Week beginning 2nd November 2026

Every computer science paper posted to arXiv this week, with plain-language summaries and practical uses for each one. Includes commercial applications where relevant.

Video-Coder trains agent to generate videos using 3D scene code

Video-Coder: Reinforcing Agentic Coding for Video Generation

Abstract: Recent years have witnessed remarkable progress in video generation in terms of visual quality and temporal consistency. However, generating videos with precise spatial structure, coherent motion dynamics, and controllable scene composition remains challenging. In this paper, we introduce Video-Coder, the first attempt to train a code-driven video generation agent, which autonomously writes and executes code to construct a dynamic 3D scene (Draft Video) that provides structure and motion signals to downstream video generators. To support this paradigm, we design a dedicated data pipeline and curate two high-quality datasets, Video-Coder-SFT-6k and Video-Coder-RL-2k, which contain diverse prompts and ground-truth reference videos. We further develop the Video- Coder Harness, a unified interactive environment integrating code execution, 3D scene rendering, and execution feedback for agent training and inference. We then train Video-Coder with SFT fol- lowed by harness-native agentic reinforcement learning with dual reward feedback, which combines execution-based and video-based rewards. Additionally, we design an annealing training strategy that gradually reduces the execution reward over time, allowing the model to rely more on the video reward in the later training stages. Experiments show that Video-Coder achieves significant gains, improving Minimax-H3 by approximately 7 points on PhyGenBench and 24 points on VBench-2.0. We hope this work can serve as an open foundation for coding agents in video generation, and we fully open-source our data, models, and code

Fri 6 NovComputer Vision and Pattern Recognition
The gist
Making realistic videos that show correct shapes, smooth motion, and easy control is hard. The researchers created Video-Coder, a system that learns to write and run code building 3D scenes which guide video creation. They trained the system on new video and code data with rewards based on how well the code runs and how good the videos look. This approach improved video generation quality and offers an open framework for future coding agents in video creation.
Open → 2611.09894v1

Generalist AI controls robots better than specialist policies in manipulation tasks

On Agentic Manipulation Policies

Abstract: Recent work on robot manipulation has focused on specialist policies trained on demonstrations. We show that generalist AI models can control manipulators more reliably than specialist policies such as vision-language-action models (VLAs) and world-action models (WAMs). We systematically analyze agentic manipulation policies (AMPs), in which a generalist AI model commands the manipulator directly, adapting its actions as the task unfolds. We present AMP1, a reference harness that runs unchanged across single-arm, bimanual, and mobile manipulation. AMP1 achieves state-of-the-art results on the RoboLab-120 and CaP-Gym benchmarks, with no demonstrations or task-specific training. On RoboLab-120, AMP1 reaches an 85.6\% success rate zero-shot, compared to 49.2\% and 42.9\% for leading VLA and WAM policies. The agent succeeds zero-shot in 104 of 108 real-world trials spanning twelve tasks and three robot instances, reducing failure rates by 20x and 15x relative to strong VLA and WAM baselines. The basic harness supplies no grasping, pushing, or placing skills; the agent develops its own strategies, such as searching for hidden objects, using objects as tools, and calibrating its cameras. With the addition of a persistent memory store, the agent can also learn from experience: an augmented harness with a memory representation that is carried across episodes lowers the failure rate on RoboDojo bimanual manipulation tasks by 4.6x relative to zero-shot deployment. Our analysis suggests that AMPs are substantially more general and robust than specialist manipulation policies, providing a promising foundation for robot manipulation.

Fri 6 NovRoboticsArtificial IntelligenceComputer Vision and Pattern Recognition
The gist
Robot hands need plans to pick up and move things, and usually they learn from examples made for each task. This paper shows that a general-purpose AI model can directly control robot arms better than specialized methods without needing any examples or training for specific tasks. The AI learns its own ways to solve problems like finding hidden objects or using tools, and it even improves from experience when given memory. This approach works well on many different robots and tasks, making robot control more flexible and reliable.
Open → 2611.09892v1

Agentic reasoning caches speed up problem solving on CPUs

CPU-ARC: Agentic Reasoning Caching for on-CPU Reasoning Reuse

Abstract: Large language models reinvent the wheel all the time. They conflate task-solving with the execution of the solutions, which forces them to solve every problem from scratch. We show that once a task has been reasoned through, the application of its solution to a new problem instance can be done very efficiently and with little involvement from language models. We introduce agentic reasoning caching, a method for constructing robust CPU-executable agentic reasoning caches (ARCs) from LLM reasoning traces. ARCs show on-par performance with frontier LLMs across a range of difficult mathematical and scientific tasks, are fully explainable, continually trainable, robust to input perturbations, and 16-291x cheaper to invoke than the source model.

Fri 6 NovArtificial Intelligence
The gist
Solving problems with large language models (LLMs) usually means starting from scratch every time, which wastes time and computing power. The authors show that once a problem’s solution is figured out, it can be reused for similar problems with much less computing effort. They introduce a method to build reasoning caches that run efficiently on ordinary CPUs by storing reasoning steps from LLMs. These caches work as well as top LLMs on hard math and science tasks, are explainable, can improve over time, resist small input changes, and cost much less to use.
Open → 2611.09891v1

Framework verifies training process integrity for deep learning models

SciCheck: A Framework for Verifying the Integrity of Deep Learning Training

Abstract: Deep learning training is difficult to verify within a scientific workflow: its architecture, hyperparameters, and procedure are rarely fixed until training has been attempted, and two honest runs never produce the same weights, so recomputation cannot serve as a check. We present SciCheck, a framework in which the scientist explores training configurations freely and posts a blueprint to a provenance ledger for each candidate they want verified, and a verifying scientist judges the resulting run in two layers: a statistical judge model that compares per-step gradient statistics against the verifier's own reference run, and a spot-check that re-executes randomly chosen training segments whose checkpoints are committed to the ledger one epoch at a time. On an MLP, a CNN, and an autoencoder at 100k-500k parameters, under gradient sign flipping, label poisoning, and fabricated runs, SciCheck reaches F1 of 0.966, 0.906, and 0.976 while rejecting 0-4.4% of honest runs. For the attacks we test, the spot-check accounts for most of this accuracy, and we characterize what each layer can detect. The effective-signal statistic falls as $(1-2s)^2$ under a sign flip of severity $s$, so gradient statistics alone catch strong enough sign flips, while fabricated runs that replay genuine statistics look no more anomalous than honest runs to any statistical detector we test. The spot-check catches fully fabricated segments with probability at least $1-(1-s)^k$ for $k$ sampled segments when the draws stay hidden until the run is committed, which roughly matches our measurements and lets a verifier choose $k$ for a target soundness. Verification costs 1.5-2.3x one retraining, mostly for the verifier's reference run; each submission's spot-check takes under 1.5 s, and per-epoch commitments reduce checkpoint storage 5-17x compared with keeping every checkpoint.

