small neural network called ΦasmaNet that predicts signal strength much faster by refining input information step-by-step. It works well on complex black hole data and is much quicker than standard methods on regular computers. This speed gain can help scientists analyze many signals efficiently when studying the universe.
Open → 2611.05309v1

Random oracles show new hardness results for total search problems

TFNP in the Random Oracle Model

Abstract: We determine which major $\TFNP$ classes are hard in the random oracle model (ROM). Prior work establishes average-case hardness of highly structured subclasses of $\TFNP$ from strong cryptographic assumptions such as LWE and indistinguishability obfuscation. It is not known whether weaker assumptions such as one-way functions imply hardness of any of the standard $\TFNP$ subclasses, even in the worst case. The ROM, where all parties have query access to a random function, lies, morally, between these two regimes: a random function is one-way, but public-key cryptography cannot be built from it in a black-box way. We refer to this setting as \emph{Romantica}. Our first result settles a long-standing open problem: $\PPAD$, the class of total search problems reducible to finding a Nash equilibrium, is hard on average in Romantica. Combined with the known hardness of PLS (local search), this gives average-case hardness of $\EoPL = \PPAD \cap \PLS$. In contrast, we show that $\UEoPL$ can be solved in Romantica with polynomially many oracle queries by a computationally unbounded solver, a sharp distinction between $\EoPL$ and $\UEoPL$. This resolves the black-box hardness landscape of all major $\TFNP$ classes in Romantica. Finally, we initiate the study of separations between $\TFNP$ subclasses in Romantica: $\PWPP$ and $\PPA$ do not reduce to $\PLS$ under \emph{public-coin} reductions.

Tue 3 NovComputational Complexity
The gist
The paper studies how hard it is to solve certain guaranteed-to-have-solutions problems (called TFNP) when all parties can access a truly random function, known as the random oracle model. The authors solve a long-standing question by showing that a well-known class of problems related to finding equilibria, called PPAD, is on average hard to solve in this setting. They also draw new lines between subclasses of these problems, identifying what can and cannot be efficiently solved with such oracles. This advances the understanding of problem difficulty when only minimal cryptographic assumptions hold.
Open → 2611.05308v1

Language models work well without long context windows

You don't need long context

Abstract: Later tokens are costlier to generate than earlier tokens. On frontier open weight models, the disparity in cost may rise to as much as 7x. Through frequent compaction, we show across a broad range of long-horizon and long-input tasks that frontier language models sacrifice little to no task accuracy when maintaining short contexts. We further demonstrate that LLM performance does not collapse on long-horizon software engineering tasks even when taking at most one action per context, and based on that we outline the concept of semantic state space models (SSSMs). Our findings question the need for long-context language models.

Tue 3 NovArtificial Intelligence
The gist
Generating later parts of a text often takes more computing time than earlier parts. The authors show that large language models can perform almost as well on many tasks even when only focusing on short pieces of context frequently. They demonstrate this especially in tasks like software engineering, where the model doesn't need to consider a long history to do well. This suggests that using very long contexts might not be necessary to get good results.
Open → 2611.05306v1

Looped transformers cut key value cache size with vector compression

LoopVQ: Sub 1-bit KV Cache Quantization for Looped Transformers

Abstract: Looped transformers are a parameter-efficient alternative to standard transformers for language modeling. By reapplying the same layers across multiple loop steps, recent looped language models match the performance of non-looped models several times their size. While this architecture effectively reduces parameter memory, each loop step still stores its own keys and values, so the key-value (KV) cache grows linearly with the number of loop steps and becomes the main memory bottleneck. We observe that the KV cache of looped models is highly redundant along the loop axis and that the loop steps differ substantially in their sensitivity to quantization. Based on these observations, we propose $\textbf{LoopVQ}$, a KV cache vector quantization method for looped transformers that codes channels of multiple loop steps jointly, and fine-tunes the codebooks to match the output of the full-precision model. At 0.5 bits per element, LoopVQ outperforms existing KV cache vector quantization methods for standard LLMs on general, long chain-of-thought reasoning, and long-context retrieval tasks with Ouro and Huginn models. Its design is orthogonal to these methods, and combined with TaSQ, it retains much of the BF16 accuracy even at 0.25 bits per element. We also implement LoopVQ in SGLang, where it nearly halves the decode latency at a 32K-token context and raises the peak serving throughput by up to $4.3\times$ and $6.1\times$ on the 1.4B and 2.6B Ouro models compared to the BF16 baseline.