Fri 6 NovCryptography and Security
The gist
Training deep learning models can be hard to verify because results vary every time and it's difficult to check if the process was done honestly. The authors created SciCheck, a method that records how training is done and lets a verifier check if the training matches expectations. It uses a two-step process: comparing statistics during training and re-running random segments to find any cheating or mistakes. This approach was tested on several model types and detected many problems while rarely rejecting honest efforts.
Open → 2611.09889v1

Scenario orchestrator improves testing of autonomous driving policies

Scenario Orchestration for Closed-loop Policy Evaluation of Autonomous Driving

Abstract: Scenario-based simulation is central to evaluating autonomous-driving policies, but a scenario scripted before execution (i.e., with predetermined, fixed actor routes and speeds) may not preserve its intended interaction once the tested ego policy responds in closed loop. Scripted scenarios cannot adapt to unanticipated ego behavior, while learned traffic actors may remain reactive without reliably realizing a particular scenario intent. We introduce a scenario orchestrator that continuously monitors the joint traffic state and adapts non-ego actors through re-timing, re-routing, and role reassignment for creating a specific scenario intent. At each step, the orchestrator solves a constrained optimization problem that preserves the intended interaction while limiting interventions and maintaining traffic feasibility. We further distinguish scenario realization from policy failure, allowing a test to first be judged based on whether the intended interaction occurred and then by how the ego policy responded. Experiments in the CARLA simulator across multiple scenario families and driving policies show that orchestration realizes targeted interactions more reliably than scripted and learned actor-level baselines, particularly under variations in initial conditions and ego behavior. These results support closed-loop scenario orchestration as a tool for controlled and reproducible policy evaluation.

Fri 6 NovRobotics
The gist
Testing self-driving car programs is tricky because the behavior of other cars on the road needs to respond realistically to the self-driving car's actions. The authors introduce a system that actively adjusts how other cars drive during simulation tests, making sure the test scenarios unfold as intended even when the self-driving car behaves unexpectedly. This method helps separate cases where the test scenario didn’t happen as planned from when the self-driving car actually failed. Their experiments show this approach leads to more reliable and repeatable tests compared to traditional fixed or reactive methods.
Open → 2611.09888v1

ReLU networks with one layer are closed but two layers are not

On the (non-)closedness of the set of ReLU networks

Abstract: We prove that the set $\mathcal{N}_N$ of ReLU networks with one hidden layer and at most $N\in\mathbb N$ neurons is weakly closed in $W^{1,p}(Ω)$, for a bounded connected open set $Ω\subset\mathbb R^d$. Consequently, every coercive, weakly lower semicontinuous energy on this space attains its minimum over $\mathcal{N}_N$. This covers the Deep Ritz method with convex integrands, Sobolev training and Lipschitz learning. Moreover, as the weight decay parameter tends to zero, minimizers of the regularized problem converge, up to subsequences, to minimizers with minimal parameter norm. We also prove that the set of ReLU networks with two hidden layers of bounded widths is not closed in $W^{1,p}(Ω)$ or in $C(\overlineΩ)$. This disproves a conjecture of Petersen, Raslan and Voigtlaender.

Fri 6 NovMachine Learning
The gist
The paper finds that certain simple neural networks with one hidden layer behave nicely when viewed in a math space used for functions, meaning solutions to optimization problems exist within this set. However, neural networks with two hidden layers do not have this property, disproving a previous guess by other researchers. This result affects how we understand and work with neural networks when training with certain mathematical techniques. The authors also show that as certain penalties shrink, solutions approach those with the smallest weight norms.
Open → 2611.09887v1

Multi-person motion prediction captures diverse possible futures

FlowMoP: Stochastic Multi-Person Motion Prediction

Abstract: Predicting the future motion of multiple people is inherently stochastic: the same observed history admits many plausible continuations depending on intent, coordination, and social context. Yet the dominant paradigm in multi-person 3D motion prediction remains deterministic, with existing methods producing a fixed number of outputs per agent. In contrast, we present a conditional flow matching framework that jointly generates diverse future motions for multiple agents, modeling both global trajectories and root-relative poses. A B-spline reparameterization compresses the generative state space while enforcing temporal smoothness, and a dual-stream transformer conditions each agent's predictions on observed neighbor motion for interaction-aware forecasting. Our method achieves state-of-the-art performance on CMU-Mocap (UMPM) and 3DPW, outperforming deterministic baselines on joint position error, pose error, and final displacement error despite producing a full predictive distribution. We additionally establish the first motion prediction baseline on WorldPose, a large-scale professional soccer dataset, where social conditioning demonstrably concentrates predictive uncertainty along interaction-constrained directions.

Fri 6 NovComputer Vision and Pattern RecognitionMachine Learning
The gist
Predicting how groups of people will move in the future is difficult because many different outcomes are possible depending on their intentions and interactions. The authors propose a new method that generates many possible future motions for multiple people at once, taking into account how they move and interact. Their approach uses advanced techniques to make these predictions smooth and more accurate. Tests show it works better than older methods on several motion datasets, including one capturing professional soccer players. This method can better model uncertainty and social influence in movement prediction.
Open → 2611.09882v1

Self supervised 3d learning improves zeolite property predictions

ZeoBench: A Benchmark for Self-Supervised Learning on 3D Zeolite Representations

Abstract: Zeolites are an important class of porous crystalline materials with broad applications in gas storage, separations, and catalysis. Although hundreds of thousands of experimentally realized and hypothetical zeolite structures are known, identifying materials optimized for a target application remains challenging because property labels are expensive to obtain and available only for limited structure-molecule pairs. While prior work has demonstrated that 3D neural representations can predict zeolite properties effectively, it remains unclear which representation-learning strategies are most effective in the low-data regime relevant to materials discovery. We present ZeoBench, a benchmark for self-supervised learning on dense 3D representations of all-silica zeolites, and evaluate the resulting features on six existing downstream adsorption-property prediction tasks, across a range of training set sizes. Our study compares self-supervised 3D pretraining on volumetric zeolite data, adaptations of image-pretrained 2D ConvNets and vision transformers to 3D via multiview and channel-inflation strategies, and 3D ConvNets pretrained on out-of-domain volumetric datasets, alongside hand-crafted descriptors and supervised baselines. Using our pretraining and evaluation framework, we find self-supervised 3D representations outperform existing methods and achieve state-of-the-art performance across both in-domain label regimes and for the unseen domain of metal organic frameworks. Learned representations consistently outperform hand-crafted descriptors, and convolutional architectures are generally more effective than vision transformers in this setting. These results establish ZeoBench as a practical benchmark for 3D representation learning in zeolites and provide guidance for data-limited adsorption property prediction.

Fri 6 NovComputer Vision and Pattern Recognition
The gist
Zeolites are materials used for things like gas storage and filtering, but figuring out which ones work best is hard because testing them is expensive. The authors created ZeoBench, a benchmark to test different computer methods that learn about zeolites from 3D images without needing lots of labeled data. They found that self-supervised 3D learning methods can predict properties better than older techniques and work well even when data is scarce. These methods also help with predicting properties for similar materials that were not seen before.
Open → 2611.09880v1

Portable method reveals hidden computer timing delays without clocks

PhotoFinish: Portable Timerless Probing of Microarchitectural Latencies

Abstract: Timing measurements are a fundamental building block of microarchitectural attacks, enabling software to convert otherwise invisible latency differences into architectural observations. Thus, restricting high-resolution timers is a common defense, especially in constrained environments such as web browsers. Timerless probing primitives provide an alternative approach. Instead of reading or constructing a timer, they observe architectural events that correlate with the microarchitectural state. However, such primitives typically rely on platform-specific behavior, and none generalizes across the wider computing landscape. In this paper, we present PhotoFinish, a portable timerless probing primitive that converts latency differences directly into an architectural value. PhotoFinish races an operation under test against a fixed reference in two parallel threads that then write unique values to the same shared location, resulting in a latency-dependent architectural value. PhotoFinish only requires parallel execution and shared memory, without constructing or reading a clock. We evaluate PhotoFinish on 38 CPUs spanning four ISAs and demonstrate reliable cache state classification across widely different microarchitectures, with comparable fidelity when compiled to WebAssembly and executed inside a browser. We further use PhotoFinish in AES T-table and Evict+Reload attacks, show that it applies beyond caches to TLB and execution-engine latencies, and demonstrate sufficient precision to identify the LLC slice of an address. Our results demonstrate shared-memory races as a generic and precise replacement for explicit timing, showing that restricting timers alone does not prevent software from observing fine-grained microarchitectural latency differences.