Tue 3 NovMachine LearningArtificial IntelligenceComputation and Language
The gist
Language AI models use repeating layers called looped transformers to save memory on their parameters. But these still store lots of information during each loop, which takes up a lot of space. The authors found that this stored info is quite repetitive and can be compressed without losing much detail. They created LoopVQ, a method that shrinks this stored data using clever coding and fine-tuning, allowing models to run faster and handle longer texts efficiently.
Open → 2611.05304v1

Quantum advantage coexist with easy classical problems and limited security impact

Quantum Advantage has Few Complexity Implications

Abstract: We consider the complexity implications of proofs of quantumness and (quantum verifier) oblivious state preparation. We show that both of these objects can coexist with the easiness of nondeterministic computation. That is, we give evidence that proofs of quantumness can exist when $\mathsf{P} = \mathsf{NP}$ and that (quantum verifier) oblivious state preparation can exist when $\mathsf{BQP} = \mathsf{QCMA}$. In particular, we give a classical oracle relative to which (1) $\mathsf{P}^\mathcal{O} = \mathsf{NP}^\mathcal{O}$ (2) $\mathsf{BQP}^\mathcal{O} = \mathsf{PSPACE}^\mathcal{O}$ (3) Proofs of quantumness exist. In particular, there exists a language in $\mathsf{IP}^\mathcal{O} \subseteq \mathsf{BQP}^\mathcal{O}$ which is hard on average against $\mathsf{P}^\mathcal{O}/poly$. We give a unitary oracle such that (1) $\mathsf{BQP}^\mathcal{O} = \mathsf{QCMA}^\mathcal{O}$ (2) Quantum verifier oblivious state preparation exists. These oracle separations directly imply a number of related consequences. For example, our first result implies that proofs of quantumness cannot be used to construct classical or quantum cryptography with a relativizing proof. Our second result implies that quantum computation/classical communication oblivious transfer cannot be used to construct post-quantum one-way functions with a relativizing proof.

Tue 3 NovComputational ComplexityCryptography and Security
The gist
This paper studies how proving that a computer is truly quantum (a quantum advantage) does not necessarily mean that some classical computer problems become hard or cryptographic tasks become possible. The authors show that there can be examples where quantum proofs of quantumness exist even if famous classical problems can be solved easily. They also demonstrate situations where certain quantum state preparations are possible even when related complexity classes are equal. Their findings suggest that quantum advantages do not automatically imply new classical or quantum security features.
Open → 2611.05303v1

Pose-robust design improves force and speed in human-sized robot hands

PACT: Pose-Robust Actuation Co-Design for Tendon-Driven Robotic Hands

Abstract: Humanoid robotic hands must provide sufficient force, speed, and backdrivability within a human-scale envelope. Tendon-driven transmissions address this challenge by relocating actuators to the palm and forearm, but routing paths, moment arms, and capstan dimensions jointly determine both force capability and joint speed, so selecting them sequentially satisfies one requirement at the expense of the other. This paper presents a pose-robust actuation co-design for tendon-driven robot hands (PACT) framework that optimizes tendon routing, moment arms, and capstan dimensions under pose-dependent force requirements and drivetrain-bandwidth constraints. A feasible-force formulation enforces actuator bounds and equilibrium at all joints, while a max-min objective maximizes task-force coverage at the weakest pose. Applied to a four-degree-of-freedom finger, the framework produces an asymmetric N + 1 tendon topology using quasi-direct-drive actuators. Across eight poses, the design achieves task-force coverage of 0.88-1.00 and a predicted 5 Hz minimum isolated-joint flexion/extension bandwidth within a 70th-percentile human-size envelope. Prototype measurements deviate from predictions by up to 24.5%, primarily due to unmodeled transmission losses. These results indicate that co-designing routing with the drivetrain can meet pose-dependent force requirements without relaxing the bandwidth constraint, paving the way for human-sized robotic hands with human-level performance.

Tue 3 NovRobotics
The gist
Robot hands that mimic human hands need to be strong, quick, and responsive, but creating such hands is challenging because moving parts must work together perfectly. The authors developed a method called PACT that plans how tendons and motors inside a robot hand should be arranged to keep performance consistent across different hand positions. Their approach balances force and speed needs simultaneously, rather than one after the other, resulting in a robot hand design that works well in many poses and fits human hand size. Tests on a prototype showed results close to their predictions, indicating this method can help build more capable robotic hands.
Open → 2611.05302v1

Counterexamples show some edges must flip in plane spanning trees

Counterexamples to the Happy Edge Conjecture in Plane Spanning Trees

Abstract: We study the problem of reconfiguring plane, straight-line spanning trees on point sets in the plane. A flip is a reconfiguration step in which one edge of a tree is replaced with another, yielding again a plane spanning tree. For a given point set $P$, the flip graph has a vertex for each plane spanning tree on $P$, and an edge between any two trees that differ by a single flip. The folklore happy edge conjecture suggests that any edge shared by both the initial and the target tree (a happy edge) is never flipped in a shortest flip sequence. This conjecture was computationally verified for up to 10 points in convex position. In this paper, we disprove this conjecture both on general point sets and on point sets in convex position by providing two counterexamples on $16$ and $30$ points, respectively. The counterexample for point sets in general position also holds for compatible flips, while the happy edge property holds for compatible flips in convex point sets as shown by Aichholzer, Dorfer, and Vogtenhuber [GD 2025].