Fri 6 NovCryptography and Security
The gist
Measuring tiny delays inside a computer helps find hidden clues about how it works or is being attacked. The authors found a way to do this without using clocks or timers, which are often blocked to stop spying. Instead, their method uses two parts of a program racing to write to the same place, turning invisible delays into something the computer can see directly. This approach works on many types of computers, even inside web browsers, and can detect details like cache states and security vulnerabilities.
Open → 2611.09879v1

Graded convolutional networks improve image recognition under blur

Graded convolutional networks: scale invariance without the scale and robustness to unknown blur

Abstract: The Gaussian jet of an image is a graded vector space: a dilation by $λ$ multiplies derivatives of order $k$ by $λ^{-k}$. Local graded convolutions are exactly homogeneous differential operators, and a local feature is dilation-invariant if and only if it factors through the scale-normalized jet or, without the scale, through the retraction onto the weighted sphere of the grading. Under unknown Gaussian blur the retraction changes only by a change of scale, whereas the scale-normalized jet acquires a grading factor that no radial normalization removes. At the zero jet the retraction separates image families that radial normalizations and continuous classifiers cannot. Networks built on the retraction are universal for invariant features. On MNIST such a network keeps 88.4% accuracy under a two-pixel blur, against 66.2% for the same network on scale-normalized derivatives; in Lindeberg's Gaussian derivative network the retraction raises accuracy at that blur from 91.5% to 95.1%.

Fri 6 NovComputer Vision and Pattern RecognitionMachine Learning
The gist
Images can be blurry or scaled differently, which makes it hard for computer programs to recognize what's in them. The authors developed a new way to process images using something called graded convolutional networks that handle different image sizes and unknown blurs better. Their method keeps much higher accuracy when recognizing digits even if the images are blurred. This approach helps the network focus on important features that don’t change with scale or blur.
Open → 2611.09878v1

Tendon-driven robots locate contact points using tendon data alone

Locating Contact on Tendon-Driven Continuum Robots From Tendon Measurements Alone via Constrained Moving Horizon Estimation

Abstract: Tendon-driven continuum robots can reach through constrained spaces, but contact along their bodies is invisible to the sensors at their motors. We show that this is a structural limitation rather than a tuning problem: the map from contact forces to tendon measurements has a null space of dimension at least seven, so no estimator that leaves the contact support free can locate contact. When the obstacle geometry is known, however, non-penetration and complementarity make the contact force locally identifiable, and we prove that the resulting system with unknown contact inputs is locally exponentially strongly detectable. We present a constrained moving horizon estimator (MHE) that encodes these conditions and runs in real time as one quadratic program per sample, and we give a local, mode-wise robust stability result for it. In a finite- element benchmark of a two-section robot pressing and sliding on a wall, the estimator located contact to 0.9 mm and estimated contact force to 0.22 N, compared with 65 mm and 0.72 N for a tuned extended Kalman filter (EKF) with state projection. The estimator tolerated millimeter- level errors in the obstacle position and unmodeled wall friction, under which the projected EKF failed. Under randomized model mismatch over 40 trials, including unmodeled tendon friction, it remained better in force and location in every trial. Without contact, the MHE offered no advantage over the EKF, which confirms that its benefit comes from the contact constraints. This report extends a letter submitted to IEEE Control Systems Letters with complete proofs and additional experiments.

Fri 6 NovRobotics
The gist
Some robots that move like flexible snakes use cables to bend and reach tight spaces, but they can't sense where they touch things along their bodies because sensors are only at their motors. The authors show this sensing problem can't be solved just by better tuning because some contact forces leave no trace in the cable measurements. However, if you know exactly where obstacles are, then the robot can figure out where it's touching and how hard by using math rules about not going through objects. They built a real-time tool that uses these rules to locate contacts much more accurately than existing methods, even when the obstacle’s position isn’t perfectly known.
Open → 2611.09877v1

Majority-vote pseudo-labels improve test-time reinforcement learning reliability

On the Reliability of Majority-Vote Pseudo-Labels in Test-Time Reinforcement Learning

Abstract: Test-time reinforcement learning (TTRL) adapts pretrained language models to unlabeled target-domain data using self-generated pseudo-labels, whose reliability remains poorly understood. We analyze majority-vote supervision for TTRL with online Direct Preference Optimization (DPO) and decompose its error into population-majority bias and prompt-dependent finite-rollout variation. Because population-majority bias is generally unidentifiable without external supervision, we focus on mitigating the downstream effects of finite-rollout variation. We propose \emph{Prompt-Conditional Distributionally Robust DPO (PC-Dr.DPO)}, which conditions within-prompt robust reweighting on observed vote reliability to make updates from sampling-sensitive prompts more conservative. We further introduce a cache-based mechanism to reduce self-supervised forgetting during online adaptation. Across six mathematical and knowledge-intensive reasoning benchmarks and five model backbones, PC-Dr.DPO matches or outperforms the strongest TTRL baseline in 24 of 30 settings.

Fri 6 NovArtificial Intelligence
The gist
People often try to teach AI models new tasks without giving them labeled examples, by letting the AI guess the answers itself and learn from those guesses. This paper looks at how reliable these self-generated guesses are when many guesses are combined by majority vote. The authors found that some errors come from differences in how prompts work and introduced a new method to make learning more cautious with less reliable guesses. Their method also keeps older knowledge from being forgotten. Tests showed their approach works better or as well as previous methods on several reasoning tasks.
Open → 2611.09872v1

Ai exposure changes advertised job responsibilities moderately

AI Exposure and the Changing Responsibilities in Job Postings

Abstract: The growing adoption of artificial intelligence (AI) in the workplace has raised questions about how employer demand for different work activities is changing. We examine how the prevalence and content of work activities in online job postings change in association with activity-level measures of AI exposure, derived from Copilot and Claude usage. To enable systematic comparisons, we develop a pipeline that extracts the responsibilities from job advertisements and maps them onto O*NET's standardized taxonomy of Intermediate Work Activities (IWAs). We then apply this approach to 50,000 job advertisements from 33 firms between 2023 and 2025. From this analysis, we first find that explicit mentions of AI increased by 66%, although much of this growth occurs outside descriptions of the actual work activities associated with a job. Looking specifically at the advertised job responsibilities, activities with greater AI exposure tend to decline in advertised prevalence, but only mildly as a share of the total number of responsibilities. At the same time, more AI-exposed work activities increasingly are associated with explicitly AI-related responsibilities, suggesting that employers are looking to hire people who can perform these responsibilities with AI.

Fri 6 NovComputers and Society
The gist
Work activities in job postings are shifting as artificial intelligence (AI) tools become more common. The authors studied 50,000 job ads from 33 companies between 2023 and 2025, focusing on how tasks relate to AI use. They found that while mentions of AI are up a lot, the actual job responsibilities linked to AI show only a small decline in prevalence. At the same time, responsibilities that do involve AI often explicitly require working with it, showing employers want people to handle tasks alongside AI tools.
Open → 2611.09870v1

Quantum algorithm improves software test case selection under noise

An Empirical Study on Clustering-based Quantum Approximate Optimization Algorithm for Regression Test Case Selection

Abstract: Regression testing assesses whether software components that have already been developed and tested continue to work correctly after modifications. Ideally, regression testing re-executes the entire test suite after each modification, but this is infeasible in real-world scenarios because of the computational burden; therefore, optimized approaches, such as Test Case Selection, have been developed. The state of the art in regression testing optimization includes both classical approaches, such as Additional Greedy and DIV-GA, and quantum approaches, such as SelectQA, BootQA, and IGDec-QAOA. However, while the former incur high computational costs, the latter are constrained by the physical limitations of currently available quantum machines. This paper extends the evaluation of QAOA-TCS, our quantum approach for the test case selection problem. We thoroughly evaluate its performance, compare it with state-of-the-art classical and quantum approaches, and assess its robustness to quantum noise. The results show that QAOA-TCS outperforms state-of-the-art multi-objective approaches in most cases and maintains stable performance even under high noise levels. In the single-objective formulation, QAOA-based methods perform comparably. In terms of efficiency, our previous method based on quantum annealing, namely SelectQA, is the most efficient for large problems in the multi-objective formulation, whereas QAOA-TCS offers the best trade-off between effectiveness and efficiency in the single-objective formulation when run on realistic noisy simulators. However, such analysis is constrained by the different computational environments used to run the algorithms.

Fri 6 NovSoftware Engineering
The gist
Software needs testing after changes to make sure it still works well, but testing everything every time takes too long. The authors studied a quantum-based method called QAOA-TCS that picks the best tests to run more efficiently. They found it often works better than other methods, even when the quantum system is noisy or imperfect. This makes it a promising way to save time while keeping tests reliable.
Open → 2611.09869v1

CodeQuant2 improves reasoning model speed and accuracy with better quantization

CodeQuant2: Enhanced Outlier Mitigation and Adaptive Clustering for Low-Precision LRMs

Abstract: Large reasoning models (LRMs) improve task performance by generating longer intermediate reasoning traces, but this substantially increases inference costs and makes low-precision quantization increasingly important. However, aggressively quantized models often perform poorly on reasoning tasks. We observe larger activation fluctuations during the first decoding steps of reasoning. Calibration that omits these early states may miss their activation fluctuations. To address these reasoning-specific quantization challenges, we propose \textbf{CodeQuant2}, a clustering-based LUT quantization framework for low-precision large reasoning models. CodeQuant2 mitigates activation outliers with rotation and scaling, uses clustering to represent non-uniform weight distributions, and adapts codebook sizes to the quantization difficulty of each layer. Guided by our observation of reasoning-time activation behavior, CodeQuant2 further improves calibration sample selection to better match actual decoding statistics. Combined with our customized LUT CUDA kernel, CodeQuant2 delivers substantial accuracy improvements on reasoning benchmarks while achieving up to $2.85\times$ speedup over BF16.

Fri 6 NovComputation and Language
The gist
Large reasoning AI models become slower and less efficient when using low-precision math, which reduces their accuracy. The authors noticed that early steps in the model’s thinking process cause big changes in calculations that typical methods miss. They created CodeQuant2, a new way to carefully group and adjust the model’s numbers, making low-precision models more accurate without slowing them down. Their method also uses a custom software kernel to speed up the process, giving better results on reasoning tasks while running almost three times faster than previous methods.
Open → 2611.09868v1

Graph-Based method improves surgical scene description quality

GRAC: Graph-Based Retrieval-Augmented Captioning for Surgical Scene Description

Abstract: Purpose: Surgical operative reports support procedural documentation, surgical training, performance assessment, and workflow review. However, extracting meaningful information often requires extensive manual review and clinical expertise. Automated surgical scene descriptions could reduce this burden by leveraging recurring surgical activities and prior knowledge. Methods: We propose GRAC (Graph-Based Retrieval-Augmented Captioning), a framework that represents surgical scenes as graphs capturing relationships among instruments, actions, and anatomical structures. Given an input scene graph, GRAC learns to retrieve relevant graph-caption pairs from training data. It compares instrument-tissue interactions between retrieved examples and the input scene, using comparison features to condition retrieved-caption representations during generation. Results: On the EndoVis-18 benchmark, GRAC achieved a CIDEr-D of 5.88, compared with 4.23 for SGT and 3.36 for the strongest conventional Transformer baseline. Exact instrument-action-target triplet-set accuracy reached 52.6%, compared with 32.7% for SGT and 26.2% for the strongest conventional baseline. These results demonstrate improvements in language quality and factual agreement. On TORS, GRAC achieved a CIDEr-D of 5.06, compared with 3.80 for the strongest baseline. Conclusion: GRAC demonstrates that combining structured surgical scene representations with retrieved examples improves surgical scene captioning and produces more contextually meaningful descriptions.

Fri 6 NovComputer Vision and Pattern RecognitionArtificial Intelligence
The gist
Surgical reports are important but take a lot of expert time to write. The authors created a system called GRAC that uses graphs to understand surgical tools, actions, and body parts in an operation scene. GRAC finds similar past examples and checks how the tools and tissues interact to help describe the current scene more accurately. This makes automatic surgical reports clearer and more detailed than previous methods.
Open → 2611.09866v1

Task-aware grasp selection improves robot object rearrangement success

Grasp-TAGS: Task-Aware Grasp Selection via Critic Distillation for Prehensile Loco-Manipulation

Abstract: Loco-manipulation, which requires mobile manipulators to coordinate locomotion and manipulation over long horizons, is a key capability for large-object rearrangement in applications such as service robotics and warehouse automation. Despite recent progress, reliably executing these tasks remains challenging because performance depends on complex robot-object and object-environment interaction dynamics. Existing approaches address this challenge either through model-based methods, which often require accurate dynamics models, or through learning-based methods, which reduce this requirement but typically assume a fixed or predefined initial grasp. However, different geometrically stable grasps can lead to substantially different downstream manipulation performance. Therefore, we propose Grasp-TAGS, a task-aware grasp selection framework for goal-conditioned large-object rearrangement. We train a unified PPO-based reinforcement learning policy across multiple initial grasp configurations and distill the learned critic into a lightweight grasp utility network that ranks candidate grasps using only the candidate grasp configuration and goal information. At inference time, we select the grasp with the highest predicted downstream utility for the downstream policy to complete the task, before even making a contact. Experiments demonstrate that Grasp-TAGS improves rearrangement success over both fixed single-grasp policies and random grasp selection, achieving an average success rate of 89.84% compared with 79.87% for the best-performing single-grasp policies, an improvement of 9.97 percentage points. Grasp-TAGS also reduces final orientation errors across all evaluated objects. For more qualitative results, refer to the supplementary webpage: https://rpm-lab-umn.github.io/Grasp-TAGS-web-page/

Fri 6 NovRoboticsArtificial IntelligenceMachine Learning
The gist
Robots that move around and handle large objects often need to choose how to hold those objects carefully to move them successfully. The authors found that picking the right way to grasp an object before starting to move it makes tasks easier and more reliable. They created a system called Grasp-TAGS that learns to predict which grasp will work best for completing the task. This system lets the robot pick the best grasp without touching the object first, improving success rates and accuracy.
Open → 2611.09864v1

Flowalign improves mapping between different types of data spaces

Flow-Guided Target-Space Alignment via Path Consistency

Abstract: Many multimodal alignment problems require mapping a source modality into a fixed space defined by a target modality, where the target space is not merely an intermediate embedding but is used directly for downstream analysis. In this setting, successful alignment should preserve both the global structure of the target distribution and the instance-level correspondence observed in paired source--target training data. Existing objectives typically address only part of this goal: contrastive losses encourage relative similarity, distribution-matching losses improve marginal agreement, and pointwise regression fits each source sample to its paired target without explicitly modeling target-space path geometry. We propose FlowAlign, a flow-guided target-space alignment method that repurposes conditional flow matching as a training-time alignment signal rather than an inference-time transport model. FlowAlign uses the learned flow field to guide the alignment of source-side representations with the fixed target space, encouraging them to preserve paired correspondence while remaining compatible with the global target-space structure. We further provide theoretical analysis showing how FlowAlign helps improve paired correspondence by controlling endpoint accuracy and capturing local target-space geometry. Experiments on synthetic data, paired single-cell multiome benchmarks, and image--text alignment demonstrate that FlowAlign improves instance level correspondence while preserving target-space structure across different modality settings.