Tue 3 NovComputational Geometry
The gist
This paper looks at how to change one drawing of a connected network of points into another by swapping edges without crossings. A common belief was that edges shared by the start and end drawings would never need to be changed in the shortest path to transform one into the other. The authors found examples with 16 and 30 points that prove this belief false, showing that even shared edges might have to be flipped for an efficient change. This challenges previous assumptions in the study of these geometric networks.
Open → 2611.05300v1

Hardness of learning functions linked to noise masking with channels

Universal Hardness From Masking Channels

Abstract: We prove a broad learning-theoretic generalization of the celebrated hardcore lemma concerning the average-case complexity of computing a Boolean function (Impagliazzo, 1995). Our starting point is the observation that the classic notion of a hardcore measure, which reweights a function's input distribution, is equivalent to an input-dependent masking channel that injects randomness into the function's output distribution until it appears fully pseudorandom. The analogue of density of the measure is the fidelity of the channel. From this viewpoint, we develop a general framework for certifying hardness that allows for non-Boolean functions $f$ and a wide range of notions of hardness besides the classic 0-1 loss, by choosing the right notion of fidelity via convex duality. We show the difficulty of learning $f$ using a class $\mathcal{C}$ to minimize a convex loss is tightly characterized by the maximum fidelity possible for a masking channel, which measures the least amount of noise the channel must add to hide the structure of $f$ and make it $\mathcal{C}$-indistinguishable from random noise. Using our framework, we derive a number of multiclass generalizations of the hardcore lemma, and reveal some unexpected subtleties in going to larger alphabets. We construct a universal masking channel that applies to many natural notions of hardness simultaneously. Such channels are dual to omnipredictors, which optimize multiple losses at once (Gopalan, Kalai, Reingold, Sharan, and Wieder, 2022). We observe a symmetry between masking channels and generalizations of the hardcore lemma using pseudoentropy. We present a tight characterization of pseudoentropy using the MaxEnt algorithm from machine learning. A long line of research has shown that learning and hardness are two sides of the same coin; our framework gives a crisp and general formulation of this principle via convex duality.

Tue 3 NovMachine LearningComputational Complexity
The gist
The paper studies how hard it is to learn or predict the outputs of complex functions by adding noise that hides their patterns. The authors connect a classic idea about hard-to-compute functions with a way of injecting randomness to make outputs appear random. They develop a general method that works for many types of functions and learning goals, showing that the difficulty of learning matches how much noise is needed to conceal the function’s structure. This approach also ties to ideas in machine learning and information theory, giving a broad framework for understanding when and why certain learning problems are hard.
Open → 2611.05296v1

Geometric regularization boosts online reinforcement learning success rates

GSBR: Geometric Support Behavior Regularization for Online RL

Abstract: Regularizing online reinforcement learning (RL) toward a pretrained base policy can improve sample efficiency and learning stability, but regularization that is too restrictive limits how much the policy can improve. Base policies -- typically diffusion or flow-matching models trained by imitation learning on large, diverse datasets -- capture many behaviors that are reasonable but suboptimal. Existing regularizers using such base policies are too restrictive in one of two ways: behavioral cloning regularizers pull the actor toward the full base-policy distribution, penalizing it for discarding suboptimal modes, while hard support constraints forbid improvements that lie just outside the base policy's support. We propose Geometric Support Behavior Regularization (GSBR), which penalizes actions by their distance from the base policy's support. Actions within the support incur no penalty, so the actor can concentrate on high-value modes; outside the support, where value estimates are less reliable, the penalty grows smoothly with distance while still permitting improvement when the value gained outweighs the penalty. GSBR estimates this distance from a finite set of base-policy samples, so it requires only sample access to the base policy. Across 19 tasks on four robotic benchmarks, GSBR raises the average success rate from 33% for the base policy to 95%, achieving the highest average success rate and throughput among all compared methods, with about 23% higher normalized throughput than the next-best RL method. Project website and open-source code at https://charlesxu0124.github.io/gsbr/ .

Tue 3 NovRoboticsMachine Learning
The gist
Teaching robots to improve their actions by learning from a pre-trained model can be tricky because sticking too close to the model limits improvement, while straying too far can lead to mistakes. The authors found a new way to gently guide learning by only penalizing actions that differ too much from the model’s typical actions, allowing room for better choices. Their method, called Geometric Support Behavior Regularization (GSBR), lets robots learn more effectively and reliably. Testing on many tasks showed it greatly increased success rates compared to other methods.
Open → 2611.05295v1