Fri 6 NovArtificial IntelligenceComputer Vision and Pattern RecognitionMachine Learning
The gist
Sometimes computers need to match information from one type, like pictures, to another, like words, in a special space where we can compare them directly. The authors show that existing methods either focus on matching pairs or global shapes but miss some details about how things connect in that space. They introduce FlowAlign, a new method that uses a learned flow to better match examples while keeping the overall space organized. Tests show that this approach improves how well the matches respect both individual pairs and the overall structure.
Open → 2611.09863v1

Super-resolved terrain models improve GEDI space LiDAR position corrections

Super-resolved digital terrain models for GEDI geolocation correction: agreement with airborne LiDAR DTM-based corrections at the beam level, not the footprint level

Abstract: The Global Ecosystem Dynamics Investigation (GEDI) mission measures three-dimensional forest structure with a LiDAR aboard the International Space Station. GEDI observations have geolocation errors of about 10 m, which cause misalignment with other remote sensing data and reduce the accuracy of downstream tasks. Matching GEDI ground elevations against high-resolution digital terrain models (DTMs) from airborne LiDAR is one way to correct these errors, but such DTMs exist in few regions. To widen this method's applicability, we super-resolved a more widely available low-resolution DTM and used it for the matching. Our question is whether a super-resolved DTM yields the same correction as a 1 m-resolution airborne LiDAR DTM and, if not, why. In steep forests of western Japan, we super-resolved an existing 10 m-resolution DTM to 1 m. Improving its accuracy required fusion with a global 30 m-resolution DTM from a different source. Using the resulting DTM, we corrected GEDI observation positions first by a single shift per ground track, then per observation. For most tracks, the shifts nearly matched those from the airborne LiDAR DTM, likely because DTM errors canceled out across many observations. Per-observation corrections, however, did not match. At a single observation, the error does not cancel out and is too large for the correction. This error likely originates mainly from the input DTM. Therefore, even without a 1 m-resolution DTM, a roughly 10 m-resolution DTM, fused with a global DTM and super-resolved to 1 m, should yield track-wise corrections nearly matching those from a 1 m-resolution DTM.

Fri 6 NovComputer Vision and Pattern Recognition
The gist
GEDI is a space-based instrument that scans forests using laser light but has some location errors about 10 meters wide, making its data less accurate. The authors found that by enhancing lower-resolution ground elevation maps from other sources to a finer 1-meter detail, they could correct GEDI’s location errors almost as well as the very detailed airborne laser maps. However, this method works best when correcting positions along entire satellite tracks rather than at individual laser points. This means that even without very detailed maps, improved correction of GEDI’s position is possible using widely available data fused and enhanced carefully.
Open → 2611.09854v1

Histopathology images reveal patient age sex and race signatures

Health-System-Wide Mapping of Demographic Information in Routine Clinical Histopathology

Abstract: The extent to which demographic-associated information is detectable across organs and disease states in routine clinical histopathology remains unclear. Here, we analyzed 1.3 million hematoxylin and eosin whole-slide images from 257,322 patients across 25 organs, using pathology foundation-model representations and multiple-instance learning to systematically map information associated with sex, age group, and self-reported race. Across 69 organ-demographic combinations, demographic attributes were broadly recoverable, with pan-organ mean AUROCs of 0.828 for sex, 0.733 for age group, and 0.662 for self-reported race, and substantial variation across organs. Demographic-class balancing produced relatively small changes in performance, while evaluation within diagnosis-text clusters showed modest attenuation. Under training with diagnosis-based grouping, demographic-associated signals remained detectable across multiple organs, including sex in gastric tissue (AUROC 0.865), age group in breast (0.816), and self-reported race in skin (0.728). Literature-guided analysis of these settings generated candidate histomorphological and contextual explanations for further investigation. Together, these findings provide a systematic map of demographic-associated information in routine histopathology, informing investigations of its sources, assessments of potential shortcut learning, and the development of more interpretable computational pathology models.

Fri 6 NovComputer Vision and Pattern Recognition
The gist
The paper shows that routine microscope images of tissue samples contain clues about a patient's sex, age group, and race. The authors used machine learning on more than a million images from many organs to identify these demographic details. They found that such information can be detected in many types of tissues, though the clarity varies. This finding helps future work to understand hidden signals in medical images and to build better, more transparent AI tools for pathology.
Open → 2611.09851v1

Hash-only senders cost more bits than classic models for short texts

How far does a hash-only sender go? A pre-registered map of sender memory versus bits for short text messages

Abstract: Can a sender that only computes hashes, with a language model only at the receiver, transmit short human text more cheaply than a classical sender trained on the same domain? We answer with one pre-registered run on 1,000 English user utterances from Taskmaster-1. The primary endpoint is the cost per message to deliver 100% of the messages (hash bits, plus a 2-byte negative acknowledgement and the raw text when the first attempt fails), paired against an in-domain PPM order-1 sender. The hash-only sender delivered 857 of 1,000 messages on the first attempt and cost 192.8 bits per message, 18.4 bits more than PPM order 1 (95% bootstrap interval 10.9 to 26.3); by the pre-registered rule it spends more and is not equivalent within one byte. As secondary results we map measured sender memory against bits. The hash-only sender (8,190 B on a host build, keyed BLAKE2b tag included, as in every method) was the cheapest point in bits from 8,190 B up to, but excluding, PPM order 1 at 24,844 B, 45 to 46 bits below smaz2 and Unishox2; from PPM order 1 upwards, in-domain senders spend fewer bits, except order 2 pruned to 16 KiB. In airtime it loses to PPM order 1 on all five links priced, to Unishox2 on four, and to raw text with a tag on two, because each failure costs an acknowledgement frame and a fallback frame. A wider receiver search recovers half of the failures and makes the cost 7.7 bits lower than PPM order 1, at about three minutes of receiver time per failure, and still loses in airtime on four of five links. We report the measurement as a delimitation, with every deviation of the run.

Fri 6 NovInformation TheoryComputation and Language
The gist
This paper explores whether a sender that only uses hash computations can send short English text messages more efficiently than traditional methods. The researchers tested sending 1,000 user messages with a hash-based sender compared to a common method called PPM order 1. They found the hash-only sender needed more bits on average, especially because failed attempts require extra data to resend messages. While some refinements can reduce this cost, classic methods generally use fewer bits and air time in practice.
Open → 2611.09848v1

Computer-use agents perform many embodied ai tasks through software

Computer-Use Agents Are Embodied Generalists

Abstract: In many areas of AI, general-purpose models have increasingly replaced handcrafted methods and specialized architectures. We argue that embodied AI is poised for a similar shift. Our key claim is that embodied tasks can be formulated as interaction with digital software. Specifically, we build software that renders an agent's view of a physical environment on a screen and provides controls for acting in it. A computer-use agent (CUA) can then perform embodied tasks through the same screenshots and keyboard and mouse actions that it uses to operate ordinary software. Using a single CUA design and changing only the software, our entries win first-, second-, third-, and sixth-place prizes across four ECCV workshop competitions, without any competition-specific agent tuning. These results suggest that the skills CUAs learn on software, such as visual grounding, precise clicking, and exploration, already carry over to embodied tasks, giving CUAs a far broader scope in embodied AI than previously realized. We therefore advocate that computer-use agents can be embodied generalists. Further, we advocate that, by following the training strategy that made computer-use agents general, embodied AI can converge on a single general model as well, ushering in a new era of general embodied AI. Website: https://pranjal2041.github.io/cua-embodied

Fri 6 NovMachine LearningRobotics
The gist
Embodied AI tasks usually need special robots or setups, but this paper shows that these tasks can be done by agents that interact with digital software like a human uses a computer. The authors built an agent that controls a cursor and keyboard to do embodied tasks by seeing screenshots, similar to how people operate computers. This agent won multiple competition prizes without any adjustment for specific tasks, showing that skills learned from software control apply broadly in embodied AI. The authors suggest this approach points toward general-purpose embodied AI agents.
Open → 2611.09847v1

LLM models agree to score COBOL code summaries without references

Ensemble Methodology for Reference-Free Confidence Estimation in LLM-based Code Summarization

Abstract: This paper describes an approach and use case to estimate the correctness of LLM-generated COBOL summaries without access to human-authored references. The core intuition is that inter-model agreement on semantics is informative about truth, and that an LLM-as-judge can provide higher-fidelity pairwise assessments than traditional string- or embedding-based metrics. We operationalise this intuition with (i) controlled summary generation from diverse models; (ii) a LLM evaluator that compares pairs of summaries and emits structured judgments; and (iii) a calibrated aggregation rule that combines supportive evidence while penalising only corroborated contradictions.

Fri 6 NovArtificial IntelligenceProgramming Languages
The gist
When computers summarize code, it’s hard to check if the summary is correct without someone’s help. The authors found that if different large language models (LLMs) agree on what a summary means, it’s probably true. They use one LLM to act like a judge, comparing summaries two at a time to decide which is better. Then they combine these judgments carefully to decide which summaries are likely right, even without any human-written example to compare against.
Open → 2611.09846v1

Adaptivepnp automatically tunes parameters for faster image restoration

AdaptivePnP: Fast Auto-Tuned Plug-and-Play for Deconvolution

Abstract: Plug-and-play (PnP) methods reconstruct images by alternating a data-fitting step with an image denoiser. Their performance depends on two parameters: the step size $γ$ and the measurement noise level $σ$. In practice, $γ$ is often tuned by grid search over validation images and must be retuned whenever the problem setting changes, and $σ$ is assumed known or estimated separately. We propose AdaptivePnP, a PnP framework that jointly estimates $σ$ and $γ$ at every iteration from the data-fitting residual. To do so, we apply the PnP virtual model to the data-fitting proximal map and show that the residual is zero-mean Gaussian with covariance parameterized by $γ$ and $σ$. However, when one parameter is much larger than the other, the residual carries little information about the smaller one and using the maximum likelihood (ML) estimator can degrade the PnP iterations. We therefore introduce the identifiable maximum likelihood (IML) estimator, which restricts the ML estimator to an identifiable window in which the normalized Cramér--Rao bound of every parameter is bounded by a user-specified tolerance. For the virtual model, this window is an interval of ratios $ρ= γ/σ$, so computing the IML estimate reduces to a one-dimensional search over $ρ$. We apply AdaptivePnP to two standard PnP methods, yielding algorithms that require neither a tuned $γ$ nor a known $σ$. On image deblurring and super-resolution, AdaptivePnP matches or outperforms PnP baselines tuned with the true $σ$. Code is available at https://github.com/hdubasullivan/AdaptivePnP.

Fri 6 NovComputer Vision and Pattern Recognition
The gist
Restoring clear images from blurry or noisy ones often needs careful fine-tuning of certain settings, which can be slow and tricky. The authors propose AdaptivePnP, a new method that adjusts these settings automatically during the restoration process by looking at how well the current guess matches the observed data. This approach avoids trial-and-error tuning and works well across different tasks like sharpening blurred images or increasing image resolution. Their results show that AdaptivePnP performs as well or better than traditional methods that need manual tuning.
Open → 2611.09845v1

UCR time series archive tasks often differ from real classification goals

Fifty-Two Shades of Pig: What the UCR Archive Really Asks Classifiers to Do

Abstract: The pigs were bleeding. That was the point of the experiment: could airway pressure reveal hemorrhage before it became critical? In the UCR Time Series Classification Archive, the de facto benchmark for Time Series Classification (TSC), the same recordings ask a different question: "which of 52 pigs produced this trace?". The dataset PigAirwayPressure is not an outlier. Although the archive is the standard benchmark, whether its tasks resemble the problems TSC is meant to solve has rarely been examined. We find that several datasets are repurposed from their original task, built from toy setups, or have flawed test splits. We further question how representative the archive's ordered non-temporal sequences (e.g. spectra, shape outlines) are of real TSC, and the potential downsides from the decomposition of multivariate problems. Our findings call for more careful interpretation of archive-wide scores and greater attention to deployment-relevant evaluation. The audit is at https://github.com/automl/ucr-provenance-audit.

Fri 6 NovMachine Learning
The gist
The UCR Time Series Classification Archive is a popular collection of data used to test time-based pattern recognition methods. The authors found that many datasets in the archive ask questions different from their original or intended purpose, such as identifying individual pigs instead of detecting medical conditions. They highlight problems like unrealistic experimental setups and flawed test data splits in some datasets. Their findings suggest that overall benchmark scores may not always reflect how useful these methods are for real-world tasks, calling for more careful evaluations.
Open → 2611.09843v1

Data deduplication achieves strong compression with small edits allowed

Asymptotic Analysis of Data Deduplication Under a Constant Edit Model

Abstract: Data deduplication has become increasingly important in large-scale storage systems, driven by the rapid growth of digital data. By identifying and removing repeats in the data stream, deduplication saves storage space more efficiently than traditional compression methods. In this paper, we study the performance of variable-length deduplication and multi-chunk deduplication algorithms from an information-theoretic perspective, focusing on data streams where repeats are approximate rather than exact. We consider two probabilistic source models in which source strings consist of repeated blocks that are modified by either a constant number of substitution edits or burst-insertion edits per block, the latter capturing the localized edit patterns commonly observed in real-world data. For both models, we show that variable-length deduplication achieves asymptotically arbitrarily large compression ratios, and that multi-chunk deduplication achieves compression within a constant factor of the source entropy under mild conditions.

Fri 6 NovInformation Theory
The gist
Data deduplication is a way to save storage space by detecting and removing repeated parts of information. This study looks at how well deduplication works when parts of the data are similar but not exactly the same because of small changes. The authors find that some deduplication methods can still compress data very efficiently even if there are a few edits in repeated blocks. Their results apply to realistic situations where errors or changes happen in bursts within data.
Open → 2611.09842v1

GroundWork makes arguments clear and editable for humans and AI

GroundWork: Bridging Human and LLM Reasoning Through a Structured Argumentation Model

Abstract: Large language models (LLMs) are increasingly integrated into workflows that require reasoning over text documents, yet interaction remains largely conversational. This leaves argumentative structure implicit or embedded in text, making it difficult to maintain, compare, and revise arguments as analyses evolve. We present GroundWork, a mixed-initiative system that makes argument structure a shared, editable state for humans and LLMs. GroundWork operationalizes the Toulmin model of argumentation as a typed graph with explicit operations for human and LLM edits. It exposes this structure through coordinated corpus views and an editable workbench for constructing, comparing, testing, and tracing source-grounded arguments. We evaluate GroundWork through an expert study with four participants spanning consulting, product development, law, and immunology, and three use-case scenarios in intelligence, law, and medicine. Our findings show that GroundWork makes source-grounded arguments inspectable, comparable, and revisable as shared human-LLM state.

Fri 6 NovHuman-Computer Interaction
The gist
It can be hard to keep track of complex arguments when talking with AI models because the reasoning is hidden in the text. The authors created GroundWork, which turns arguments into structured diagrams that both people and AI can edit together. This helps users build, compare, and improve arguments more easily, with every part linked back to real sources. They tested it with experts from different fields and found it made the arguments easier to follow and update collaboratively.
Open → 2611.09840v1

Agentic systems improve radiology AI by combining tools and planning

Can Agentic Systems Close the Gap in Radiology with Production AI Tools?

Abstract: Radiology AI has developed along two paths: specialized models that perform well on narrow tasks but cover few clinical findings, and generalist models that address a broader range of tasks but remain prone to hallucination and inaccurate measurements. Combining the two through agentic systems offers a route towards comprehensive radiology reporting, but published systems are tied to one modality or body part. We describe a radiology agentic framework that standardizes how an orchestrator calls modular tools to produce a structured report, and use it to measure what such a system can do with the tools from FDA-cleared radiology AI devices. Report generation is simulated on a large multi-modality report corpus, with the orchestrator given either a catalog of finding classes consolidated from the cleared devices, each available on the modalities it is cleared for, or an unlimited catalog in which any class can be requested, and planning either from the clinical indication or from the target report. Tool outputs are simulated from the reference report, so the comparison isolates tool availability and orchestration from tool error. With the cleared catalog and the indication alone, the orchestrator recovers under a third of the clinically actionable findings; recovery improves substantially with the unlimited catalog, and further when the plan is written from the target report. Attributing every missed finding to a cause shows that most are classes no cleared device offers for the study's modality, and that a third are classes or tools that were offered and not called. Adding the most frequently missing tools closes most of the gap to the unlimited catalog on held-out reports, whereas a smaller orchestrator with the unlimited catalog gives up the whole gain. Tool availability and effective orchestration are thus complementary constraints on comprehensive AI-assisted radiology reporting.

Fri 6 NovArtificial IntelligenceMachine Learning
The gist
AI tools for reading medical images either focus on small tasks very well or try to cover many tasks but often make mistakes. The authors studied a way to combine these tools smartly by using an agent that decides which tool to use for what job in radiology reports. Their system shows that having more available tools and better planning helps cover many important findings in reports. They also found that missing tools and not using available tools properly both limit how well these systems can work.
Open → 2611.09836v1

Monitor designs reduce reward hacking in reinforcement learning models

Designing Effective Monitor-Based Interventions for Mitigating Reward Hacking During RL

Abstract: Reinforcement learning (RL) rewards are notoriously difficult to design and control, often leading to the model learning unintended behaviors such as reward hacking. One potential solution is to monitor for reward hacking and penalize it when detected; however, training against a monitor could lead to evasive behavior, and our general understanding of how to apply monitors effectively during training is limited. To study how best to use monitors to mitigate reward hacking, we introduce and open source three realistic environments where Qwen3-4B reward hacks: a coding environment hackable via test overwriting, a medical chat environment hackable via sycophancy, and a biography generation environment hackable via hallucination. We first focus on the coding environment, where we find that: (1) models can learn to evade highly accurate monitors by exploiting systemic flaws in probes and LLM judges; (2) monitors that leak more learning signal during RL suppress reward hacking but are more often evaded; and (3) including easier problems in training can decrease reward hacking. We apply our findings to build better reward hacking monitors for the medical chat and biography generation environments that improve upon naive baselines to reduce reward hacking rates across seeds to before-training levels in some interventions. Our results demonstrate that our takeaways translate to new settings and that better monitor intervention designs are possible.

Fri 6 NovMachine Learning
The gist
Teaching AI models using rewards can lead them to find sneaky shortcuts that don’t really solve the problem, called reward hacking. The authors created special tests to spot when models trick the system in different settings like coding, medical chat, and biography writing. They studied how to design monitoring tools that catch and discourage these tricks without causing new problems. Their approach helped reduce unwanted behavior across these tasks, showing that better monitoring can make AI learning safer and more reliable.
Open → 2611.09828v1

Bitdecoding fp4 boosts large language model memory efficiency and speed

BitDecoding-FP4: Native FP4 KV Cache Decoding via Algorithm-System Co-Design

Abstract: The key-value (KV) cache dominates memory capacity and bandwidth in long-context LLM serving. While 4-bit microscaling formats (NVFP4, MXFP4) shrink the cache and run attention on FP4 Tensor Cores, a fundamental gap remains between algorithmic quantization and system-aware acceleration: existing FP4 KV systems use vanilla quantization that causes severe accuracy drops, whereas accuracy-oriented 4-bit algorithms rely on vector codebooks whose lookup overhead degrades decoding throughput. We present BitDecoding-FP4, an algorithm--system co-design for accurate and efficient native FP4 KV decoding. We mitigate three error sources: Dual-Residual Query Quantization splits queries into two FP4 tensors, cutting query logit error from 60% to 1%; Underflow-Aware Probability Scaling prevents E4M3 scales from rounding long-context probabilities to zero; and Outlier-Aware Key Quantization combines static smoothing, Hadamard rotation, and scale search to suppress key outliers under token-wise scaling. At the system level, we remove the softmax bottleneck via transposed softmax with fused probability quantization and stacked query MMA on paged KV caches. Across dense and MoE models with GQA and MLA, BitDecoding-FP4 stays within 0.5 points of BF16 KV accuracy with NVFP4 (1 point with MXFP4), and tracks BF16 KV in RL training rollouts. In end-to-end serving on NVIDIA B300 with Qwen3-4B and Qwen3-30B-A3B, it delivers 2.4-3.0$\times$ higher peak serving throughput than BF16 KV. The implementation is available at https://github.com/OpenBitSys/BitDecoding-FP4.

Fri 6 NovArtificial IntelligenceHardware ArchitectureComputation and Language
The gist
Large language models use memory to store information, but this can be slow and costly. The authors found a way to shrink and speed up this memory storage by improving how data is encoded and decoded in a special 4-bit format. Their method keeps accuracy high while making the models run 2 to 3 times faster during use. This helps in managing the huge amount of data long conversations or texts require.
Open → 2611.09825v1

Ai teams discover verified quantum algorithms that outperform previous methods

Discovering formally verified quantum programs with AI

Abstract: The timeline by which quantum computers can solve breakthrough problems in science depends on improved quantum algorithms as much as on better hardware. Such algorithmic advances are typically achieved through many years of expert human collaboration. In mathematics and computer science, large language models have accelerated progress through automated discovery loops. However, quantum algorithms can only be evaluated by classical computers on restricted or small instances. Here we demonstrate automated discovery of quantum programs beyond these regimes including order-of-magnitude improvements on scientific applications. To achieve this, we build a quantum program library in the Lean theorem prover in which large language model agents synthesize novel programs against formal problem specifications and verify their correctness and cost. Agent teams collaborate, sharing results and knowledge through wikis and discussing ideas at organized conferences. Our results improve on prior baselines for parallel search (up to 1.4x), quantum arithmetic (290x), and simulations relevant to fusion, photochemistry and drug-metabolism by 11x, 8x and 2.5x respectively. Combining human and artificial intelligence at scale, under the rigor of mathematical proof, lets researchers design algorithms that today's classical and quantum computers cannot test, shortening the path to practical quantum computation.

Fri 6 NovArtificial IntelligenceProgramming Languages
The gist
Quantum computers could solve important problems if they had better algorithms, but designing those algorithms is very hard. The authors show how teams of AI agents using a special math tool can create new, proven-correct quantum programs that improve on existing ones by big margins. These AI teams also discuss and share ideas to work together, speeding up discoveries beyond what people have done before. Their approach helps build quantum algorithms that classical computers cannot fully check yet, moving closer to practical quantum computing.
Open → 2611.09822v1

Protein language models enhanced with generative latent priors for interpretation and editing

Generative Latent Priors for Interpreting and Steering Protein Language Models

Abstract: Dominant methods for interpreting large models impose strong structural assumptions. Generative Latent Priors (GLP) are a complementary approach: a diffusion model that learns the distribution of a frozen model's activations directly, imposing no assumptions. We port GLP to ESM-2 activations (UniRef50) and evaluate it at two host scales (ESM-2-8M and -650M), both as a lens for protein representations and as a prior for editing them. Generation quality scales smoothly with depth and compute. As a lens, single GLP "meta-neurons" are the strongest probes of discrete Swiss-Prot concepts at both hosts, beating InterPLM's released SAE features, and lead on continuous properties at 8M though not at 650M; falsification tests show this is mostly concentration, not new information. As an editing prior, the on-manifold correction makes DiffMean steering of three biochemical properties effective and restores on-manifoldness, but only in isolation: re-embedding the sequences actually produced after several rounds of decoding, the structural plausibility is compromised. This is mainly reproduced in additional SAE-based clamping structural steering experiments, where only Helix motif succeeds. The naturalness failure is traced to the rewriting coverage and the decoder rather than the prior, highlighting what the method must clear before it can serve for both discovery-by-editing and discovery-by-exploration. Trained GLPs are released on huggingface.co/collections/HPAI-BSC/glprot.

Fri 6 NovArtificial IntelligenceMachine Learning
The gist
Large protein language models are complex and hard to understand or change directly. The authors use a method called Generative Latent Priors (GLP), which learns the patterns inside these models without making strict assumptions. They show GLP can help recognize protein features better than some past methods and guide small changes to proteins. However, fully keeping realistic protein structure after multiple edits remains a challenge. Their trained models are publicly available for others to use.
Open → 2611.09818v1

Machine learning improves calculations in lattice quantum field theory

Machine learning for lattice QCD

Abstract: Machine learning (ML) methods have been explored as a means of optimizing lattice field theory calculations, with increasing interest in recent years. This chapter gives an introduction and summary to the use of ML methods to optimize lattice field theory without introducing any uncontrolled approximations. We focus on those directions which are clearly established as of late 2025, marking the 50th anniversary of the beginning of the study of lattice gauge theory. This chapter is a contribution to the online book ``Lattice QCD at 50 years,'' (LQCD@50), edited by Tanmoy Bhattacharya, Maarten Golterman, Rajan Gupta, Laurent Lellouch, and Steve Sharpe.

Fri 6 NovMachine Learning
The gist
Simulating fundamental particles and forces on a grid is very computationally intensive. The authors review how machine learning is being used to speed up these lattice field theory calculations without losing accuracy. They focus on well-established methods as of 2025, marking 50 years since the start of lattice gauge theory studies. This helps researchers get more precise results faster.
Open → 2611.09817v1

Beverage improves 3d spatial reasoning from video for visual language models

BEV3SR: Evidence-Aware 3D Spatial Reasoning from Video

Abstract: 3D spatial reasoning from video remains challenging for VLMs because videos provide sequential, view-local observations rather than persistent metric scene records. Many questions must be answered in a query-specified perspective rather than the observed camera viewpoint, and prompting with a fixed set of RGB views may miss sparse or occluded visual cues. To address these gaps, we introduce BEV3SR, a training-free and backbone-agnostic framework for RGB-D videos with camera parameters. BEV3SR turns video observations into queryable metric bird's-eye-view (BEV) scene memory and formalizes each query into an evidence-aware spatial task. The Spatial Task Formalizer specifies the query's reference frame, spatial constraints, objective, and evidence requirement. The evidence requirement determines the appropriate reasoning pathway. A query treated as requiring geometric evidence is handled by the Geometric Reasoner, which deterministically computes the answer using the metric BEV records in the query-specified reference frame. Otherwise, a query treated as requiring visual evidence is passed to the Visual Evidence Aligner, which uses BEV-indexed object records and their associated supporting views to retrieve object-consistent and scene-context RGB frames for VLM grounding. Within a standard 16-frame budget, BEV3SR consistently improves different VLM backbones across multiple 3D scene QA benchmarks, delivering large gains on spatially intensive questions and significant improvements on open-ended scene QA. These results demonstrate that BEV3SR offers an effective, efficient, and interpretable framework for explicit 3D spatial reasoning from video.

Fri 6 NovComputer Vision and Pattern Recognition
The gist
Understanding 3D space from videos is hard because videos only show things from a moving camera, not a stable map of the scene. The authors introduce BEV3SR, a way to turn videos into a bird's-eye view map that keeps track of objects and their positions. It also decides if a question needs geometry calculations or visual clues to answer and uses the right method for each. This makes visual language models better at answering questions about 3D scenes from videos, especially for tricky spatial questions.
Open → 2611.09816v1

Calibration improves reliability of wind power forecast uncertainty bands

The Cost of Coverage: Conformalising Native Forecast Uncertainty for GB Wind Power

Abstract: Uncertainty bands on wind forecasts help inform reserve sizing and commitments, but often fail to deliver their stated coverage. We apply conformal prediction to native bands to see what it adds and what it costs, comparing six forecasters, from ARIMA to a tabular foundation model, at two wind farms in Great Britain (GB) under operational conditions. We show that calibration repairs empirical marginal coverage with little or no Winkler Score penalty, but this apparent success conceals under-coverage in high winds. Calibrating by forecast wind regime turns marginal coverage into regime-level coverage, cutting day-ahead out-of-band volume in high winds by over 40% relative to pooled calibration while narrowing bands overall.

Fri 6 NovMachine Learning
The gist
Wind power forecasts come with uncertainty bands that help decide how much backup power is needed, but these bands often don’t cover actual wind conditions well. The authors looked at a method called conformal prediction to adjust these uncertainty bands for better accuracy. They tested six forecasting methods at two wind farms and found that calibration fixes coverage problems overall without making predictions worse, though problems remain during very strong winds. When calibration is done separately for different wind conditions, the forecast bands become more reliable, especially for high winds, reducing unexpected power gaps.
Open → 2611.09815v1

Quantum query limits discovered for symmetric Boolean functions

Beyond the $n/2$ Threshold: Quantum Query Complexity for Computing Hamming Weight and Symmetric Functions

Abstract: The oracle-interrogation algorithm [van Dam, FOCS '98] computes every $n$-bit Boolean function with bounded error using $n/2+O(\sqrt n)$ quantum queries. In contrast, parity can be computed exactly using $\lceil n/2\rceil$ queries, but whether an additive overhead beyond $n/2$ is necessary for a single Boolean output has remained open. In this work, we construct an explicit family of symmetric Boolean functions requiring $n/2+Ω(n^{1/3})$ quantum queries at a fixed positive constant error. We also give an algorithm that recovers the exact Hamming weight using $n/2+O(n^{1/3})$ quantum queries with bounded error, and therefore computes every symmetric Boolean function within the same query bound. Together, these results determine the optimal additive order for Hamming weight recovery and for the worst case over symmetric Boolean functions at sufficiently small constant error.

Fri 6 NovComputational Complexity
The gist
Some problems in computing require asking many yes-or-no questions to find the answer. Using quantum computers, it was known you could solve any such problem on n bits in about half the number of questions, plus a little extra. But it was unclear if there had to be this extra overhead beyond half. The authors showed certain problems definitely need more than half plus a small amount of questions, and they also gave a method that matches this lower limit for a key problem—counting how many bits are 1 in a string. This helps understand the exact limits of quantum speedups for these problems.
Open → 2611.09809v1